Player Matchup

Olorun
Olorun
 
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DIABLO_o-_
Thor
Level 15
God Stats
1W - 1L
1,238 SR
Queue Stats
37W - 30L
1,558 Elo+
Solo
Ra
Ra
One1x9976
Ra
Level 6
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 1
Anhur
Anhur
XOneeSan
Anhur
Level 10
God Stats
4W - 0L
1,748 SR
Queue Stats
23W - 8L
1,668 Elo+
Party 1
Mercury
Mercury
YasuoReiDelas
Mercury
Level 19
God Stats
3W - 2L
1,510 SR
Queue Stats
28W - 26L
1,487 Elo+
Party 1
Team Averages
Level 15
1,463 SR
1,473 Elo+

VS

Team Averages
Level 22
1,536 SR
1,507 Elo+
Kukulkan
Kukulkan
Berrytheduck
Kukulkan
Level 6
God Stats
1W - 2L
1,581 SR
Queue Stats
2W - 3L
1,458 Elo+
Solo
Bacchus
Bacchus
Kirshimasan
Bacchus
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 72L
1,580 Elo+
Solo
Tyr
Tyr
Lupin1420
Tyr
Level 27
God Stats
8W - 5L
1,485 SR
Queue Stats
21W - 25L
1,443 Elo+
Solo
Ullr
Ullr
leonel0727
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 204L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
xCyno
Gilgamesh
Level 25
God Stats
7W - 6L
1,611 SR
Queue Stats
88W - 59L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 2 / 2
10,062
592
14,912
11,545
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 0 / 5
10,438
614
11,998
10,316
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 7 / 9
8,718
513
6,712
11,148
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
XOneeSan
Anhur
17
9 / 2 / 5
10,862
639
13,998
11,763
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
14
6 / 4 / 6
9,855
580
9,007
12,344
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Berrytheduck
Kukulkan
15
5 / 5 / 5
9,365
551
8,929
9,404
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kirshimasan
Bacchus
12
2 / 3 / 5
8,444
497
5,492
12,405
13,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 6 / 1
6,856
403
5,358
16,842
10,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 10 / 2
6,560
386
2,231
16,469
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
xCyno
Gilgamesh
15
7 / 4 / 4
9,590
564
9,688
14,836
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
28
Kills
15
15
Deaths
28
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
2
3
L
Kukulkan
Berrytheduck
Kukulkan
5
5
5
1.5
W
7
0
5
9.5
L
Bacchus
Kirshimasan
Bacchus
2
3
5
1.5
L
1
6
1
0.25
W
1
7
9
0.79
W
Anhur
XOneeSan
Anhur
9
2
5
5.75
W
Mercury
6
4
6
2.25
L
0
10
2
0.1
L
Gilgamesh
xCyno
Gilgamesh
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,627
Damage
31,698
57,116
Taken
69,956
24,764
Mitigated
33,453
21,222
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,912
8,861
637
6,484
11,545
5,536
3,865
3,944
7,601
61,472
7,603
L
Kukulkan
Berrytheduck
Kukulkan
8,929
498
0
781
9,404
2,821
0
4,043
5,167
50,841
0
W
11,998
979
0
2,919
10,316
4,353
250
2,501
7,815
0
69,253
L
Bacchus
Kirshimasan
Bacchus
5,492
727
1,638
1,785
12,405
13,389
96
2,637
9,635
16,310
0
L
5,358
1,297
0
2,863
16,842
10,076
0
7,403
9,397
0
26,261
W
6,712
351
500
1,902
11,148
4,112
705
3,815
7,333
39,030
0
W
Anhur
XOneeSan
Anhur
13,998
9,221
0
5,069
11,763
4,986
2,321
2,151
9,612
0
83,913
W
Mercury
9,007
5,191
0
3,711
12,344
5,777
85
2,010
10,334
0
37,498
L
2,231
815
0
1,978
16,469
2,728
354
2,497
13,954
0
26,036
L
Gilgamesh
xCyno
Gilgamesh
9,688
2,812
0
3,926
14,836
4,439
0
2,457
12,317
0
52,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
40,815
509
Minions Killed
321
0
Camps Cleared
0
1,574,611
Distance Traveled
1,563,791
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,062
592
118
7
0
284,882
6
L
Kukulkan
9,365
551
106
6
0
309,234
8
W
Thor
10,438
614
135
8
0
340,899
2
L
Bacchus
8,444
497
24
1
0
321,375
3
L
Tyr
6,856
403
52
3
0
305,702
6
W
Ra
8,718
513
63
4
0
324,516
1
W
Anhur
10,862
639
135
8
0
276,833
4
W
Mercury
9,855
580
58
3
0
347,481
9
L
Ullr
6,560
386
59
3
0
288,344
7
L
Gilgamesh
9,590
564
80
5
0
339,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role