Player Matchup

Neith
Neith
Bandit155169
Neith
Level 8
God Stats
2W - 3L
1,716 SR
Queue Stats
21W - 23L
1,458 Elo+
Party 1
Anubis
Anubis
Idroppdonuts
Anubis
Level 97
God Stats
1W - 3L
1,675 SR
Queue Stats
191W - 172L
1,611 Elo+
Party 1
Camazotz
Camazotz
Liein
Camazotz
Level 35
God Stats
2W - 22L
1,114 SR
Queue Stats
218W - 253L
1,568 Elo+
Solo
Osiris
Osiris
NotThaDude
Osiris
Level 119
God Stats
6W - 3L
1,728 SR
Queue Stats
319W - 276L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
WholeFoolMaui
Baron Samedi
Level 47
God Stats
11W - 5L
1,792 SR
Queue Stats
317W - 278L
1,606 Elo+
Party 1
Team Averages
Level 61
1,605 SR
1,571 Elo+

VS

Team Averages
Level 68
1,526 SR
1,694 Elo+
Cerberus
Cerberus
ClapNCheeks8600
Cerberus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,491 Elo+
Party 3
King Arthur
King Arthur
GabbiGangGod
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,791 Elo+
Party 2
Scylla
Scylla
KazerRiktoz
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,854 Elo+
Solo
Jing Wei
Jing Wei
holyghost21
Jing Wei
Level 152
God Stats
2W - 8L
1,232 SR
Queue Stats
418W - 390L
1,579 Elo+
Party 3
Apollo
Apollo
wookiepi
Apollo
Level 79
God Stats
24W - 5L
1,896 SR
Queue Stats
603W - 283L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 1
10,953
456
9,471
18,488
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
3 / 6 / 4
11,295
471
19,484
18,493
9,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Liein
Camazotz
13
2 / 4 / 1
8,901
371
5,653
14,073
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
NotThaDude
Osiris
20
3 / 4 / 3
12,098
504
7,723
19,527
24,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
WholeFoolMaui
Baron Samedi
16
2 / 7 / 7
10,267
428
10,840
23,175
26,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 2 / 17
12,804
534
9,400
23,134
26,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
GabbiGangGod
King Arthur
20
4 / 2 / 5
15,453
644
13,893
21,246
24,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
6 / 6 / 9
13,835
576
11,252
18,682
5,707
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
holyghost21
Jing Wei
20
12 / 2 / 9
15,084
629
19,073
17,277
6,926
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
wookiepi
Apollo
20
8 / 1 / 11
14,917
622
19,182
19,252
7,425
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
13
Kills
31
31
Deaths
13
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
W
Cerberus
1
2
17
4.75
W
King Arthur
GabbiGangGod
King Arthur
4
2
5
3.25
L
Anubis
3
6
4
0.83
W
Scylla
6
6
9
1.75
L
Camazotz
Liein
Camazotz
2
4
1
0.63
L
Osiris
NotThaDude
Osiris
3
4
3
1.13
L
Baron Samedi
WholeFoolMaui
Baron Samedi
2
7
7
0.79
W
Jing Wei
holyghost21
Jing Wei
12
2
9
8.25
W
Apollo
wookiepi
Apollo
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,171
Damage
72,800
93,756
Taken
99,591
72,374
Mitigated
70,702
28,531
Healing
42,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,471
4,048
0
3,622
18,488
7,491
0
4,543
13,777
0
69,032
W
Cerberus
9,400
243
209
8,572
23,134
26,247
478
7,330
15,804
43,812
0
W
King Arthur
GabbiGangGod
King Arthur
13,893
1,759
0
6,316
21,246
24,397
123
5,415
15,831
16,284
100,582
L
Anubis
19,484
875
0
7,156
18,493
9,422
0
5,695
12,650
99,247
0
W
Scylla
11,252
281
198
7,196
18,682
5,707
897
8,129
10,553
74,390
0
L
Camazotz
Liein
Camazotz
5,653
1,244
0
6,801
14,073
4,824
0
3,202
10,709
0
47,527
L
Osiris
NotThaDude
Osiris
7,723
1,540
0
3,618
19,527
24,573
0
2,733
16,794
11,745
63,589
L
Baron Samedi
WholeFoolMaui
Baron Samedi
10,840
731
1,390
5,944
23,175
26,064
0
6,741
16,222
38,907
0
W
Jing Wei
holyghost21
Jing Wei
19,073
14,387
0
7,979
17,277
6,926
6,526
4,408
12,869
0
141,500
W
Apollo
wookiepi
Apollo
19,182
11,794
0
11,858
19,252
7,425
6,100
7,476
11,776
0
149,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,514
Gold Earned
72,093
602
Minions Killed
827
0
Camps Cleared
0
1,918,591
Distance Traveled
2,358,389
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,953
456
142
6
0
367,534
0
W
Cerberus
12,804
534
84
4
0
455,260
3
W
King Arthur
15,453
644
242
10
0
507,232
0
L
Anubis
11,295
471
169
7
0
342,909
4
W
Scylla
13,835
576
126
5
0
428,964
1
L
Camazotz
8,901
371
80
3
0
305,065
0
L
Osiris
12,098
504
149
6
0
467,619
7
L
Baron Samedi
10,267
428
62
3
0
435,464
7
W
Jing Wei
15,084
629
185
8
0
433,017
8
W
Apollo
14,917
622
190
8
0
533,916
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role