Player Matchup

Gilgamesh
Gilgamesh
Jiggg
Gilgamesh
Level 68
God Stats
9W - 6L
1,598 SR
Queue Stats
45W - 44L
1,569 Elo+
Party 1
Zeus
Zeus
SummerSwordSage
Zeus
Level 109
God Stats
5W - 2L
1,704 SR
Queue Stats
50W - 50L
1,586 Elo+
Party 1
Neith
Neith
iAmDargoN
Neith
Level 15
God Stats
5W - 2L
1,622 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Team Averages
Level 64
1,641 SR
1,612 Elo+

VS

Team Averages
Level 61
1,500 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Azttaroth
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jiggg
Gilgamesh
13
3 / 2 / 10
8,314
756
6,460
8,399
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
11 / 0 / 8
10,001
909
20,530
5,296
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iAmDargoN
Neith
12
5 / 1 / 12
8,765
797
8,142
5,912
2,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 5 / 0
7,569
688
2,031
17,768
14,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
 
Janus
12
1 / 4 / 1
7,351
668
7,192
9,639
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Azttaroth
Hachiman
9
0 / 10 / 0
6,267
570
3,977
13,123
4,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
3
3
Deaths
19
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
0
0.4
L
Janus
 
Janus
1
4
1
0.38
L
Hachiman
Azttaroth
Hachiman
0
10
0
0
W
Gilgamesh
Jiggg
Gilgamesh
3
2
10
4
W
11
0
8
15
W
Neith
iAmDargoN
Neith
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
13,200
19,607
Taken
40,530
7,857
Mitigated
22,244
5,143
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,031
205
317
3,144
17,768
14,400
0
7,071
10,697
0
10,457
L
Janus
 
Janus
7,192
249
0
1,674
9,639
3,387
0
6,730
2,909
33,702
0
L
Hachiman
Azttaroth
Hachiman
3,977
1,533
237
1,182
13,123
4,457
0
7,025
6,098
0
11,112
W
Gilgamesh
Jiggg
Gilgamesh
6,460
1,498
0
563
8,399
3,921
486
3,091
5,308
0
27,117
W
20,530
1,843
117
2,587
5,296
1,834
454
2,176
3,120
43,862
0
W
Neith
iAmDargoN
Neith
8,142
4,376
0
1,876
5,912
2,102
1,378
2,302
3,610
0
25,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
21,187
138
Minions Killed
78
5
Camps Cleared
4
634,780
Distance Traveled
549,594
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,569
688
10
1
1
165,642
4
L
Janus
7,351
668
53
5
2
195,989
2
L
Hachiman
6,267
570
15
1
1
187,963
3
W
Gilgamesh
8,314
756
43
4
3
235,489
0
W
Zeus
10,001
909
59
5
2
218,809
2
W
Neith
8,765
797
36
3
0
180,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role