Player Matchup

Amaterasu
Amaterasu
Death_Hood952
Amaterasu
Level 123
God Stats
9W - 8L
1,587 SR
Queue Stats
142W - 113L
1,602 Elo+
Party 2
Thanatos
Thanatos
HN_623
Thanatos
Level 126
God Stats
4W - 4L
1,506 SR
Queue Stats
146W - 128L
1,528 Elo+
Party 2
Sol
Sol
fastfuriouspro
Sol
Level 109
God Stats
2W - 4L
1,239 SR
Queue Stats
142W - 93L
1,628 Elo+
Party 2
Team Averages
Level 119
1,444 SR
1,586 Elo+

VS

Team Averages
Level 40
1,669 SR
1,358 Elo+
Rama
Rama
ReigningSriracha
Rama
Level 48
God Stats
1W - 2L
1,754 SR
Queue Stats
19W - 23L
1,362 Elo+
Party 1
Bastet
Bastet
Supersayian4Thor
Bastet
Level 45
God Stats
1W - 2L
1,754 SR
Queue Stats
19W - 26L
1,308 Elo+
Party 1
Cerberus
Cerberus
WhyS0Seri0us513
Cerberus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 125L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Death_Hood952
Amaterasu
13
7 / 0 / 5
7,924
792
10,693
8,254
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HN_623
Thanatos
12
3 / 1 / 9
7,425
743
8,627
5,128
1,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 6
7,281
728
6,526
4,680
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,825
583
2,270
9,908
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 5 / 0
6,186
619
4,938
9,293
2,005
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
10
1 / 3 / 1
6,776
678
5,569
11,044
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Death_Hood952
Amaterasu
7
0
5
9.5
W
Thanatos
HN_623
Thanatos
3
1
9
7.5
L
0
5
1
0.1
L
1
5
0
0.2
L
Cerberus
1
3
1
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
12,777
18,062
Taken
30,245
9,770
Mitigated
11,826
6,717
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Death_Hood952
Amaterasu
10,693
3,981
195
1,641
8,254
6,778
468
2,738
5,516
0
29,290
W
Thanatos
HN_623
Thanatos
8,627
1,314
0
3,638
5,128
1,642
0
1,867
3,261
0
21,938
L
2,270
1,768
0
2,416
9,908
2,391
0
1,843
8,065
0
11,927
L
4,938
1,484
106
1,115
9,293
2,005
0
1,261
8,032
0
13,971
L
Cerberus
5,569
195
0
2,888
11,044
7,430
25
3,191
7,853
16,237
0
W
6,526
2,364
0
1,243
4,680
1,350
1,169
1,532
3,148
14,694
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,630
Gold Earned
18,787
110
Minions Killed
78
6
Camps Cleared
3
560,086
Distance Traveled
523,229
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,924
792
55
6
2
195,410
1
W
Thanatos
7,425
743
26
3
2
187,239
4
L
Rama
5,825
583
24
2
2
153,002
2
L
Bastet
6,186
619
21
2
1
195,862
4
L
Cerberus
6,776
678
33
3
0
174,365
2
W
Sol
7,281
728
29
3
2
177,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role