Player Matchup

Hachiman
Hachiman
DrWindyCS
Hachiman
Level 27
God Stats
22W - 17L
1,512 SR
Queue Stats
230W - 158L
1,728 Elo+
Party 1
Scylla
Scylla
Haminator243
Scylla
Level 47
God Stats
7W - 6L
1,592 SR
Queue Stats
31W - 38L
1,514 Elo+
Party 1
Geb
Geb
J-talk1315
Geb
Level 125
God Stats
28W - 17L
1,667 SR
Queue Stats
1,372W - 1,279L
1,737 Elo+
Party 1
Awilix
Awilix
WitcherFromRivia
Awilix
Level 123
God Stats
51W - 49L
1,599 SR
Queue Stats
1,333W - 1,240L
1,692 Elo+
Party 1
Artio
Artio
that-one-gut247
Artio
Level 88
God Stats
100W - 77L
1,749 SR
Queue Stats
666W - 599L
1,713 Elo+
Party 1
Team Averages
Level 82
1,624 SR
1,677 Elo+

VS

Team Averages
Level 106
1,650 SR
1,605 Elo+
Ravana
Ravana
BigBoy787
Ravana
Level 148
God Stats
12W - 7L
1,643 SR
Queue Stats
180W - 145L
1,609 Elo+
Party 2
Mulan
Mulan
DrJxker
Mulan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,549 Elo+
Party 2
Chang'e
Chang'e
Gurruncho
Chang'e
Level 148
God Stats
5W - 2L
1,794 SR
Queue Stats
282W - 250L
1,543 Elo+
Party 2
Ganesha
Ganesha
Kaahthulu
Ganesha
Level 8
God Stats
5W - 5L
1,745 SR
Queue Stats
9W - 8L
1,751 Elo+
Party 2
Anhur
Anhur
MangekyoRat
Anhur
Level 107
God Stats
13W - 18L
1,569 SR
Queue Stats
262W - 213L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrWindyCS
Hachiman
16
2 / 5 / 5
9,559
531
6,491
10,758
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
10 / 2 / 8
10,803
600
11,250
7,935
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 4 / 10
10,070
559
6,964
15,170
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 0 / 10
10,954
609
12,076
16,128
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 8
10,716
595
8,233
17,265
15,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigBoy787
Ravana
13
7 / 5 / 1
8,972
498
9,453
12,012
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
DrJxker
Mulan
14
2 / 3 / 1
8,784
488
9,174
13,866
9,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Gurruncho
Chang'e
13
1 / 7 / 1
7,767
432
7,497
14,960
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Kaahthulu
Ganesha
12
1 / 5 / 6
8,252
458
5,176
13,287
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 4 / 3
7,890
438
7,907
12,013
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
24
Kills
13
14
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
BigBoy787
Ravana
7
5
1
1.5
L
Mulan
DrJxker
Mulan
2
3
1
0.83
W
Hachiman
DrWindyCS
Hachiman
2
5
5
0.9
L
Chang'e
Gurruncho
Chang'e
1
7
1
0.21
W
Scylla
10
2
8
7
W
5
4
10
2.5
L
Ganesha
Kaahthulu
Ganesha
1
5
6
0.8
L
2
4
3
0.88
W
4
0
10
9
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,014
Damage
39,207
67,256
Taken
66,138
37,446
Mitigated
33,382
29,786
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BigBoy787
Ravana
9,453
2,396
0
1,628
12,012
4,295
0
5,085
6,769
0
48,452
L
Mulan
DrJxker
Mulan
9,174
1,609
0
4,171
13,866
9,105
37
6,580
7,238
0
54,841
W
Hachiman
DrWindyCS
Hachiman
6,491
2,597
0
3,875
10,758
2,158
2,998
1,706
9,012
0
71,027
L
Chang'e
Gurruncho
Chang'e
7,497
305
913
5,836
14,960
4,421
192
6,736
8,000
44,813
0
W
Scylla
11,250
1,482
148
2,361
7,935
2,244
947
2,284
5,507
59,743
0
W
6,964
599
0
1,806
15,170
11,692
160
5,240
9,742
30,164
0
L
Ganesha
Kaahthulu
Ganesha
5,176
160
0
1,722
13,287
12,187
477
4,781
8,390
31,784
0
L
7,907
4,351
0
2,494
12,013
3,374
1,296
3,644
8,351
0
45,997
W
12,076
4,159
0
9,018
16,128
5,369
870
3,996
11,956
0
86,807
W
8,233
686
1,829
10,749
17,265
15,983
2,049
1,838
15,357
55,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
41,665
511
Minions Killed
397
0
Camps Cleared
0
1,834,993
Distance Traveled
1,633,679
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,972
498
83
5
0
344,512
7
L
Mulan
8,784
488
108
6
0
308,934
3
W
Hachiman
9,559
531
115
6
0
316,905
7
L
Chang'e
7,767
432
88
5
0
323,632
6
W
Scylla
10,803
600
111
6
0
345,745
5
W
Geb
10,070
559
36
2
0
371,833
8
L
Ganesha
8,252
458
19
1
0
334,433
6
L
Anhur
7,890
438
99
6
0
322,168
4
W
Awilix
10,954
609
136
8
0
428,958
2
W
Artio
10,716
595
113
6
0
371,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role