Player Matchup

Jing Wei
Jing Wei
CPreddragon
Jing Wei
Level 148
God Stats
5W - 7L
1,510 SR
Queue Stats
248W - 219L
1,600 Elo+
Party 2
Xing Tian
Xing Tian
DanQueso
Xing Tian
Level 48
God Stats
3W - 4L
1,465 SR
Queue Stats
39W - 31L
1,475 Elo+
Party 2
He Bo
He Bo
RandySalsa
He Bo
Level 154
God Stats
8W - 15L
1,464 SR
Queue Stats
367W - 306L
1,636 Elo+
Party 2
Fenrir
Fenrir
Restpants
Fenrir
Level 121
God Stats
4W - 1L
1,843 SR
Queue Stats
172W - 142L
1,658 Elo+
Party 2
Xbalanque
Xbalanque
ZSchwarzHammer
Xbalanque
Level 53
God Stats
3W - 2L
1,402 SR
Queue Stats
196W - 166L
1,486 Elo+
Party 2
Team Averages
Level 105
1,537 SR
1,571 Elo+

VS

Team Averages
Level 60
1,539 SR
1,410 Elo+
Xing Tian
Xing Tian
Always_Flaccid7
Xing Tian
Level 103
God Stats
4W - 1L
1,693 SR
Queue Stats
121W - 118L
1,444 Elo+
Party 1
Nemesis
Nemesis
BlitZ-Trickshots
Nemesis
Level 63
God Stats
4W - 5L
1,440 SR
Queue Stats
65W - 63L
1,398 Elo+
Party 1
Izanami
Izanami
SebastianSlimey
Izanami
Level 62
God Stats
19W - 16L
1,560 SR
Queue Stats
87W - 101L
1,428 Elo+
Party 1
Ymir
Ymir
aidanla_
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,371 Elo+
Party 1
Scylla
Scylla
brenflohoe
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CPreddragon
Jing Wei
18
2 / 3 / 2
11,651
583
10,759
15,317
5,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
DanQueso
Xing Tian
16
3 / 0 / 15
10,273
514
5,831
9,445
9,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
20
9 / 1 / 5
12,361
618
12,993
7,520
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Restpants
Fenrir
18
7 / 2 / 5
11,561
578
10,256
13,433
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
ZSchwarzHammer
Xbalanque
18
8 / 1 / 8
11,662
583
14,102
11,586
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Always_Flaccid7
Xing Tian
16
1 / 3 / 3
9,741
487
9,229
18,827
14,495
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 2
9,094
455
8,174
13,672
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 5 / 1
8,550
428
4,803
11,108
3,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
0 / 7 / 1
7,188
359
1,923
15,348
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
brenflohoe
Scylla
15
3 / 10 / 1
9,621
481
8,215
12,829
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
7
7
Deaths
29
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Always_Flaccid7
Xing Tian
1
3
3
0.83
L
3
4
2
1
W
Jing Wei
CPreddragon
Jing Wei
2
3
2
1
W
Xing Tian
DanQueso
Xing Tian
3
0
15
10.5
W
He Bo
9
1
5
11.5
W
Fenrir
Restpants
Fenrir
7
2
5
4.75
L
0
5
1
0.1
W
Xbalanque
ZSchwarzHammer
Xbalanque
8
1
8
12
L
Ymir
0
7
1
0.07
L
Scylla
brenflohoe
Scylla
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,941
Damage
32,344
57,301
Taken
71,784
26,252
Mitigated
38,265
24,959
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Always_Flaccid7
Xing Tian
9,229
1,050
0
6,179
18,827
14,495
357
1,128
17,699
54,324
0
L
8,174
1,958
0
2,271
13,672
6,254
0
4,783
8,889
0
52,160
W
Jing Wei
CPreddragon
Jing Wei
10,759
8,181
0
5,246
15,317
5,173
489
9,250
6,029
0
73,817
W
Xing Tian
DanQueso
Xing Tian
5,831
1,084
1,112
1,365
9,445
9,549
975
2,863
6,440
23,220
0
W
He Bo
12,993
1,160
0
4,342
7,520
2,525
1,563
2,466
4,872
93,100
0
W
Fenrir
Restpants
Fenrir
10,256
2,164
0
6,340
13,433
4,972
274
2,280
11,013
0
84,935
L
4,803
2,299
0
711
11,108
3,044
1,214
1,887
9,221
0
64,097
W
Xbalanque
ZSchwarzHammer
Xbalanque
14,102
7,729
0
6,554
11,586
4,033
4,769
2,113
9,397
0
91,453
L
Ymir
1,923
780
0
562
15,348
9,988
96
4,415
10,933
15,304
0
L
Scylla
brenflohoe
Scylla
8,215
681
0
1,087
12,829
4,484
263
6,611
6,218
41,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
44,194
630
Minions Killed
416
0
Camps Cleared
0
1,920,841
Distance Traveled
1,828,021
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,741
487
117
6
0
389,133
1
L
Nemesis
9,094
455
84
4
0
416,198
1
W
Jing Wei
11,651
583
164
8
0
351,254
1
W
Xing Tian
10,273
514
27
1
0
397,594
7
W
He Bo
12,361
618
171
9
0
395,705
8
W
Fenrir
11,561
578
129
6
0
423,555
6
L
Izanami
8,550
428
135
7
0
339,503
4
W
Xbalanque
11,662
583
139
7
0
352,733
7
L
Ymir
7,188
359
19
1
0
374,570
0
L
Scylla
9,621
481
61
3
0
308,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role