Player Matchup

Guan Yu
Guan Yu
FATNUTZZZZ
Guan Yu
Level 18
God Stats
1W - 3L
1,256 SR
Queue Stats
37W - 46L
1,310 Elo+
Party 2
Neith
Neith
RATELBRUTE
Neith
Level 7
God Stats
0W - 1L
1,461 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Vatoruby
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,256 Elo+
Party 2
Mercury
Mercury
corinnn
Mercury
Level 29
God Stats
0W - 2L
1,638 SR
Queue Stats
14W - 20L
1,337 Elo+
Solo
Ra
Ra
maiL27
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,100 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,301 Elo+

VS

Team Averages
Level 30
1,398 SR
1,430 Elo+
Jing Wei
Jing Wei
Erhyta
Jing Wei
Level 25
God Stats
1W - 6L
1,201 SR
Queue Stats
23W - 43L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
JustRiah
Cthulhu
Level 6
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
SaucedFox
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,500 Elo+
Solo
Da Ji
Da Ji
Sevans5642
Da Ji
Level 89
God Stats
2W - 1L
1,338 SR
Queue Stats
15W - 6L
1,614 Elo+
Party 3
Anubis
Anubis
felipecrack
Anubis
Level 22
God Stats
4W - 9L
1,255 SR
Queue Stats
37W - 55L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FATNUTZZZZ
Guan Yu
17
4 / 8 / 5
11,529
412
13,397
27,022
30,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
5 / 7 / 5
12,545
448
14,777
15,409
5,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Vatoruby
Jormungandr
16
0 / 10 / 3
10,245
366
8,736
25,104
18,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
corinnn
Mercury
20
4 / 7 / 4
13,212
472
12,312
24,664
10,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
20
4 / 7 / 4
13,362
477
19,935
24,501
9,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Erhyta
Jing Wei
20
9 / 3 / 3
13,208
472
12,808
13,675
6,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JustRiah
Cthulhu
18
3 / 2 / 8
12,953
463
14,426
20,497
27,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
SaucedFox
Bellona
20
9 / 1 / 6
17,191
614
23,438
25,848
36,056
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
20
7 / 5 / 4
14,475
517
11,248
24,811
12,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
10 / 6 / 3
15,049
537
23,324
29,800
16,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
17
Kills
38
39
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Erhyta
Jing Wei
9
3
3
3.5
L
Guan Yu
FATNUTZZZZ
Guan Yu
4
8
5
0.81
W
Cthulhu
JustRiah
Cthulhu
3
2
8
3.5
L
Neith
5
7
5
1.07
W
Bellona
SaucedFox
Bellona
9
1
6
12
W
Da Ji
7
5
4
1.8
L
Jormungandr
Vatoruby
Jormungandr
0
10
3
0.15
L
Mercury
corinnn
Mercury
4
7
4
0.86
W
Anubis
10
6
3
1.92
L
Ra
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,157
Damage
85,244
116,700
Taken
114,631
74,937
Mitigated
99,707
22,238
Healing
47,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Erhyta
Jing Wei
12,808
10,832
0
3,470
13,675
6,726
1,382
3,429
10,162
0
82,536
L
Guan Yu
FATNUTZZZZ
Guan Yu
13,397
1,697
1,179
4,570
27,022
30,350
767
10,527
15,007
6,170
42,541
W
Cthulhu
JustRiah
Cthulhu
14,426
2,293
700
6,259
20,497
27,887
247
9,000
11,363
45,926
0
L
Neith
14,777
8,868
474
2,739
15,409
5,828
845
4,185
11,169
0
57,700
W
Bellona
SaucedFox
Bellona
23,438
5,710
49
11,383
25,848
36,056
1,239
4,662
20,576
9,064
137,673
W
Da Ji
11,248
2,601
0
8,749
24,811
12,514
1,458
3,867
20,806
0
121,248
L
Jormungandr
Vatoruby
Jormungandr
8,736
3,016
0
0
25,104
18,757
417
10,330
14,774
59,677
0
L
Mercury
corinnn
Mercury
12,312
3,432
0
2,349
24,664
10,271
3,039
6,030
17,987
0
91,832
W
Anubis
23,324
2,495
769
15,808
29,800
16,524
3,079
13,457
15,815
114,645
0
L
Ra
19,935
1,779
1,152
9,775
24,501
9,731
273
8,502
15,665
109,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,893
Gold Earned
72,876
574
Minions Killed
795
0
Camps Cleared
0
2,471,226
Distance Traveled
2,450,785
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,208
472
132
5
0
508,833
3
L
Guan Yu
11,529
412
71
3
0
494,093
3
W
Cthulhu
12,953
463
53
2
0
498,458
5
L
Neith
12,545
448
104
4
0
460,767
0
W
Bellona
17,191
614
281
10
0
557,983
3
W
Da Ji
14,475
517
164
6
0
465,978
1
L
Jormungandr
10,245
366
86
3
0
418,568
3
L
Mercury
13,212
472
136
5
0
583,719
0
W
Anubis
15,049
537
165
6
0
419,533
1
L
Ra
13,362
477
177
6
0
514,079
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role