Player Matchup

Ganesha
Ganesha
FR3DM3IST3R
Ganesha
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 39L
1,460 Elo+
Solo
Nox
Nox
Misspirate1895
Nox
Level 26
God Stats
5W - 2L
1,362 SR
Queue Stats
36W - 20L
1,454 Elo+
Solo
Bellona
Bellona
RIGO231212
Bellona
Level 18
God Stats
3W - 2L
1,446 SR
Queue Stats
9W - 7L
1,542 Elo+
Party 2
Merlin
Merlin
Soulds Hunter
Merlin
Level 87
God Stats
16W - 13L
1,463 SR
Queue Stats
44W - 44L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
jessglz1023
Kukulkan
Level 24
God Stats
22W - 17L
1,463 SR
Queue Stats
40W - 37L
1,473 Elo+
Party 2
Team Averages
Level 34
1,447 SR
1,471 Elo+

VS

Team Averages
Level 19
1,384 SR
1,370 Elo+
Apollo
Apollo
HaKa3aHTun
Apollo
Level 23
God Stats
1W - 2L
1,490 SR
Queue Stats
83W - 114L
1,321 Elo+
Solo
Mercury
Mercury
LSpidervinnY1
Mercury
Level 24
God Stats
0W - 5L
1,080 SR
Queue Stats
47W - 58L
1,273 Elo+
Party 1
Nemesis
Nemesis
PRODIGY4492
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,386 Elo+
Solo
Kukulkan
Kukulkan
neobanshe
Kukulkan
Level 11
God Stats
3W - 2L
1,625 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo
Nu Wa
Nu Wa
outsider0509
Nu Wa
Level 24
God Stats
1W - 2L
1,223 SR
Queue Stats
35W - 52L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FR3DM3IST3R
Ganesha
20
0 / 0 / 31
14,303
1,192
14,529
20,388
33,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
0 / 3 / 19
11,389
949
6,006
13,438
7,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
RIGO231212
Bellona
20
14 / 1 / 18
14,029
1,169
21,385
19,607
21,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
24 / 4 / 10
15,996
1,333
44,241
17,893
8,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
jessglz1023
Kukulkan
20
6 / 1 / 22
12,409
1,034
19,567
7,145
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HaKa3aHTun
Apollo
18
3 / 15 / 4
11,352
946
15,792
35,122
13,386
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
17
0 / 12 / 4
10,262
855
10,385
25,206
7,480
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
PRODIGY4492
Nemesis
18
1 / 7 / 5
11,230
936
8,188
24,797
8,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
neobanshe
Kukulkan
18
5 / 7 / 2
13,517
1,126
25,945
16,093
5,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 3 / 4
11,077
923
12,539
11,431
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
28
44
Kills
9
9
Deaths
44
100
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FR3DM3IST3R
Ganesha
0
0
31
15.5
L
Apollo
HaKa3aHTun
Apollo
3
15
4
0.33
L
Mercury
0
12
4
0.17
W
0
3
19
3.17
L
Nemesis
PRODIGY4492
Nemesis
1
7
5
0.5
W
Bellona
RIGO231212
Bellona
14
1
18
23
W
24
4
10
7.25
W
Kukulkan
jessglz1023
Kukulkan
6
1
22
17
L
Kukulkan
neobanshe
Kukulkan
5
7
2
0.86
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,728
Damage
72,849
78,471
Taken
112,649
74,400
Mitigated
38,797
7,643
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FR3DM3IST3R
Ganesha
14,529
1,482
0
1,957
20,388
33,392
0
12,738
7,650
32,579
0
L
Apollo
HaKa3aHTun
Apollo
15,792
12,410
0
0
35,122
13,386
0
24,750
10,372
0
28,584
L
Mercury
10,385
4,379
0
317
25,206
7,480
0
18,494
6,712
0
17,583
W
6,006
1,269
0
1,196
13,438
7,031
0
7,302
6,136
33,737
0
L
Nemesis
PRODIGY4492
Nemesis
8,188
1,936
398
1,899
24,797
8,667
0
19,674
5,123
0
21,932
W
Bellona
RIGO231212
Bellona
21,385
6,341
174
665
19,607
21,465
0
7,515
10,540
0
43,163
W
44,241
3,103
422
3,142
17,893
8,847
0
7,557
10,336
71,880
0
W
Kukulkan
jessglz1023
Kukulkan
19,567
1,217
0
87
7,145
3,665
0
3,372
3,773
34,292
0
L
Kukulkan
neobanshe
Kukulkan
25,945
1,380
0
34
16,093
5,616
0
12,045
4,048
81,527
0
L
12,539
4,223
0
1,712
11,431
3,648
0
9,380
2,051
38,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,126
Gold Earned
57,438
271
Minions Killed
249
7
Camps Cleared
6
1,210,215
Distance Traveled
1,232,281
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,303
1,192
1
0
0
262,902
2
L
Apollo
11,352
946
21
2
3
216,099
0
L
Mercury
10,262
855
13
1
1
296,186
1
W
Nox
11,389
949
89
7
0
184,319
0
L
Nemesis
11,230
936
27
2
0
256,211
0
W
Bellona
14,029
1,169
50
4
2
269,700
0
W
Merlin
15,996
1,333
81
7
3
227,114
1
W
Kukulkan
12,409
1,034
50
4
2
266,180
1
L
Kukulkan
13,517
1,126
121
10
1
248,178
0
L
Nu Wa
11,077
923
67
6
1
215,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role