Player Matchup

Hun Batz
Hun Batz
AACV67
Hun Batz
Level 22
God Stats
2W - 3L
1,209 SR
Queue Stats
34W - 51L
1,303 Elo+
Party 3
Neith
Neith
BlackPandaTTO
Neith
Level 36
God Stats
24W - 14L
1,606 SR
Queue Stats
189W - 182L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GlLEZ
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 2
Vulcan
Vulcan
JTToruSato
Vulcan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 249L
1,379 Elo+
Party 3
Ymir
Ymir
Sabsolute
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 2
Team Averages
Level 54
1,455 SR
1,506 Elo+

VS

Team Averages
Level 50
1,603 SR
1,528 Elo+
Cerberus
Cerberus
BradoBoy
Cerberus
Level 45
God Stats
4W - 5L
1,474 SR
Queue Stats
62W - 68L
1,492 Elo+
Solo
Mercury
Mercury
MutenisReveraria
Mercury
Level 103
God Stats
10W - 8L
1,457 SR
Queue Stats
97W - 82L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
SigmaTheSinner
Baron Samedi
Level 53
God Stats
42W - 36L
1,604 SR
Queue Stats
125W - 137L
1,480 Elo+
Party 1
Anhur
Anhur
Zecchius
Anhur
Level 16
God Stats
6W - 3L
1,723 SR
Queue Stats
97W - 81L
1,604 Elo+
Party 1
Camazotz
Camazotz
Zepyruss
Camazotz
Level 34
God Stats
21W - 10L
1,756 SR
Queue Stats
203W - 160L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AACV67
Hun Batz
12
0 / 7 / 0
7,159
421
1,823
14,090
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
7,497
441
9,412
11,597
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
GlLEZ
Ah Muzen Cab
10
1 / 11 / 0
6,571
387
5,201
13,315
3,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
JTToruSato
Vulcan
11
0 / 8 / 0
6,728
396
7,579
10,752
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 3 / 2
6,752
397
5,259
13,842
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BradoBoy
Cerberus
12
1 / 0 / 12
7,895
464
7,143
10,986
8,541
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 1 / 11
9,765
574
10,795
13,338
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SigmaTheSinner
Baron Samedi
17
10 / 0 / 11
10,302
606
11,953
9,838
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Zecchius
Anhur
15
2 / 2 / 3
8,713
513
4,770
9,985
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Zepyruss
Camazotz
15
10 / 1 / 12
10,035
590
14,565
21,924
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
3
Kills
33
33
Deaths
4
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AACV67
Hun Batz
0
7
0
0
L
2
4
1
0.63
W
Cerberus
BradoBoy
Cerberus
1
0
12
7
L
Ah Muzen Cab
GlLEZ
Ah Muzen Cab
1
11
0
0.09
L
Vulcan
JTToruSato
Vulcan
0
8
0
0
W
10
1
11
15.5
L
Ymir
0
3
2
0.33
W
Baron Samedi
SigmaTheSinner
Baron Samedi
10
0
11
15.5
W
Anhur
Zecchius
Anhur
2
2
3
1.75
W
Camazotz
Zepyruss
Camazotz
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
49,226
63,596
Taken
66,071
27,697
Mitigated
31,266
11,724
Healing
35,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AACV67
Hun Batz
1,823
457
0
2,892
14,090
4,509
306
2,761
11,147
0
38,096
L
9,412
3,499
0
3,605
11,597
3,110
0
2,658
8,847
0
52,205
W
Cerberus
BradoBoy
Cerberus
7,143
460
576
2,863
10,986
8,541
73
1,920
8,979
22,389
0
L
Ah Muzen Cab
GlLEZ
Ah Muzen Cab
5,201
3,700
0
2,433
13,315
3,174
0
3,208
9,493
0
25,073
L
Vulcan
JTToruSato
Vulcan
7,579
1,880
126
1,284
10,752
4,658
333
5,063
5,413
35,461
0
W
10,795
6,009
0
4,524
13,338
4,707
462
2,578
10,452
0
60,118
L
Ymir
5,259
562
0
1,384
13,842
12,246
0
5,406
8,121
26,281
0
W
Baron Samedi
SigmaTheSinner
Baron Samedi
11,953
427
2,288
5,262
9,838
4,731
1,479
3,337
6,349
81,148
0
W
Anhur
Zecchius
Anhur
4,770
2,305
0
4,597
9,985
2,507
636
1,885
8,100
0
65,319
W
Camazotz
Zepyruss
Camazotz
14,565
1,583
30
15,326
21,924
10,780
327
2,578
19,175
39
49,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
46,710
332
Minions Killed
505
0
Camps Cleared
0
1,449,316
Distance Traveled
1,691,629
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,159
421
96
6
0
301,125
0
L
Neith
7,497
441
100
6
0
294,444
7
W
Cerberus
7,895
464
36
2
0
345,868
1
L
Ah Muzen Cab
6,571
387
50
3
0
266,448
0
L
Vulcan
6,728
396
62
4
0
287,376
1
W
Mercury
9,765
574
114
7
0
397,268
4
L
Ymir
6,752
397
24
1
0
299,923
4
W
Baron Samedi
10,302
606
158
9
0
320,226
5
W
Anhur
8,713
513
108
6
0
281,566
9
W
Camazotz
10,035
590
89
5
0
346,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role