Player Matchup

Fenrir
Fenrir
EarthMoonTransit
Fenrir
Level 58
God Stats
4W - 3L
1,662 SR
Queue Stats
186W - 180L
1,474 Elo+
Party 1
Ares
Ares
Gluttony911
Ares
Level 69
God Stats
10W - 12L
1,501 SR
Queue Stats
237W - 242L
1,414 Elo+
Party 1
Vulcan
Vulcan
RhinoTheMemeKing
Vulcan
Level 29
God Stats
5W - 3L
1,788 SR
Queue Stats
88W - 89L
1,426 Elo+
Party 1
Ullr
Ullr
She A Scram
Ullr
Level 127
God Stats
2W - 1L
1,525 SR
Queue Stats
15W - 10L
1,517 Elo+
Party 3
Artemis
Artemis
mando77
Artemis
Level 14
God Stats
5W - 6L
1,484 SR
Queue Stats
29W - 38L
1,474 Elo+
Party 3
Team Averages
Level 59
1,592 SR
1,461 Elo+

VS

Team Averages
Level 79
1,547 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
JounasRTX
Bellona
Level 15
God Stats
2W - 1L
1,736 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 2
Hou Yi
Hou Yi
PleaseBugMeNt
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2
He Bo
He Bo
Salvacho
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,210
565
5,481
6,123
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 0 / 2
6,361
578
4,192
7,087
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
5,946
541
2,914
2,841
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 1
6,233
567
3,741
7,124
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
mando77
Artemis
10
1 / 1 / 2
5,738
522
4,946
5,329
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 0
5,400
491
3,903
6,630
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
 
Sylvanus
8
0 / 3 / 0
4,728
430
2,554
9,684
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
JounasRTX
Bellona
9
1 / 1 / 0
5,431
494
1,335
7,109
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
4,946
450
3,161
6,057
1,368
He Bo
Salvacho
He Bo
8
0 / 1 / 1
4,782
435
2,369
4,023
939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Sylvanus
 
Sylvanus
0
3
0
0
W
2
0
0
2
W
4
0
2
5
L
Bellona
JounasRTX
Bellona
1
1
0
1
L
1
4
0
0.25
W
1
1
0
1
L
He Bo
Salvacho
He Bo
0
1
1
0.5
W
3
0
1
3.5
W
Artemis
mando77
Artemis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
13,322
28,504
Taken
33,503
14,070
Mitigated
12,759
12,040
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,903
1,758
0
3,356
6,630
1,807
0
630
5,623
0
26,384
L
Sylvanus
 
Sylvanus
2,554
755
504
2,594
9,684
5,137
0
3,264
6,358
19,474
0
W
5,481
536
0
2,568
6,123
4,050
0
0
6,123
6,000
22,833
W
4,192
214
0
2,822
7,087
5,352
0
1,251
5,836
19,658
0
L
Bellona
JounasRTX
Bellona
1,335
249
0
3,709
7,109
3,508
195
1,304
5,671
0
31,124
L
3,161
1,903
0
672
6,057
1,368
0
409
5,648
0
18,992
W
2,914
1,680
0
1,086
2,841
882
468
1,007
1,834
30,134
0
L
He Bo
Salvacho
He Bo
2,369
53
0
400
4,023
939
0
1,726
2,111
19,649
0
W
3,741
1,494
0
3,395
7,124
2,166
0
1,590
5,534
0
33,988
W
Artemis
mando77
Artemis
4,946
2,470
0
2,169
5,329
1,620
577
1,075
4,254
0
31,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
25,287
300
Minions Killed
239
0
Camps Cleared
0
1,054,579
Distance Traveled
885,305
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,400
491
55
5
0
160,018
1
L
Sylvanus
4,728
430
40
4
0
187,543
2
W
Fenrir
6,210
565
78
7
0
220,403
1
W
Ares
6,361
578
34
3
0
227,473
4
L
Bellona
5,431
494
63
6
0
170,949
0
L
Hou Yi
4,946
450
44
4
0
171,005
0
W
Vulcan
5,946
541
61
6
0
212,683
4
L
He Bo
4,782
435
37
3
0
195,790
2
W
Ullr
6,233
567
72
7
0
213,684
5
W
Artemis
5,738
522
55
5
0
180,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role