Player Matchup

Janus
Janus
Dastuff007
Janus
Level 65
God Stats
2W - 2L
1,557 SR
Queue Stats
110W - 130L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
Jackel Jones
Baron Samedi
Level 18
God Stats
1W - 2L
1,280 SR
Queue Stats
14W - 23L
1,415 Elo+
Party 1
Hachiman
Hachiman
NLC Amizail
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,332 Elo+
Party 1
Ganesha
Ganesha
ThexGrimxNebula
Ganesha
Level 55
God Stats
2W - 3L
1,280 SR
Queue Stats
39W - 55L
1,343 Elo+
Party 1
Persephone
Persephone
Wolf Angel1015
Persephone
Level 20
God Stats
7W - 18L
1,402 SR
Queue Stats
20W - 37L
1,390 Elo+
Party 1
Team Averages
Level 37
1,404 SR
1,381 Elo+

VS

Team Averages
Level 55
1,585 SR
1,526 Elo+
Poseidon
Poseidon
Brenn6n
Poseidon
Level 28
God Stats
3W - 2L
1,524 SR
Queue Stats
70W - 53L
1,598 Elo+
Party 2
Izanami
Izanami
Keeluwah
Izanami
Level 77
God Stats
9W - 5L
1,601 SR
Queue Stats
50W - 51L
1,496 Elo+
Party 2
Pele
Pele
achillesWheel02
Pele
Level 109
God Stats
1W - 1L
1,674 SR
Queue Stats
80W - 63L
1,514 Elo+
Party 3
Cerberus
Cerberus
daniel20041203
Cerberus
Level 26
God Stats
5W - 3L
1,549 SR
Queue Stats
20W - 18L
1,509 Elo+
Party 3
Zeus
Zeus
itssyoboygabriel
Zeus
Level 33
God Stats
178W - 168L
1,576 SR
Queue Stats
274W - 281L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 11 / 1
8,477
942
9,629
14,004
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Jackel Jones
Baron Samedi
14
2 / 10 / 1
8,181
909
6,958
17,050
8,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NLC Amizail
Hachiman
14
0 / 11 / 3
7,714
857
4,764
16,609
6,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 4
8,868
985
2,559
20,618
24,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Wolf Angel1015
Persephone
14
1 / 8 / 3
8,453
939
7,606
16,337
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brenn6n
Poseidon
17
12 / 3 / 21
11,159
1,240
20,037
6,781
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Keeluwah
Izanami
17
5 / 1 / 27
9,837
1,093
11,682
5,449
2,102
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 0 / 27
10,466
1,163
10,908
6,832
2,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
17
3 / 0 / 31
9,911
1,101
9,014
12,095
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
17 / 0 / 18
12,113
1,346
29,954
5,874
2,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
168
4
Kills
44
44
Deaths
4
12
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Brenn6n
Poseidon
12
3
21
7.5
L
Janus
1
11
1
0.14
L
Baron Samedi
Jackel Jones
Baron Samedi
2
10
1
0.25
W
Izanami
Keeluwah
Izanami
5
1
27
18.5
L
Hachiman
NLC Amizail
Hachiman
0
11
3
0.14
L
0
4
4
0.5
L
Persephone
Wolf Angel1015
Persephone
1
8
3
0.31
W
7
0
27
20.5
W
Cerberus
3
0
31
18.5
W
17
0
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
81,595
84,618
Taken
37,031
50,486
Mitigated
18,606
3,107
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Brenn6n
Poseidon
20,037
5,041
0
2,332
6,781
2,447
0
4,800
1,981
40,105
0
L
Janus
9,629
498
0
40
14,004
5,312
0
9,180
4,729
44,329
0
L
Baron Samedi
Jackel Jones
Baron Samedi
6,958
547
726
1,007
17,050
8,587
0
12,970
3,807
12,644
0
W
Izanami
Keeluwah
Izanami
11,682
7,378
0
300
5,449
2,102
0
3,975
1,474
0
25,439
L
Hachiman
NLC Amizail
Hachiman
4,764
3,461
0
233
16,609
6,118
0
11,026
5,451
0
10,657
L
2,559
237
0
798
20,618
24,010
0
13,905
6,439
11,337
0
L
Persephone
Wolf Angel1015
Persephone
7,606
1,351
0
303
16,337
6,459
0
11,102
5,184
21,295
0
W
10,908
4,403
0
1,393
6,832
2,571
0
4,389
2,443
0
28,350
W
Cerberus
9,014
270
0
1,879
12,095
9,312
0
8,982
3,113
16,390
0
W
29,954
1,443
902
2,607
5,874
2,174
0
4,606
1,268
46,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
53,486
142
Minions Killed
187
3
Camps Cleared
8
708,219
Distance Traveled
837,245
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,159
1,240
39
4
4
153,725
1
L
Janus
8,477
942
84
9
0
144,995
0
L
Baron Samedi
8,181
909
23
3
2
127,552
0
W
Izanami
9,837
1,093
35
4
0
159,666
1
L
Hachiman
7,714
857
7
1
0
118,089
1
L
Ganesha
8,868
985
0
0
0
166,265
1
L
Persephone
8,453
939
28
3
1
151,318
1
W
Pele
10,466
1,163
50
6
3
177,336
0
W
Cerberus
9,911
1,101
29
3
0
173,363
0
W
Zeus
12,113
1,346
34
4
1
173,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role