Player Matchup

Achilles
Achilles
Gold IV
Methuselah969
Achilles
Gold IV
Level 66
God Stats
51W - 65L
1,529 SR
Queue Stats
131W - 163L
1,521 MMR
Party 2
Olorun
Olorun
Gold II
TTVwakky
Olorun
Gold II
Level 96
God Stats
24W - 22L
1,773 SR
Queue Stats
146W - 173L
1,689 MMR
Party 2
Athena
Athena
Silver I
qwazpwn
Athena
Silver I
Level 69
God Stats
4W - 3L
1,591 SR
Queue Stats
12W - 11L
1,524 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,631 SR
1,578 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,550 SR
1,297 MMR
Hel
Hel
Gold V
BajaSTI
Hel
Gold V
Level 160
God Stats
7W - 8L
1,579 SR
Queue Stats
314W - 363L
1,347 MMR
Party 1
Khepri
Khepri
Gold V
PressTea
Khepri
Gold V
Level 149
God Stats
50W - 40L
1,595 SR
Queue Stats
146W - 154L
1,475 MMR
Party 1
Medusa
Medusa
Silver III
masterhyunwoo
Medusa
Silver III
Level 141
God Stats
15W - 23L
1,478 SR
Queue Stats
77W - 112L
1,070 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Methuselah969
Achilles
14
7 / 1 / 9
10,110
722
15,018
14,841
13,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Olorun
TTVwakky
Olorun
15
8 / 3 / 8
10,689
764
17,888
13,948
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
qwazpwn
Athena
15
2 / 0 / 15
9,688
692
6,313
15,312
19,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothPersephoneGilgameshMorgan Le FayTiamat

VS

Bans
CliodhnaScyllaHou YiSolDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 6 / 3
9,006
643
8,432
12,531
7,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
PressTea
Khepri
12
2 / 5 / 1
9,801
700
9,500
18,454
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 6 / 3
8,909
636
12,571
13,298
5,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
17
Kills
4
4
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
1
6
3
0.42
W
Achilles
Methuselah969
Achilles
7
1
9
11.5
L
Khepri
PressTea
Khepri
2
5
1
0.5
W
Olorun
TTVwakky
Olorun
8
3
8
4
L
1
6
3
0.42
W
Athena
qwazpwn
Athena
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
30,503
44,101
Taken
44,283
41,294
Mitigated
33,272
14,046
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
8,432
433
3,932
4,050
12,531
7,486
359
7,543
4,988
27,877
0
W
Achilles
Methuselah969
Achilles
15,018
6,416
0
2,739
14,841
13,990
1,019
5,982
8,859
0
30,854
L
Khepri
PressTea
Khepri
9,500
676
455
2,085
18,454
20,477
184
6,960
11,494
22,116
0
W
Olorun
TTVwakky
Olorun
17,888
9,323
1,546
7,405
13,948
7,387
1,064
7,136
6,812
69,922
8,178
L
12,571
5,033
0
1,249
13,298
5,309
648
6,937
6,361
0
29,841
W
Athena
qwazpwn
Athena
6,313
1,738
309
2,047
15,312
19,917
566
5,515
9,797
19,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
27,716
170
Minions Killed
116
12
Camps Cleared
0
796,252
Distance Traveled
814,900
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,006
643
50
4
0
280,983
3
W
Achilles
10,110
722
29
2
1
274,670
1
L
Khepri
9,801
700
22
2
0
262,574
6
W
Olorun
10,689
764
119
9
9
238,186
5
L
Medusa
8,909
636
44
3
0
271,343
3
W
Athena
9,688
692
22
2
2
283,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role