Player Matchup

Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 85
God Stats
162W - 159L
1,595 SR
Queue Stats
173W - 168L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 17
God Stats
39W - 38L
1,603 SR
Queue Stats
39W - 39L
1,521 Elo+
Party 1
Mulan
Mulan
Isucrealbad
Mulan
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 131L
1,590 Elo+
Party 2
Agni
Agni
mB120
Agni
Level 42
God Stats
4W - 1L
1,587 SR
Queue Stats
183W - 165L
1,614 Elo+
Party 2
Serqet
Serqet
rop707
Serqet
Level 63
God Stats
20W - 23L
1,548 SR
Queue Stats
400W - 364L
1,613 Elo+
Party 2
Team Averages
Level 55
1,567 SR
1,566 Elo+

VS

Team Averages
Level 101
1,640 SR
1,617 Elo+
Ne Zha
Ne Zha
Busder
Ne Zha
Level 157
God Stats
5W - 5L
1,736 SR
Queue Stats
240W - 194L
1,544 Elo+
Party 3
Vulcan
Vulcan
Drewskiz 90606
Vulcan
Level 127
God Stats
5W - 5L
1,409 SR
Queue Stats
273W - 221L
1,633 Elo+
Party 3
Merlin
Merlin
STEW PID 13
Merlin
Level 158
God Stats
7W - 5L
1,626 SR
Queue Stats
213W - 185L
1,663 Elo+
Party 3
Ares
Ares
goblin120
Ares
Level 48
God Stats
6W - 3L
1,677 SR
Queue Stats
184W - 207L
1,416 Elo+
Solo
Osiris
Osiris
l Feed me l
Osiris
Level 17
God Stats
1W - 1L
1,753 SR
Queue Stats
7W - 2L
1,831 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefGuinnes
Danzaburou
10
1 / 1 / 1
5,528
503
1,559
5,113
1,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DSRTGOON
Cthulhu
10
1 / 2 / 2
5,903
537
2,451
5,029
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 2
5,317
483
4,352
9,200
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
mB120
Agni
11
0 / 3 / 2
6,052
550
3,428
5,781
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
rop707
Serqet
12
6 / 1 / 0
7,005
637
3,907
5,300
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Busder
Ne Zha
13
5 / 1 / 2
7,092
645
5,677
6,444
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 2
5,947
541
3,875
6,167
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
11
2 / 3 / 1
6,699
609
3,743
5,453
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
1
0 / 0 / 0
2,037
185
0
0
0
Osiris
11
2 / 1 / 1
6,369
579
4,484
6,416
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
10
10
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Busder
Ne Zha
5
1
2
6
W
Danzaburou
ChiefGuinnes
Danzaburou
1
1
1
1.5
W
Cthulhu
DSRTGOON
Cthulhu
1
2
2
1
L
1
3
2
0.67
W
0
3
2
0.33
L
Merlin
2
3
1
0.83
L
Ares
0
0
0
0
L
Osiris
2
1
1
2.5
W
Agni
mB120
Agni
0
3
2
0.33
W
Serqet
rop707
Serqet
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
17,779
30,423
Taken
24,480
13,047
Mitigated
10,156
9,797
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Busder
Ne Zha
5,677
2,981
0
3,093
6,444
2,096
0
1,865
4,312
0
42,896
W
Danzaburou
ChiefGuinnes
Danzaburou
1,559
255
111
965
5,113
1,332
353
1,226
3,807
0
34,256
W
Cthulhu
DSRTGOON
Cthulhu
2,451
105
1,236
1,029
5,029
2,441
0
2,041
2,851
17,482
0
L
3,875
656
0
2,287
6,167
2,065
0
2,264
3,903
33,938
0
W
4,352
434
0
2,811
9,200
5,944
0
1,198
8,002
4,214
20,170
L
Merlin
3,743
509
0
700
5,453
1,691
0
1,679
3,542
43,152
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
4,484
1,383
0
3,355
6,416
4,304
0
738
5,071
5,948
29,238
W
Agni
mB120
Agni
3,428
479
0
1,253
5,781
1,594
0
1,820
3,961
36,843
0
W
Serqet
rop707
Serqet
3,907
428
0
2,392
5,300
1,736
0
1,967
3,323
0
28,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
28,144
320
Minions Killed
330
0
Camps Cleared
0
1,080,844
Distance Traveled
860,192
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,092
645
91
8
0
249,893
1
W
Danzaburou
5,528
503
69
6
0
185,486
3
W
Cthulhu
5,903
537
35
3
0
196,771
3
L
Vulcan
5,947
541
72
7
0
205,475
1
W
Mulan
5,317
483
53
5
0
213,164
0
L
Merlin
6,699
609
96
9
0
186,139
1
L
Ares
2,037
185
0
0
0
0
0
L
Osiris
6,369
579
71
6
0
218,685
4
W
Agni
6,052
550
92
8
0
198,678
4
W
Serqet
7,005
637
71
6
0
286,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role