Player Matchup

Xing Tian
Xing Tian
Aficionadi
Xing Tian
Level 137
God Stats
11W - 4L
1,668 SR
Queue Stats
229W - 208L
1,538 Elo+
Party 1
Discordia
Discordia
Kurt_Angle58
Discordia
Level 87
God Stats
14W - 8L
1,585 SR
Queue Stats
61W - 78L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
oeduma11
Cernunnos
Level 109
God Stats
3W - 3L
1,528 SR
Queue Stats
90W - 97L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
saladbowl8tre1
Sylvanus
Level 48
God Stats
51W - 27L
1,700 SR
Queue Stats
159W - 105L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
vNewfy
Gilgamesh
Level 149
God Stats
6W - 8L
1,478 SR
Queue Stats
270W - 192L
1,580 Elo+
Party 2
Team Averages
Level 106
1,592 SR
1,523 Elo+

VS

Team Averages
Level 84
1,651 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BuffGirlGiveLife
Izanami
Level 80
God Stats
1W - 1L
1,688 SR
Queue Stats
221W - 206L
1,511 Elo+
Party 4
Artio
Artio
WinterMarmot260
Artio
Level 49
God Stats
6W - 8L
1,761 SR
Queue Stats
245W - 224L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
lntentiions
Zhong Kui
Level 89
God Stats
3W - 1L
1,604 SR
Queue Stats
172W - 145L
1,540 Elo+
Party 3
Mulan
Mulan
ojaj70
Mulan
Level 115
God Stats
3W - 1L
1,703 SR
Queue Stats
82W - 66L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aficionadi
Xing Tian
13
7 / 0 / 11
8,737
582
6,653
9,650
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Kurt_Angle58
Discordia
14
4 / 3 / 6
8,368
558
8,322
9,000
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
oeduma11
Cernunnos
12
4 / 4 / 7
7,990
533
11,493
12,483
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
1 / 1 / 3
8,392
559
8,664
11,594
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
vNewfy
Gilgamesh
15
6 / 1 / 5
9,050
603
8,427
11,009
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 4 / 3
7,945
530
7,034
9,938
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 6 / 2
6,994
466
6,814
10,131
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 6 / 0
6,984
466
3,454
15,307
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
lntentiions
Zhong Kui
12
3 / 5 / 0
7,772
518
10,420
9,953
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
ojaj70
Mulan
15
2 / 1 / 1
8,434
562
9,193
14,594
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
9
9
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
3
0.88
W
Xing Tian
Aficionadi
Xing Tian
7
0
11
12.5
L
0
6
2
0.17
W
Discordia
Kurt_Angle58
Discordia
4
3
6
2.33
L
2
6
0
0.33
L
Zhong Kui
lntentiions
Zhong Kui
3
5
0
0.6
W
Cernunnos
oeduma11
Cernunnos
4
4
7
1.88
L
Mulan
ojaj70
Mulan
2
1
1
2.5
W
Sylvanus
1
1
3
2.5
W
Gilgamesh
vNewfy
Gilgamesh
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,559
Damage
36,915
53,736
Taken
59,923
29,879
Mitigated
34,765
20,068
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,034
1,787
0
1,164
9,938
4,023
0
3,527
6,281
50,388
0
W
Xing Tian
Aficionadi
Xing Tian
6,653
1,475
0
1,860
9,650
9,697
56
3,388
6,118
24,764
0
L
6,814
4,477
0
1,297
10,131
2,656
0
2,822
7,227
0
51,895
W
Discordia
Kurt_Angle58
Discordia
8,322
529
46
1,545
9,000
3,229
0
6,842
1,843
48,381
0
L
3,454
225
486
3,065
15,307
12,450
54
5,246
9,989
13,155
0
L
Zhong Kui
lntentiions
Zhong Kui
10,420
315
0
2,757
9,953
5,476
486
3,462
6,035
46,039
0
W
Cernunnos
oeduma11
Cernunnos
11,493
5,546
0
5,410
12,483
3,868
0
3,913
8,522
0
55,023
L
Mulan
ojaj70
Mulan
9,193
991
0
8,341
14,594
10,160
0
6,944
7,634
0
56,963
W
Sylvanus
8,664
2,248
602
5,481
11,594
7,873
559
1,985
8,944
44,531
8,018
W
Gilgamesh
vNewfy
Gilgamesh
8,427
2,787
0
5,124
11,009
5,212
0
4,327
6,492
0
61,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
38,129
446
Minions Killed
433
0
Camps Cleared
0
1,484,280
Distance Traveled
1,418,965
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,945
530
92
6
0
292,301
1
W
Xing Tian
8,737
582
26
2
0
306,128
2
L
Izanami
6,994
466
105
7
0
268,696
0
W
Discordia
8,368
558
91
6
0
307,084
6
L
Artio
6,984
466
13
1
0
284,191
1
L
Zhong Kui
7,772
518
105
7
0
273,281
5
W
Cernunnos
7,990
533
101
7
0
269,367
1
L
Mulan
8,434
562
118
8
0
300,496
2
W
Sylvanus
8,392
559
113
8
0
277,647
3
W
Gilgamesh
9,050
603
115
8
0
324,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role