Player Matchup

Merlin
Merlin
Dladarll
Merlin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 174L
1,435 Elo+
Party 3
Arachne
Arachne
IG-904_Jack
Arachne
Level 34
God Stats
19W - 14L
1,550 SR
Queue Stats
49W - 63L
1,447 Elo+
Party 2
Ravana
Ravana
YRNJah-_-
Ravana
Level 108
God Stats
29W - 13L
1,612 SR
Queue Stats
325W - 301L
1,444 Elo+
Party 3
Serqet
Serqet
Zeverei
Serqet
Level 121
God Stats
16W - 15L
1,554 SR
Queue Stats
423W - 376L
1,481 Elo+
Party 3
Xbalanque
Xbalanque
brandaman00
Xbalanque
Level 36
God Stats
16W - 30L
1,460 SR
Queue Stats
43W - 62L
1,428 Elo+
Party 2
Team Averages
Level 85
1,535 SR
1,447 Elo+

VS

Team Averages
Level 113
1,488 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Aficionadi
Tsukuyomi
Level 137
God Stats
14W - 12L
1,362 SR
Queue Stats
229W - 208L
1,548 Elo+
Party 1
Discordia
Discordia
Kurt_Angle58
Discordia
Level 87
God Stats
14W - 8L
1,654 SR
Queue Stats
61W - 78L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
ShnackPack01
Guan Yu
Level 107
God Stats
6W - 4L
1,423 SR
Queue Stats
356W - 341L
1,446 Elo+
Solo
Artio
Artio
oeduma11
Artio
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 97L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dladarll
Merlin
14
4 / 9 / 3
9,526
476
13,742
13,600
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
IG-904_Jack
Arachne
14
3 / 10 / 5
8,995
450
5,991
15,690
4,394
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
YRNJah-_-
Ravana
18
0 / 3 / 1
10,487
524
10,239
11,929
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Zeverei
Serqet
17
4 / 5 / 3
10,319
516
6,892
16,668
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
brandaman00
Xbalanque
15
5 / 12 / 4
9,556
478
9,863
18,274
7,181
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
12 / 4 / 7
11,344
567
11,836
11,436
4,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Aficionadi
Tsukuyomi
20
14 / 0 / 4
12,679
634
21,791
12,094
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Kurt_Angle58
Discordia
17
4 / 5 / 7
10,455
523
8,818
11,791
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
ShnackPack01
Guan Yu
17
4 / 1 / 3
10,541
527
8,174
14,901
18,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
oeduma11
Artio
15
5 / 6 / 14
10,157
508
7,561
21,782
22,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
16
Kills
39
39
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
4
7
3.88
W
Tsukuyomi
Aficionadi
Tsukuyomi
14
0
4
16
L
Merlin
Dladarll
Merlin
4
9
3
0.61
L
Arachne
IG-904_Jack
Arachne
3
10
5
0.55
W
Discordia
Kurt_Angle58
Discordia
4
5
7
1.5
W
Guan Yu
ShnackPack01
Guan Yu
4
1
3
5.5
L
Ravana
YRNJah-_-
Ravana
0
3
1
0.17
L
Serqet
Zeverei
Serqet
4
5
3
1.1
L
Xbalanque
brandaman00
Xbalanque
5
12
4
0.58
W
Artio
oeduma11
Artio
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
58,180
76,161
Taken
72,004
32,655
Mitigated
53,980
16,162
Healing
24,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,836
5,896
0
4,718
11,436
4,438
4,012
1,972
9,354
0
78,378
W
Tsukuyomi
Aficionadi
Tsukuyomi
21,791
5,481
0
4,986
12,094
4,927
142
2,598
8,952
0
100,735
L
Merlin
Dladarll
Merlin
13,742
201
0
1,412
13,600
4,196
0
3,886
9,243
57,670
0
L
Arachne
IG-904_Jack
Arachne
5,991
4,758
0
2,172
15,690
4,394
1,582
2,886
12,764
0
32,113
W
Discordia
Kurt_Angle58
Discordia
8,818
112
58
2,667
11,791
3,305
821
4,945
5,759
59,915
0
W
Guan Yu
ShnackPack01
Guan Yu
8,174
1,806
965
7,266
14,901
18,668
348
2,063
12,564
0
58,417
L
Ravana
YRNJah-_-
Ravana
10,239
2,687
0
4,996
11,929
10,316
0
529
10,575
8,994
72,281
L
Serqet
Zeverei
Serqet
6,892
807
0
4,915
16,668
6,568
0
3,277
13,135
0
67,135
L
Xbalanque
brandaman00
Xbalanque
9,863
6,463
0
2,667
18,274
7,181
0
4,971
13,097
0
50,986
W
Artio
oeduma11
Artio
7,561
899
280
3,193
21,782
22,642
451
3,212
18,380
39,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
55,176
533
Minions Killed
597
0
Camps Cleared
0
1,785,701
Distance Traveled
1,976,711
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,344
567
120
6
0
345,450
4
W
Tsukuyomi
12,679
634
176
9
0
466,930
3
L
Merlin
9,526
476
104
5
0
330,867
3
L
Arachne
8,995
450
61
3
0
359,508
0
W
Discordia
10,455
523
117
6
0
389,174
10
W
Guan Yu
10,541
527
134
7
0
395,026
9
L
Ravana
10,487
524
170
9
0
373,044
0
L
Serqet
10,319
516
114
6
0
400,990
2
L
Xbalanque
9,556
478
84
4
0
321,292
3
W
Artio
10,157
508
50
3
0
380,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role