Player Matchup

Merlin
Merlin
Jamperer
Merlin
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 99L
1,425 Elo+
Party 2
Cupid
Cupid
Tamperer
Cupid
Level 26
God Stats
26W - 19L
1,602 SR
Queue Stats
58W - 65L
1,329 Elo+
Party 2
King Arthur
King Arthur
xSamsquanchx
King Arthur
Level 38
God Stats
6W - 7L
1,500 SR
Queue Stats
71W - 71L
1,422 Elo+
Party 2
Team Averages
Level 55
1,534 SR
1,392 Elo+

VS

Team Averages
Level 26
1,461 SR
1,346 Elo+
Cerberus
Cerberus
Kttheking8
Cerberus
Level 5
God Stats
0W - 3L
1,354 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 1
Scylla
Scylla
WolfAlexza
Scylla
Level 67
God Stats
11W - 11L
1,528 SR
Queue Stats
87W - 73L
1,436 Elo+
Solo
Hun Batz
Hun Batz
damarrian1
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jamperer
Merlin
14
7 / 1 / 11
9,932
764
12,702
7,420
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Tamperer
Cupid
12
4 / 5 / 11
9,122
702
8,949
12,470
4,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
xSamsquanchx
King Arthur
14
12 / 0 / 11
10,394
800
13,939
9,839
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kttheking8
Cerberus
10
0 / 10 / 4
7,191
553
1,819
14,748
5,127
Scylla
WolfAlexza
Scylla
13
5 / 4 / 0
8,609
662
13,243
13,975
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
damarrian1
Hun Batz
9
0 / 9 / 1
6,718
517
669
13,820
3,753

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
23
Kills
5
6
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jamperer
Merlin
7
1
11
12.5
L
Cerberus
Kttheking8
Cerberus
0
10
4
0.2
W
Cupid
Tamperer
Cupid
4
5
11
1.9
L
Scylla
WolfAlexza
Scylla
5
4
0
1.25
L
Hun Batz
damarrian1
Hun Batz
0
9
1
0.06
W
King Arthur
xSamsquanchx
King Arthur
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
15,731
29,729
Taken
42,543
17,008
Mitigated
13,045
11,204
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jamperer
Merlin
12,702
819
88
1,924
7,420
3,066
576
3,346
3,952
32,772
0
L
Cerberus
Kttheking8
Cerberus
1,819
423
0
881
14,748
5,127
0
3,155
10,651
8,085
0
W
Cupid
Tamperer
Cupid
8,949
4,983
747
4,773
12,470
4,732
2,257
6,427
5,669
0
35,678
L
Scylla
WolfAlexza
Scylla
13,243
1,503
91
1,521
13,975
4,165
0
5,518
7,728
38,731
0
L
Hun Batz
damarrian1
Hun Batz
669
53
0
0
13,820
3,753
0
3,380
9,593
0
3,577
W
King Arthur
xSamsquanchx
King Arthur
13,939
2,632
369
3,303
9,839
9,210
62
5,448
3,293
0
18,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
22,518
113
Minions Killed
80
8
Camps Cleared
2
748,985
Distance Traveled
631,140
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,932
764
58
4
3
250,345
3
L
Cerberus
7,191
553
11
1
0
175,572
2
W
Cupid
9,122
702
44
3
4
209,407
2
L
Scylla
8,609
662
62
5
2
231,216
0
L
Hun Batz
6,718
517
7
1
0
224,352
0
W
King Arthur
10,394
800
11
1
1
289,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role