Player Matchup

Scylla
Scylla
GETBLIXCKED
Scylla
Level 28
God Stats
24W - 11L
1,682 SR
Queue Stats
26W - 12L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
Lawz
Gilgamesh
Level 17
God Stats
11W - 8L
1,708 SR
Queue Stats
41W - 55L
1,498 Elo+
Party 1
Bellona
Bellona
TGS Ech0x
Bellona
Level 25
God Stats
16W - 14L
1,590 SR
Queue Stats
104W - 114L
1,526 Elo+
Party 1
Awilix
Awilix
XtraWockhardt
Awilix
Level 64
God Stats
26W - 22L
1,685 SR
Queue Stats
61W - 62L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
dxdlebob
Cthulhu
Level 27
God Stats
50W - 50L
1,605 SR
Queue Stats
81W - 97L
1,540 Elo+
Party 1
Team Averages
Level 32
1,654 SR
1,555 Elo+

VS

Team Averages
Level 14
1,591 SR
1,466 Elo+
King Arthur
King Arthur
Get FlOCKED6129
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,478 Elo+
Solo
Jormungandr
Jormungandr
LuisGamez01
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 2
Susano
Susano
SrXmann
Susano
Level 17
God Stats
1W - 2L
1,707 SR
Queue Stats
18W - 20L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
anderxxon1
Jing Wei
Level 15
God Stats
7W - 12L
1,649 SR
Queue Stats
14W - 17L
1,432 Elo+
Party 2
Ra
Ra
orlink_15
Ra
Level 6
God Stats
2W - 2L
1,597 SR
Queue Stats
4W - 6L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 2 / 0
6,522
502
4,816
3,992
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lawz
Gilgamesh
11
2 / 3 / 4
6,196
477
5,574
8,320
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TGS Ech0x
Bellona
11
5 / 2 / 3
6,661
512
3,591
7,243
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 1 / 3
7,077
544
5,817
5,582
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
dxdlebob
Cthulhu
12
6 / 0 / 4
7,668
590
9,247
7,921
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Get FlOCKED6129
King Arthur
11
0 / 6 / 0
6,116
470
2,734
10,326
4,445
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
LuisGamez01
Jormungandr
8
0 / 4 / 2
5,237
403
2,117
8,619
3,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
SrXmann
Susano
13
7 / 1 / 1
7,555
581
8,468
9,799
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
anderxxon1
Jing Wei
9
0 / 5 / 3
5,642
434
1,294
5,974
1,280
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 1
6,083
468
1,418
6,080
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
8
8
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
2
0
1.5
L
King Arthur
Get FlOCKED6129
King Arthur
0
6
0
0
W
Gilgamesh
Lawz
Gilgamesh
2
3
4
1.33
L
Jormungandr
LuisGamez01
Jormungandr
0
4
2
0.25
L
Susano
SrXmann
Susano
7
1
1
7.5
W
Bellona
TGS Ech0x
Bellona
5
2
3
3.25
W
5
1
3
6.5
L
Jing Wei
anderxxon1
Jing Wei
0
5
3
0.3
W
Cthulhu
dxdlebob
Cthulhu
6
0
4
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
16,031
33,058
Taken
40,798
15,756
Mitigated
14,385
9,065
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,816
236
0
0
3,992
707
406
372
3,550
31,415
0
L
King Arthur
Get FlOCKED6129
King Arthur
2,734
604
0
769
10,326
4,445
497
5,937
3,815
0
30,222
W
Gilgamesh
Lawz
Gilgamesh
5,574
2,161
0
2,665
8,320
2,795
383
1,709
6,571
0
28,887
L
Jormungandr
LuisGamez01
Jormungandr
2,117
833
15
0
8,619
3,907
0
1,423
7,154
11,209
0
L
Susano
SrXmann
Susano
8,468
1,384
0
4,776
9,799
3,064
0
3,501
6,258
0
41,406
W
Bellona
TGS Ech0x
Bellona
3,591
1,164
0
2,100
7,243
3,842
195
1,016
6,227
0
30,195
W
5,817
2,527
0
1,940
5,582
2,507
223
405
5,177
0
36,653
L
Jing Wei
anderxxon1
Jing Wei
1,294
847
136
360
5,974
1,280
0
356
5,535
0
21,331
W
Cthulhu
dxdlebob
Cthulhu
9,247
642
67
2,293
7,921
5,905
449
461
7,438
35,789
0
L
1,418
132
399
1,184
6,080
1,689
831
1,928
3,973
26,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
30,633
302
Minions Killed
258
0
Camps Cleared
0
1,307,725
Distance Traveled
1,177,479
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,522
502
64
5
0
256,107
1
L
King Arthur
6,116
470
58
4
0
220,385
0
W
Gilgamesh
6,196
477
49
4
0
244,587
2
L
Jormungandr
5,237
403
20
2
0
223,085
1
L
Susano
7,555
581
71
5
0
277,420
0
W
Bellona
6,661
512
53
4
0
254,032
0
W
Awilix
7,077
544
68
5
0
288,930
0
L
Jing Wei
5,642
434
42
3
0
218,626
1
W
Cthulhu
7,668
590
68
5
0
264,069
0
L
Ra
6,083
468
67
5
0
237,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role