Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fushiamango
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,905 Elo+
Solo
Tsukuyomi
Tsukuyomi
JackNicke1Je3
Tsukuyomi
Level 29
God Stats
27W - 15L
1,758 SR
Queue Stats
180W - 149L
1,656 Elo+
Solo
Cupid
Cupid
PrivateNusjay
Cupid
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 105L
1,656 Elo+
Solo
Serqet
Serqet
Syrr20
Serqet
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 125L
1,594 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,662 Elo+

VS

Team Averages
Level 16
1,615 SR
1,714 Elo+
Hercules
Hercules
Avaríce
Hercules
Level 22
God Stats
1W - 1L
1,760 SR
Queue Stats
33W - 11L
1,851 Elo+
Solo
Chronos
Chronos
GoodOnee
Chronos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
NoKahunas
Zhong Kui
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 59L
1,650 Elo+
Party 1
Cliodhna
Cliodhna
ThatsJustMeOk
Cliodhna
Level 4
God Stats
2W - 2L
1,816 SR
Queue Stats
5W - 5L
1,761 Elo+
Solo
Baron Samedi
Baron Samedi
iambadlol
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
6 / 3 / 9
8,159
544
8,132
10,361
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
2 / 3 / 6
8,524
568
6,866
8,738
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JackNicke1Je3
Tsukuyomi
15
6 / 2 / 8
9,015
601
12,533
10,701
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 2 / 5
9,389
626
8,411
9,389
3,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Syrr20
Serqet
14
7 / 0 / 5
8,448
563
7,281
6,409
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avaríce
Hercules
13
1 / 5 / 2
7,767
518
3,765
11,604
10,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
GoodOnee
Chronos
11
2 / 7 / 1
6,904
460
1,621
13,257
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
NoKahunas
Zhong Kui
10
2 / 6 / 2
6,470
431
6,117
10,458
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
ThatsJustMeOk
Cliodhna
12
2 / 5 / 1
7,038
469
6,607
10,224
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iambadlol
Baron Samedi
13
3 / 5 / 1
7,785
519
7,363
9,652
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
28
Kills
10
10
Deaths
28
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
9
3.5
L
Hercules
Avaríce
Hercules
1
5
2
0.4
W
Olorun
2
3
6
1.67
L
Chronos
GoodOnee
Chronos
2
7
1
0.36
W
Tsukuyomi
JackNicke1Je3
Tsukuyomi
6
2
8
5
L
Zhong Kui
NoKahunas
Zhong Kui
2
6
2
0.5
W
7
2
5
4.75
W
Serqet
Syrr20
Serqet
7
0
5
9.5
L
Cliodhna
ThatsJustMeOk
Cliodhna
2
5
1
0.5
L
Baron Samedi
iambadlol
Baron Samedi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
25,473
45,598
Taken
55,195
22,320
Mitigated
25,834
17,647
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,132
453
502
2,821
10,361
8,175
108
2,453
7,772
29,180
0
L
Hercules
Avaríce
Hercules
3,765
1,227
0
3,186
11,604
10,313
0
1,229
8,968
2,021
41,844
W
Olorun
6,866
2,744
508
2,368
8,738
3,139
1,028
3,484
5,146
59,302
0
L
Chronos
GoodOnee
Chronos
1,621
163
77
2,503
13,257
4,154
405
6,537
5,918
27,054
2,049
W
Tsukuyomi
JackNicke1Je3
Tsukuyomi
12,533
2,685
0
4,341
10,701
5,703
627
3,428
7,161
3,599
51,301
L
Zhong Kui
NoKahunas
Zhong Kui
6,117
115
0
2,588
10,458
4,624
0
2,700
7,315
20,493
0
W
8,411
5,110
45
3,823
9,389
3,101
602
5,139
4,010
0
67,137
W
Serqet
Syrr20
Serqet
7,281
1,550
0
3,239
6,409
2,202
0
312
6,097
0
47,278
L
Cliodhna
ThatsJustMeOk
Cliodhna
6,607
664
0
2,818
10,224
3,029
0
1,938
7,937
0
37,160
L
Baron Samedi
iambadlol
Baron Samedi
7,363
646
82
3,654
9,652
3,714
0
2,212
7,240
50,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
35,964
477
Minions Killed
385
0
Camps Cleared
0
1,523,159
Distance Traveled
1,422,942
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,159
544
56
4
0
302,618
5
L
Hercules
7,767
518
113
8
0
308,000
3
W
Olorun
8,524
568
119
8
0
266,345
3
L
Chronos
6,904
460
52
3
0
258,156
2
W
Tsukuyomi
9,015
601
96
6
0
308,334
2
L
Zhong Kui
6,470
431
52
3
0
256,877
2
W
Cupid
9,389
626
123
8
0
301,446
4
W
Serqet
8,448
563
83
6
0
344,416
7
L
Cliodhna
7,038
469
73
5
0
305,677
2
L
Baron Samedi
7,785
519
95
6
0
294,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role