Player Matchup

Merlin
Merlin
StonedUrMom
Merlin
Level 10
God Stats
10W - 2L
1,766 SR
Queue Stats
10W - 2L
1,798 Elo+
Party 1
Bastet
Bastet
xiCosmix
Bastet
Level 25
God Stats
5W - 1L
1,839 SR
Queue Stats
193W - 49L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
xiSaevus
Cthulhu
Level 42
God Stats
2W - 0L
1,654 SR
Queue Stats
132W - 34L
1,650 Elo+
Party 1
Team Averages
Level 26
1,753 SR
1,721 Elo+

VS

Team Averages
Level 111
1,426 SR
1,416 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
HOHOLOVEKAKA
Chiron
Level 127
God Stats
3W - 5L
1,615 SR
Queue Stats
462W - 522L
1,435 Elo+
Party 2
Poseidon
Poseidon
imortalwambat
Poseidon
Level 67
God Stats
0W - 2L
1,164 SR
Queue Stats
100W - 142L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 0 / 9
6,824
682
5,257
3,030
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
xiCosmix
Bastet
12
6 / 1 / 4
7,734
773
11,023
8,448
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
xiSaevus
Cthulhu
11
3 / 2 / 5
7,286
729
5,528
9,236
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 3 / 3
5,918
592
4,271
11,085
4,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chiron
10
1 / 3 / 2
6,245
625
7,343
7,814
2,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
imortalwambat
Poseidon
10
2 / 4 / 1
6,909
691
2,661
6,535
1,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
3
0.5
L
Chiron
1
3
2
0.67
W
Merlin
1
0
9
5.5
L
Poseidon
imortalwambat
Poseidon
2
4
1
0.63
W
Bastet
xiCosmix
Bastet
6
1
4
8
W
Cthulhu
xiSaevus
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
14,275
20,714
Taken
25,434
12,695
Mitigated
8,984
6,511
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,271
1,152
0
2,486
11,085
4,568
0
5,045
5,390
13,019
0
L
Chiron
7,343
2,197
859
2,519
7,814
2,705
330
2,952
4,386
0
18,941
W
Merlin
5,257
661
0
0
3,030
957
0
1,117
1,913
16,166
0
L
Poseidon
imortalwambat
Poseidon
2,661
225
138
464
6,535
1,711
123
2,125
3,953
15,398
0
W
Bastet
xiCosmix
Bastet
11,023
1,993
0
3,345
8,448
4,619
30
2,708
5,740
0
30,277
W
Cthulhu
xiSaevus
Cthulhu
5,528
319
361
2,805
9,236
7,119
0
3,447
5,789
18,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,844
Gold Earned
19,072
117
Minions Killed
90
6
Camps Cleared
1
545,378
Distance Traveled
498,466
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,918
592
18
2
0
180,013
3
L
Chiron
6,245
625
40
4
1
153,381
2
W
Merlin
6,824
682
27
3
0
166,235
0
L
Poseidon
6,909
691
32
3
0
165,072
0
W
Bastet
7,734
773
51
5
5
200,602
0
W
Cthulhu
7,286
729
39
4
1
178,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role