Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Aplogyaccept
Chronos
Level 85
God Stats
1W - 2L
1,502 SR
Queue Stats
94W - 91L
1,372 Elo+
Party 2
Vulcan
Vulcan
ashvenger
Vulcan
Level 18
God Stats
0W - 3L
1,185 SR
Queue Stats
22W - 24L
1,414 Elo+
Party 2
The Morrigan
The Morrigan
itzFilthiest
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,611 Elo+
Party 2
Raijin
Raijin
xKeLviNx42o
Raijin
Level 100
God Stats
9W - 18L
1,362 SR
Queue Stats
623W - 610L
1,401 Elo+
Solo
Team Averages
Level 77
1,410 SR
1,459 Elo+

VS

Team Averages
Level 112
1,577 SR
1,432 Elo+
Thanatos
Thanatos
JSplash92
Thanatos
Level 126
God Stats
3W - 2L
1,383 SR
Queue Stats
204W - 210L
1,451 Elo+
Party 3
Kuzenbo
Kuzenbo
Jollyhitman
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,414 Elo+
Party 1
Anubis
Anubis
JollysCarry
Anubis
Level 105
God Stats
4W - 3L
1,442 SR
Queue Stats
160W - 169L
1,402 Elo+
Party 1
Medusa
Medusa
Run-You-MF
Medusa
Level 124
God Stats
4W - 2L
1,573 SR
Queue Stats
210W - 222L
1,389 Elo+
Party 3
Hera
Hera
aYo_Hit_This
Hera
Level 97
God Stats
5W - 2L
1,986 SR
Queue Stats
289W - 310L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 5 / 2
6,522
725
4,449
10,096
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Aplogyaccept
Chronos
11
2 / 7 / 2
6,948
772
4,030
9,369
2,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
ashvenger
Vulcan
14
1 / 5 / 2
7,250
806
4,746
7,287
2,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
itzFilthiest
The Morrigan
13
2 / 4 / 1
7,443
827
2,910
5,463
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
14
0 / 4 / 3
7,034
782
7,526
8,022
2,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JSplash92
Thanatos
15
6 / 2 / 11
8,608
956
8,230
8,608
4,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Jollyhitman
Kuzenbo
14
2 / 2 / 16
8,588
954
5,981
11,475
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
2 / 1 / 15
8,371
930
5,679
5,108
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Run-You-MF
Medusa
16
9 / 1 / 10
9,798
1,089
10,509
6,563
2,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 12
8,769
974
8,754
4,983
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
6
Kills
25
25
Deaths
8
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
2
0.4
L
Chronos
Aplogyaccept
Chronos
2
7
2
0.43
W
Thanatos
JSplash92
Thanatos
6
2
11
5.75
W
Kuzenbo
Jollyhitman
Kuzenbo
2
2
16
5
W
Anubis
2
1
15
9.5
W
Medusa
Run-You-MF
Medusa
9
1
10
14
W
6
2
12
6
L
Vulcan
ashvenger
Vulcan
1
5
2
0.4
L
The Morrigan
itzFilthiest
The Morrigan
2
4
1
0.63
L
Raijin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
39,153
40,237
Taken
36,737
12,801
Mitigated
27,726
9,629
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,449
3,577
1,158
2,886
10,096
4,522
0
4,159
5,937
0
6,174
L
Chronos
Aplogyaccept
Chronos
4,030
1,820
678
1,955
9,369
2,536
0
4,417
4,952
9,615
0
W
Thanatos
JSplash92
Thanatos
8,230
543
1,390
6,298
8,608
4,652
578
4,926
3,518
0
15,840
W
Kuzenbo
Jollyhitman
Kuzenbo
5,981
2,564
1,412
3,092
11,475
15,957
493
4,703
6,518
12,913
0
W
Anubis
5,679
49
1,560
1,768
5,108
2,306
835
2,851
2,077
24,081
0
W
Medusa
Run-You-MF
Medusa
10,509
4,319
754
1,216
6,563
2,634
2,994
3,156
3,046
0
28,013
W
8,754
1,227
1,674
1,006
4,983
2,177
1,046
3,093
1,826
24,201
0
L
Vulcan
ashvenger
Vulcan
4,746
1,070
638
597
7,287
2,104
0
2,809
4,478
12,034
0
L
The Morrigan
itzFilthiest
The Morrigan
2,910
689
167
52
5,463
1,514
0
3,284
2,179
11,379
673
L
Raijin
7,526
737
789
709
8,022
2,125
0
5,745
2,277
25,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
44,134
87
Minions Killed
131
0
Camps Cleared
0
829,592
Distance Traveled
925,177
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,522
725
12
1
0
193,169
1
L
Chronos
6,948
772
7
1
0
150,862
1
W
Thanatos
8,608
956
12
1
0
207,232
0
W
Kuzenbo
8,588
954
10
1
0
198,635
2
W
Anubis
8,371
930
32
4
0
186,232
0
W
Medusa
9,798
1,089
43
5
0
165,393
0
W
Hera
8,769
974
34
4
0
167,685
0
L
Vulcan
7,250
806
20
2
0
167,117
3
L
The Morrigan
7,443
827
26
3
0
152,884
1
L
Raijin
7,034
782
22
2
0
165,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role