Player Matchup

Sol
Sol
CD2899
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,780 Elo+
Solo
Ganesha
Ganesha
FreemanC346
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,711 Elo+
Party 1
Da Ji
Da Ji
GayishJew1400
Da Ji
Level 20
God Stats
25W - 23L
1,738 SR
Queue Stats
94W - 84L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
HarMfUlHaBbiTs
Gilgamesh
Level 6
God Stats
11W - 5L
1,785 SR
Queue Stats
13W - 6L
1,751 Elo+
Solo
Izanami
Izanami
LizardGizardd
Izanami
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 12L
1,758 Elo+
Party 1
Team Averages
Level 16
1,604 SR
1,709 Elo+

VS

Team Averages
Level 22
1,499 SR
1,482 Elo+
Nemesis
Nemesis
Dr toxic5051
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,335 Elo+
Solo
Zeus
Zeus
IxCarryXYou4
Zeus
Level 19
God Stats
10W - 11L
1,626 SR
Queue Stats
41W - 34L
1,644 Elo+
Solo
Artemis
Artemis
NikoValero2515
Artemis
Level 15
God Stats
1W - 4L
1,571 SR
Queue Stats
4W - 11L
1,356 Elo+
Solo
Cabrakan
Cabrakan
SolarParadox_
Cabrakan
Level 26
God Stats
2W - 3L
1,465 SR
Queue Stats
97W - 95L
1,571 Elo+
Solo
Cerberus
Cerberus
Zartan100
Cerberus
Level 27
God Stats
0W - 2L
1,331 SR
Queue Stats
63W - 58L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CD2899
Sol
15
9 / 0 / 1
9,302
664
10,611
9,269
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
FreemanC346
Ganesha
12
0 / 0 / 11
7,903
565
1,692
5,617
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 2 / 9
8,729
624
5,326
8,634
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
HarMfUlHaBbiTs
Gilgamesh
14
4 / 1 / 1
8,677
620
5,325
6,364
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
13
6 / 1 / 4
8,004
572
3,494
5,563
1,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dr toxic5051
Nemesis
7
0 / 8 / 1
5,382
384
3,266
8,777
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 0
6,753
482
5,756
8,232
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 0
5,303
379
1,381
6,500
2,429
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
SolarParadox_
Cabrakan
10
1 / 4 / 0
6,300
450
5,576
8,826
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zartan100
Cerberus
7
1 / 2 / 0
5,399
386
399
2,595
989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
25
Kills
3
4
Deaths
25
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
CD2899
Sol
9
0
1
9.5
L
Nemesis
Dr toxic5051
Nemesis
0
8
1
0.06
W
Ganesha
FreemanC346
Ganesha
0
0
11
5.5
W
6
2
9
5.25
W
Gilgamesh
HarMfUlHaBbiTs
Gilgamesh
4
1
1
4.5
L
1
6
0
0.17
W
Izanami
6
1
4
8
L
0
5
0
0
L
Cabrakan
SolarParadox_
Cabrakan
1
4
0
0.25
L
Cerberus
Zartan100
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
16,378
35,447
Taken
34,930
18,843
Mitigated
17,787
11,388
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
CD2899
Sol
10,611
3,751
0
4,882
9,269
3,894
3,264
4,830
4,261
57,313
7,257
L
Nemesis
Dr toxic5051
Nemesis
3,266
1,185
0
1,193
8,777
2,948
0
2,168
6,609
0
23,409
W
Ganesha
FreemanC346
Ganesha
1,692
99
0
834
5,617
5,344
614
1,809
3,808
16,137
0
W
5,326
1,268
0
3,408
8,634
3,351
930
583
8,008
0
46,853
W
Gilgamesh
HarMfUlHaBbiTs
Gilgamesh
5,325
1,884
0
728
6,364
4,362
2,095
2,045
3,891
0
40,773
L
5,756
885
0
700
8,232
2,817
0
5,512
2,720
36,938
2,442
W
Izanami
3,494
2,063
52
1,484
5,563
1,892
3,083
1,526
3,992
0
39,405
L
1,381
188
0
0
6,500
2,429
0
1,067
5,433
0
17,156
L
Cabrakan
SolarParadox_
Cabrakan
5,576
706
0
2,565
8,826
8,604
0
2,524
6,302
22,193
0
L
Cerberus
Zartan100
Cerberus
399
28
96
597
2,595
989
0
190
2,405
7,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
29,137
424
Minions Killed
208
0
Camps Cleared
0
1,364,788
Distance Traveled
1,056,446
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,302
664
117
8
0
250,160
2
L
Nemesis
5,382
384
34
2
0
267,275
2
W
Ganesha
7,903
565
9
1
0
290,665
1
W
Da Ji
8,729
624
91
7
0
302,976
0
W
Gilgamesh
8,677
620
105
8
0
265,573
3
L
Zeus
6,753
482
80
6
0
231,945
5
W
Izanami
8,004
572
102
7
0
255,414
0
L
Artemis
5,303
379
30
2
0
201,860
2
L
Cabrakan
6,300
450
46
3
0
225,498
1
L
Cerberus
5,399
386
18
1
0
129,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role