Player Matchup

Aphrodite
Aphrodite
Bpearl
Aphrodite
Level 86
God Stats
10W - 19L
1,339 SR
Queue Stats
203W - 288L
1,396 Elo+
Party 2
Charybdis
Charybdis
MXLTHAEL
Charybdis
Level 67
God Stats
13W - 12L
1,459 SR
Queue Stats
491W - 524L
1,450 Elo+
Solo
Set
Set
Vizha
Set
Level 63
God Stats
0W - 5L
1,276 SR
Queue Stats
166W - 225L
1,378 Elo+
Party 4
Sol
Sol
jossrayn
Sol
Level 105
God Stats
25W - 31L
1,545 SR
Queue Stats
262W - 336L
1,429 Elo+
Party 2
Tyr
Tyr
trolluisfer
Tyr
Level 109
God Stats
18W - 16L
1,541 SR
Queue Stats
187W - 224L
1,403 Elo+
Party 4
Team Averages
Level 86
1,432 SR
1,411 Elo+

VS

Team Averages
Level 86
1,475 SR
1,435 Elo+
Zhong Kui
Zhong Kui
AgenteDoblex
Zhong Kui
Level 126
God Stats
5W - 5L
1,604 SR
Queue Stats
271W - 273L
1,536 Elo+
Party 3
Cupid
Cupid
Katoob
Cupid
Level 68
God Stats
3W - 6L
1,503 SR
Queue Stats
15W - 19L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
YodaBeatMyKids
Cu Chulainn
Level 116
God Stats
3W - 2L
1,333 SR
Queue Stats
28W - 28L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YodaStoleMyKids
Tsukuyomi
Level 61
God Stats
2W - 3L
1,427 SR
Queue Stats
14W - 11L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
isaacyannis
Kukulkan
Level 59
God Stats
14W - 9L
1,509 SR
Queue Stats
103W - 111L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bpearl
Aphrodite
15
0 / 3 / 5
9,356
407
5,634
13,057
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MXLTHAEL
Charybdis
17
4 / 2 / 1
10,461
455
12,920
17,334
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
Vizha
Set
17
2 / 3 / 1
9,998
435
3,546
16,628
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 4
10,093
439
8,930
11,161
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 4 / 2
10,713
466
8,748
18,766
16,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AgenteDoblex
Zhong Kui
20
6 / 0 / 3
13,061
568
12,060
11,803
9,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Katoob
Cupid
18
2 / 1 / 8
11,325
492
14,337
15,075
5,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
YodaBeatMyKids
Cu Chulainn
17
3 / 0 / 7
10,176
442
9,943
15,618
15,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
YodaStoleMyKids
Tsukuyomi
18
2 / 5 / 3
11,274
490
11,697
15,118
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
isaacyannis
Kukulkan
18
2 / 1 / 2
11,707
509
4,068
6,603
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
15
15
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AgenteDoblex
Zhong Kui
6
0
3
7.5
L
Aphrodite
Bpearl
Aphrodite
0
3
5
0.83
W
Cupid
Katoob
Cupid
2
1
8
6
L
Charybdis
MXLTHAEL
Charybdis
4
2
1
2.25
L
Set
Vizha
Set
2
3
1
0.83
W
Cu Chulainn
YodaBeatMyKids
Cu Chulainn
3
0
7
6.5
W
Tsukuyomi
YodaStoleMyKids
Tsukuyomi
2
5
3
0.7
W
Kukulkan
isaacyannis
Kukulkan
2
1
2
3
L
0
3
4
0.67
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
52,105
76,946
Taken
64,217
43,486
Mitigated
41,215
35,040
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AgenteDoblex
Zhong Kui
12,060
2,433
0
6,781
11,803
9,518
1,688
2,080
9,723
90,370
12,254
L
Aphrodite
Bpearl
Aphrodite
5,634
1,312
5,023
5,732
13,057
8,881
0
2,985
10,072
33,429
0
W
Cupid
Katoob
Cupid
14,337
8,497
1,104
7,981
15,075
5,655
2,606
3,961
11,114
0
86,525
L
Charybdis
MXLTHAEL
Charybdis
12,920
6,518
0
4,424
17,334
5,697
0
1,847
15,487
0
65,970
L
Set
Vizha
Set
3,546
1,331
0
7,977
16,628
7,184
0
2,433
14,195
0
75,046
W
Cu Chulainn
YodaBeatMyKids
Cu Chulainn
9,943
937
0
2,265
15,618
15,756
0
3,591
12,027
1,847
37,761
W
Tsukuyomi
YodaStoleMyKids
Tsukuyomi
11,697
4,175
0
5,641
15,118
7,249
0
2,336
12,782
0
93,382
W
Kukulkan
isaacyannis
Kukulkan
4,068
593
0
754
6,603
3,037
498
2,089
4,514
79,240
0
L
8,930
2,411
0
3,222
11,161
5,060
1,028
1,702
9,459
61,740
7,085
L
8,748
755
0
8,662
18,766
16,664
418
7,045
11,721
0
75,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,621
Gold Earned
57,543
609
Minions Killed
685
0
Camps Cleared
0
2,177,674
Distance Traveled
2,247,129
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,061
568
163
7
0
462,084
9
L
Aphrodite
9,356
407
73
3
0
425,654
5
W
Cupid
11,325
492
142
6
0
433,146
8
L
Charybdis
10,461
455
118
5
0
421,635
8
L
Set
9,998
435
128
6
0
477,082
5
W
Cu Chulainn
10,176
442
64
3
0
445,126
3
W
Tsukuyomi
11,274
490
140
6
0
436,655
1
W
Kukulkan
11,707
509
176
8
0
470,118
4
L
Sol
10,093
439
138
6
0
414,515
6
L
Tyr
10,713
466
152
7
0
438,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role