Player Matchup

Da Ji
Da Ji
JustToDreamy
Da Ji
Level 128
God Stats
5W - 3L
1,528 SR
Queue Stats
193W - 183L
1,576 Elo+
Party 1
Chaac
Chaac
Tyltix
Chaac
Level 77
God Stats
4W - 0L
1,728 SR
Queue Stats
34W - 30L
1,635 Elo+
Party 1
Eset
Eset
WZRD210
Eset
Level 135
God Stats
9W - 7L
1,537 SR
Queue Stats
69W - 82L
1,479 Elo+
Party 1
Team Averages
Level 113
1,598 SR
1,563 Elo+

VS

Team Averages
Level 99
1,334 SR
1,371 Elo+
Arachne
Arachne
Ca11meDontay
Arachne
Level 100
God Stats
0W - 3L
1,244 SR
Queue Stats
57W - 81L
1,375 Elo+
Party 2
Ganesha
Ganesha
TheOutcast6669
Ganesha
Level 89
God Stats
1W - 2L
1,670 SR
Queue Stats
42W - 65L
1,356 Elo+
Party 2
Izanami
Izanami
xK1NG JMHx
Izanami
Level 109
God Stats
0W - 1L
1,086 SR
Queue Stats
38W - 57L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 4 / 8
10,419
947
16,607
9,881
2,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
Tyltix
Chaac
12
7 / 2 / 16
9,231
839
9,677
15,071
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Eset
WZRD210
Eset
13
6 / 2 / 20
9,784
889
10,085
6,978
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ca11meDontay
Arachne
9
1 / 10 / 5
7,052
641
3,792
11,971
4,069
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 10 / 7
7,369
670
3,323
15,809
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xK1NG JMHx
Izanami
13
6 / 9 / 2
10,080
916
10,349
13,326
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
29
Kills
7
8
Deaths
29
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ca11meDontay
Arachne
1
10
5
0.35
W
16
4
8
5
L
0
10
7
0.35
W
Chaac
Tyltix
Chaac
7
2
16
7.5
W
Eset
WZRD210
Eset
6
2
20
8
L
Izanami
xK1NG JMHx
Izanami
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
17,464
31,930
Taken
41,106
15,981
Mitigated
20,565
13,204
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ca11meDontay
Arachne
3,792
2,828
0
836
11,971
4,069
0
2,835
8,750
0
9,690
W
16,607
5,844
464
1,641
9,881
2,879
388
1,141
8,384
0
35,170
L
3,323
382
250
1,202
15,809
12,685
0
3,063
12,155
7,383
0
W
Chaac
Tyltix
Chaac
9,677
2,761
212
8,432
15,071
11,062
685
1,801
13,270
0
21,562
W
Eset
WZRD210
Eset
10,085
672
1,115
1,340
6,978
2,040
309
886
6,092
31,508
0
L
Izanami
xK1NG JMHx
Izanami
10,349
7,345
0
937
13,326
3,811
0
3,591
9,190
0
27,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
24,501
116
Minions Killed
48
6
Camps Cleared
1
564,136
Distance Traveled
476,878
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,052
641
13
1
0
158,199
1
W
Da Ji
10,419
947
33
3
1
197,561
2
L
Ganesha
7,369
670
1
0
0
162,345
5
W
Chaac
9,231
839
26
2
1
178,559
1
W
Eset
9,784
889
57
5
4
188,016
2
L
Izanami
10,080
916
34
3
1
156,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role