Player Matchup

Camazotz
Camazotz
SPazM5
Camazotz
Level 109
God Stats
4W - 5L
1,310 SR
Queue Stats
112W - 112L
1,441 Elo+
Party 1
Neith
Neith
SerenityxWolf
Neith
Level 128
God Stats
8W - 4L
1,519 SR
Queue Stats
35W - 41L
1,445 Elo+
Party 1
Sol
Sol
Sssskeybroken
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WatBoi18
Morgan Le Fay
Level 103
God Stats
33W - 23L
1,566 SR
Queue Stats
263W - 264L
1,464 Elo+
Solo
Khepri
Khepri
drreddawg
Khepri
Level 148
God Stats
1W - 0L
1,504 SR
Queue Stats
34W - 45L
1,434 Elo+
Party 1
Team Averages
Level 122
1,480 SR
1,453 Elo+

VS

Team Averages
Level 58
1,459 SR
1,464 Elo+
Vulcan
Vulcan
AnthonyDePolo13
Vulcan
Level 25
God Stats
0W - 2L
1,400 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 2
Izanami
Izanami
Integimus
Izanami
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 82L
1,450 Elo+
Solo
Poseidon
Poseidon
Skreetus
Poseidon
Level 55
God Stats
0W - 2L
1,297 SR
Queue Stats
24W - 27L
1,453 Elo+
Party 2
King Arthur
King Arthur
XjebemtimamuX
King Arthur
Level 85
God Stats
28W - 28L
1,526 SR
Queue Stats
315W - 307L
1,447 Elo+
Solo
Ymir
Ymir
kuhrenai
Ymir
Level 50
God Stats
3W - 3L
1,574 SR
Queue Stats
26W - 32L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
SPazM5
Camazotz
11
9 / 0 / 2
7,143
649
4,212
6,304
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
5,646
513
2,341
2,536
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
6,569
597
5,065
6,415
1,900
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
WatBoi18
Morgan Le Fay
10
3 / 2 / 5
6,138
558
7,054
6,205
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
drreddawg
Khepri
10
1 / 0 / 2
5,808
528
2,162
5,385
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,872
443
3,437
4,734
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Integimus
Izanami
10
1 / 1 / 0
5,658
514
4,395
5,707
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Skreetus
Poseidon
8
0 / 8 / 0
5,025
457
3,552
6,845
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
XjebemtimamuX
King Arthur
11
1 / 1 / 0
6,090
554
3,341
8,557
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
8
0 / 1 / 1
5,227
475
1,183
8,038
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
4
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Izanami
Integimus
Izanami
1
1
0
1
W
Camazotz
SPazM5
Camazotz
9
0
2
10
W
0
1
1
0.5
L
Poseidon
Skreetus
Poseidon
0
8
0
0
W
1
1
1
1.5
W
Morgan Le Fay
WatBoi18
Morgan Le Fay
3
2
5
2.75
L
King Arthur
XjebemtimamuX
King Arthur
1
1
0
1
W
Khepri
drreddawg
Khepri
1
0
2
2
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
15,908
26,845
Taken
33,881
10,199
Mitigated
14,200
11,102
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,437
1,008
0
47
4,734
1,532
0
2,841
1,893
20,428
0
L
Izanami
Integimus
Izanami
4,395
2,380
0
1,771
5,707
1,959
0
1,118
4,589
0
40,408
W
Camazotz
SPazM5
Camazotz
4,212
852
0
3,724
6,304
1,732
0
1,568
4,612
0
30,308
W
2,341
1,057
0
629
2,536
964
880
0
2,536
0
32,347
L
Poseidon
Skreetus
Poseidon
3,552
809
0
270
6,845
1,555
0
1,459
5,386
24,408
0
W
5,065
1,979
0
2,831
6,415
1,900
939
1,119
4,826
42,153
0
W
Morgan Le Fay
WatBoi18
Morgan Le Fay
7,054
1,286
0
1,540
6,205
2,042
301
3,769
2,260
33,772
0
L
King Arthur
XjebemtimamuX
King Arthur
3,341
357
0
3,755
8,557
5,178
0
4,728
3,829
0
34,210
W
Khepri
drreddawg
Khepri
2,162
145
263
2,115
5,385
3,561
0
1,362
4,023
15,168
0
L
Ymir
1,183
375
820
1,631
8,038
3,976
0
4,135
3,903
15,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,872
286
Minions Killed
272
0
Camps Cleared
0
1,069,975
Distance Traveled
1,027,528
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,872
443
32
3
0
202,064
0
L
Izanami
5,658
514
78
7
0
189,001
1
W
Camazotz
7,143
649
58
5
0
257,985
2
W
Neith
5,646
513
82
7
0
199,714
3
L
Poseidon
5,025
457
50
5
0
191,337
0
W
Sol
6,569
597
79
7
0
188,418
4
W
Morgan Le Fay
6,138
558
40
4
0
210,939
0
L
King Arthur
6,090
554
76
7
0
231,914
2
W
Khepri
5,808
528
27
2
0
212,919
4
L
Ymir
5,227
475
36
3
0
213,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role