Player Matchup

Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hoplite_Dori
Ares
Level 20
God Stats
0W - 1L
1,441 SR
Queue Stats
4W - 3L
1,657 Elo+
Solo
Tyr
Tyr
JamesTheRiipper
Tyr
Level 149
God Stats
0W - 1L
1,249 SR
Queue Stats
39W - 29L
1,539 Elo+
Party 1
Anhur
Anhur
Ribbite
Anhur
Level 24
God Stats
2W - 1L
1,686 SR
Queue Stats
42W - 36L
1,596 Elo+
Solo
Ymir
Ymir
shadthetruth
Ymir
Level 157
God Stats
18W - 12L
1,603 SR
Queue Stats
658W - 638L
1,525 Elo+
Party 1
Team Averages
Level 98
1,496 SR
1,563 Elo+

VS

Team Averages
Level 73
1,593 SR
1,508 Elo+
Fafnir
Fafnir
EpicPogchamp69
Fafnir
Level 29
God Stats
3W - 2L
1,668 SR
Queue Stats
150W - 175L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
Fallen Anomoly
Erlang Shen
Level 158
God Stats
5W - 0L
1,914 SR
Queue Stats
372W - 337L
1,591 Elo+
Party 2
Nike
Nike
Gl1tchShin
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 155L
1,492 Elo+
Solo
Chaac
Chaac
kargoth05
Chaac
Level 123
God Stats
3W - 2L
1,577 SR
Queue Stats
66W - 85L
1,491 Elo+
Party 2
Chang'e
Chang'e
karlozsan1
Chang'e
Level 27
God Stats
1W - 1L
1,308 SR
Queue Stats
52W - 57L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
4 / 8 / 11
11,669
729
15,132
28,229
28,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 6 / 12
10,549
659
14,602
20,102
23,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
9 / 5 / 7
12,415
776
13,785
19,473
23,559
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Ribbite
Anhur
17
1 / 8 / 15
10,531
658
16,459
14,838
6,015
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 5 / 14
11,634
727
21,273
31,104
32,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 21
12,161
760
12,504
24,251
46,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Fallen Anomoly
Erlang Shen
20
11 / 4 / 16
13,317
832
20,759
27,489
22,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 15
10,913
682
8,504
13,410
6,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
kargoth05
Chaac
19
7 / 6 / 19
12,341
771
29,713
28,026
19,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
karlozsan1
Chang'e
19
5 / 5 / 21
12,389
774
21,312
15,359
10,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
121
22
Kills
29
32
Deaths
23
59
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
8
11
1.19
W
3
3
21
4.5
W
Erlang Shen
Fallen Anomoly
Erlang Shen
11
4
16
4.75
W
3
5
15
2.1
L
3
6
12
1.5
L
9
5
7
2.5
L
Anhur
Ribbite
Anhur
1
8
15
1.06
W
Chaac
kargoth05
Chaac
7
6
19
2.75
W
Chang'e
karlozsan1
Chang'e
5
5
21
3.1
L
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,251
Damage
92,792
113,746
Taken
108,535
114,564
Mitigated
105,304
42,300
Healing
51,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
15,132
8,240
7,421
10,368
28,229
28,604
1,156
8,778
18,666
0
24,418
W
12,504
4,156
2,263
6,486
24,251
46,540
500
7,019
16,680
24,528
0
W
Erlang Shen
Fallen Anomoly
Erlang Shen
20,759
8,605
2,667
11,943
27,489
22,218
2,904
6,957
19,805
0
33,423
W
8,504
1,548
365
1,279
13,410
6,973
948
5,432
7,844
0
19,855
L
14,602
194
413
1,711
20,102
23,870
610
4,875
14,846
25,229
0
L
13,785
1,414
1,217
3,795
19,473
23,559
880
6,015
13,114
0
29,646
L
Anhur
Ribbite
Anhur
16,459
6,153
2,765
906
14,838
6,015
414
3,243
11,449
0
36,715
W
Chaac
kargoth05
Chaac
29,713
4,048
1,373
6,494
28,026
19,498
440
10,473
17,504
0
50,134
W
Chang'e
karlozsan1
Chang'e
21,312
2,236
11,956
6,490
15,359
10,075
453
5,577
9,278
43,468
0
L
21,273
3,338
2,501
11,203
31,104
32,516
606
10,905
19,432
36,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,798
Gold Earned
61,121
133
Minions Killed
153
0
Camps Cleared
0
1,324,488
Distance Traveled
1,353,178
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,669
729
20
1
0
259,971
1
W
Fafnir
12,161
760
18
1
0
283,398
0
W
Erlang Shen
13,317
832
25
2
0
298,508
1
W
Nike
10,913
682
18
1
0
218,508
0
L
Ares
10,549
659
13
1
0
269,643
1
L
Tyr
12,415
776
27
2
0
296,137
0
L
Anhur
10,531
658
53
3
0
241,173
1
W
Chaac
12,341
771
42
3
0
280,942
0
W
Chang'e
12,389
774
50
3
0
271,822
1
L
Ymir
11,634
727
20
1
0
257,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role