Player Matchup

Nemesis
Nemesis
BrolicSwine
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,329 Elo+
Party 1
Ullr
Ullr
JACK WILDER2523
Ullr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 44L
1,329 Elo+
Party 1
Ao Kuang
Ao Kuang
LX357
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,247 Elo+
Party 1
Merlin
Merlin
Mykal101
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,247 Elo+
Party 1
Terra
Terra
TheDarkRunee
Terra
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 46L
1,277 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,286 Elo+

VS

Team Averages
Level 23
1,525 SR
1,514 Elo+
Bellona
Bellona
DrunkBound
Bellona
Level 29
God Stats
6W - 2L
1,702 SR
Queue Stats
36W - 30L
1,574 Elo+
Solo
Nu Wa
Nu Wa
E尼吗脸上AWAQA
Nu Wa
Level 17
God Stats
25W - 20L
1,515 SR
Queue Stats
42W - 41L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Grayson1212
Hou Yi
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,603 Elo+
Solo
Discordia
Discordia
HarmonyDiscord0
Discordia
Level 29
God Stats
10W - 9L
1,503 SR
Queue Stats
68W - 75L
1,505 Elo+
Solo
Sylvanus
Sylvanus
mooti
Sylvanus
Level 24
God Stats
5W - 7L
1,405 SR
Queue Stats
44W - 54L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrolicSwine
Nemesis
14
2 / 12 / 1
8,949
994
10,396
23,158
9,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
8,155
906
7,222
14,995
5,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
LX357
Ao Kuang
14
2 / 10 / 1
8,833
981
7,728
17,991
6,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Mykal101
Merlin
15
0 / 11 / 4
8,787
976
9,244
20,650
6,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 1
9,541
1,060
5,615
20,665
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrunkBound
Bellona
17
13 / 2 / 17
11,889
1,321
26,295
11,495
8,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
13 / 1 / 13
11,978
1,331
21,832
10,834
4,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
17
4 / 2 / 20
9,929
1,103
10,588
8,885
3,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
HarmonyDiscord0
Discordia
17
8 / 0 / 20
11,061
1,229
18,929
3,110
1,063
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
mooti
Sylvanus
18
5 / 0 / 28
11,603
1,289
12,262
9,674
12,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
141
5
Kills
43
43
Deaths
5
9
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BrolicSwine
Nemesis
2
12
1
0.21
W
Bellona
DrunkBound
Bellona
13
2
17
10.75
W
13
1
13
19.5
W
Hou Yi
4
2
20
7
W
Discordia
HarmonyDiscord0
Discordia
8
0
20
18
L
0
4
2
0.25
L
Ao Kuang
LX357
Ao Kuang
2
10
1
0.25
L
Merlin
Mykal101
Merlin
0
11
4
0.18
L
1
6
1
0.25
W
Sylvanus
mooti
Sylvanus
5
0
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
89,906
97,459
Taken
43,998
42,347
Mitigated
29,907
7,619
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BrolicSwine
Nemesis
10,396
2,999
0
1,117
23,158
9,600
0
13,156
10,002
0
21,596
W
Bellona
DrunkBound
Bellona
26,295
10,971
0
348
11,495
8,641
0
6,520
4,975
0
37,750
W
21,832
7,128
534
2,447
10,834
4,508
0
4,323
6,511
45,311
0
W
Hou Yi
10,588
4,509
0
0
8,885
3,444
0
4,831
4,054
0
21,351
W
Discordia
HarmonyDiscord0
Discordia
18,929
1,724
560
709
3,110
1,063
0
1,040
2,070
44,848
0
L
7,222
5,557
0
182
14,995
5,481
0
8,227
6,768
0
21,833
L
Ao Kuang
LX357
Ao Kuang
7,728
2,775
0
1,682
17,991
6,808
0
9,157
8,834
16,235
0
L
Merlin
Mykal101
Merlin
9,244
944
286
662
20,650
6,825
0
11,494
9,156
29,196
0
L
5,615
794
944
2,746
20,665
13,633
0
10,989
9,676
21,159
0
W
Sylvanus
mooti
Sylvanus
12,262
4,065
6,140
5,825
9,674
12,251
0
5,873
3,801
21,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
56,460
137
Minions Killed
200
3
Camps Cleared
9
809,634
Distance Traveled
837,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,949
994
17
2
0
180,618
0
W
Bellona
11,889
1,321
20
2
2
165,526
0
W
Nu Wa
11,978
1,331
52
6
3
172,956
2
W
Hou Yi
9,929
1,103
31
3
0
166,107
0
W
Discordia
11,061
1,229
77
9
2
180,537
0
L
Ullr
8,155
906
23
3
0
139,898
0
L
Ao Kuang
8,833
981
24
3
2
177,362
0
L
Merlin
8,787
976
45
5
0
138,592
0
L
Terra
9,541
1,060
28
3
1
173,164
0
W
Sylvanus
11,603
1,289
20
2
2
152,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role