Player Matchup

Sun Wukong
Sun Wukong
BattlePuggo
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,214 Elo+
Party 1
Discordia
Discordia
LucyLightning
Discordia
Level 21
God Stats
3W - 4L
1,367 SR
Queue Stats
41W - 64L
1,318 Elo+
Party 1
Charybdis
Charybdis
SebastiánWay
Charybdis
Level 27
God Stats
1W - 2L
1,338 SR
Queue Stats
4W - 4L
1,360 Elo+
Solo
Scylla
Scylla
TheDeadlyZins
Scylla
Level 82
God Stats
3W - 2L
1,220 SR
Queue Stats
135W - 145L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
Wisnick
Cliodhna
Level 18
God Stats
5W - 4L
1,494 SR
Queue Stats
44W - 41L
1,411 Elo+
Solo
Team Averages
Level 31
1,384 SR
1,350 Elo+

VS

Team Averages
Level 10
1,489 SR
1,298 Elo+
Thor
Thor
AquariusPlays
Thor
Level 7
God Stats
4W - 6L
1,541 SR
Queue Stats
4W - 11L
1,272 Elo+
Party 2
Fenrir
Fenrir
DaddyZid
Fenrir
Level 7
God Stats
8W - 12L
1,504 SR
Queue Stats
8W - 19L
1,296 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JangoBane
Morgan Le Fay
Level 21
God Stats
10W - 7L
1,422 SR
Queue Stats
97W - 108L
1,455 Elo+
Solo
Pele
Pele
LeFranky223
Pele
Level 7
God Stats
4W - 5L
1,507 SR
Queue Stats
5W - 15L
1,204 Elo+
Party 2
Bellona
Bellona
LilJuniiior
Bellona
Level 7
God Stats
5W - 9L
1,473 SR
Queue Stats
5W - 14L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BattlePuggo
Sun Wukong
20
3 / 7 / 25
13,488
1,038
13,400
22,159
25,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
LucyLightning
Discordia
20
4 / 4 / 25
13,427
1,033
12,513
10,713
3,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SebastiánWay
Charybdis
20
0 / 8 / 26
12,782
983
13,921
18,029
6,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
26 / 1 / 15
19,233
1,479
49,024
11,859
2,884
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Wisnick
Cliodhna
20
14 / 11 / 16
15,124
1,163
24,773
21,204
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 11
15,180
1,168
19,752
24,000
10,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
DaddyZid
Fenrir
20
5 / 9 / 13
12,572
967
10,437
23,463
17,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
JangoBane
Morgan Le Fay
20
2 / 5 / 16
12,615
970
12,251
17,535
7,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 13 / 15
13,687
1,053
19,717
29,680
13,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
LilJuniiior
Bellona
20
7 / 10 / 13
13,519
1,040
17,045
28,378
16,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
99
47
Kills
31
31
Deaths
47
107
Assists
68
Player
Kills
Deaths
Assists
KDA
L
12
10
11
1.75
W
Sun Wukong
BattlePuggo
Sun Wukong
3
7
25
2.21
L
Fenrir
DaddyZid
Fenrir
5
9
13
1.28
L
Morgan Le Fay
JangoBane
Morgan Le Fay
2
5
16
2
L
5
13
15
0.96
L
Bellona
LilJuniiior
Bellona
7
10
13
1.35
W
Discordia
LucyLightning
Discordia
4
4
25
4.13
W
Charybdis
SebastiánWay
Charybdis
0
8
26
1.63
W
26
1
15
33.5
W
Cliodhna
Wisnick
Cliodhna
14
11
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,631
Damage
79,202
83,964
Taken
123,056
44,031
Mitigated
64,168
4,919
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,752
5,686
0
0
24,000
10,044
0
10,596
12,965
0
45,302
W
Sun Wukong
BattlePuggo
Sun Wukong
13,400
3,003
0
1,354
22,159
25,287
0
4,185
17,974
2,074
24,613
L
Fenrir
DaddyZid
Fenrir
10,437
2,312
0
456
23,463
17,273
0
15,012
7,823
0
22,318
L
Morgan Le Fay
JangoBane
Morgan Le Fay
12,251
1,619
790
2,210
17,535
7,289
0
9,535
7,827
39,493
0
L
19,717
6,819
0
1,236
29,680
13,443
0
12,035
17,019
0
53,689
L
Bellona
LilJuniiior
Bellona
17,045
8,397
0
3,275
28,378
16,119
0
14,854
12,826
173
34,774
W
Discordia
LucyLightning
Discordia
12,513
1,301
0
1,560
10,713
3,116
0
669
10,044
26,260
0
W
Charybdis
SebastiánWay
Charybdis
13,921
5,814
0
458
18,029
6,347
0
1,488
16,541
0
36,169
W
49,024
5,157
0
458
11,859
2,884
0
1,458
10,401
82,782
0
W
Cliodhna
Wisnick
Cliodhna
24,773
5,399
0
1,089
21,204
6,397
0
4,624
16,580
0
42,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,054
Gold Earned
67,573
239
Minions Killed
233
9
Camps Cleared
8
1,127,043
Distance Traveled
1,106,226
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,180
1,168
50
4
3
225,493
0
W
Sun Wukong
13,488
1,038
21
2
1
235,307
0
L
Fenrir
12,572
967
23
2
0
204,361
0
L
Morgan Le Fay
12,615
970
57
4
1
209,982
0
L
Pele
13,687
1,053
61
5
0
238,950
0
L
Bellona
13,519
1,040
42
3
4
227,440
1
W
Discordia
13,427
1,033
30
2
0
216,927
0
W
Charybdis
12,782
983
36
3
5
210,566
0
W
Scylla
19,233
1,479
114
9
1
256,877
2
W
Cliodhna
15,124
1,163
38
3
2
207,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role