Player Matchup

Cernunnos
Cernunnos
DirtyDingo4
Cernunnos
Level 47
God Stats
2W - 4L
1,574 SR
Queue Stats
14W - 17L
1,411 Elo+
Party 2
Osiris
Osiris
Fusheri
Osiris
Level 129
God Stats
2W - 3L
1,316 SR
Queue Stats
110W - 100L
1,537 Elo+
Party 2
Ra
Ra
Lil_Noahz
Ra
Level 107
God Stats
2W - 1L
1,588 SR
Queue Stats
34W - 37L
1,456 Elo+
Party 2
Artio
Artio
NSG_Bnlsmith543
Artio
Level 68
God Stats
3W - 1L
1,635 SR
Queue Stats
134W - 136L
1,525 Elo+
Party 2
Bakasura
Bakasura
Stinkypete123hd
Bakasura
Level 67
God Stats
4W - 5L
1,431 SR
Queue Stats
30W - 28L
1,491 Elo+
Party 2
Team Averages
Level 84
1,509 SR
1,484 Elo+

VS

Team Averages
Level 70
1,562 SR
1,424 Elo+
Neith
Neith
CHIEFFuSi0n
Neith
Level 40
God Stats
6W - 13L
1,628 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 1
Scylla
Scylla
Yeti Lasers
Scylla
Level 42
God Stats
0W - 1L
1,473 SR
Queue Stats
31W - 60L
1,379 Elo+
Solo
Artio
Artio
ZXZ WhinyCookie
Artio
Level 81
God Stats
0W - 3L
1,724 SR
Queue Stats
35W - 37L
1,450 Elo+
Party 1
Thanatos
Thanatos
Zomode7p
Thanatos
Level 120
God Stats
3W - 4L
1,496 SR
Queue Stats
113W - 129L
1,548 Elo+
Party 1
Achilles
Achilles
jakeえ
Achilles
Level 65
God Stats
7W - 9L
1,490 SR
Queue Stats
8W - 24L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DirtyDingo4
Cernunnos
11
2 / 1 / 3
6,898
493
8,073
6,960
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Fusheri
Osiris
14
5 / 2 / 1
8,662
619
8,562
11,639
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 10
8,098
578
9,710
5,534
2,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 8
6,905
493
4,262
14,134
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
11
4 / 1 / 3
7,292
521
5,705
8,425
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,077
434
6,905
7,712
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
0 / 6 / 2
6,238
446
1,040
7,550
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

8
0 / 5 / 1
5,627
402
2,702
14,042
7,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Zomode7p
Thanatos
11
3 / 2 / 2
7,201
514
7,880
10,263
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
jakeえ
Achilles
12
4 / 2 / 0
7,192
514
7,624
10,487
9,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
8
8
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cernunnos
DirtyDingo4
Cernunnos
2
1
3
3.5
W
Osiris
Fusheri
Osiris
5
2
1
2.75
W
4
1
10
9
W
2
3
8
2
W
Bakasura
4
1
3
5.5
L
Scylla
0
6
2
0.17
L
0
5
1
0.1
L
Thanatos
Zomode7p
Thanatos
3
2
2
2
L
Achilles
jakeえ
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,312
Damage
26,151
46,692
Taken
50,054
24,604
Mitigated
25,130
23,237
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,905
2,301
0
1,704
7,712
2,399
0
1,932
5,780
0
40,852
W
Cernunnos
DirtyDingo4
Cernunnos
8,073
3,883
589
2,497
6,960
1,746
161
466
6,494
0
40,907
W
Osiris
Fusheri
Osiris
8,562
4,262
0
6,486
11,639
8,051
1,579
987
10,491
0
52,894
W
9,710
1,591
1,814
2,787
5,534
2,252
1,173
1,142
4,022
49,532
0
W
4,262
811
998
3,720
14,134
10,261
391
2,112
11,930
14,835
0
W
Bakasura
5,705
3,643
0
4,346
8,425
2,294
0
660
7,632
0
22,059
L
Scylla
1,040
359
0
441
7,550
2,170
74
2,867
4,679
27,086
0
L
2,702
43
1,588
2,080
14,042
7,233
0
5,969
7,852
8,789
0
L
Thanatos
Zomode7p
Thanatos
7,880
1,157
0
9,197
10,263
4,101
0
2,267
7,710
0
42,917
L
Achilles
jakeえ
Achilles
7,624
779
0
2,815
10,487
9,227
0
1,479
8,604
6,494
24,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
32,335
372
Minions Killed
265
0
Camps Cleared
0
1,413,969
Distance Traveled
1,284,812
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,077
434
78
6
0
243,882
0
W
Cernunnos
6,898
493
76
5
0
249,997
3
W
Osiris
8,662
619
123
9
0
274,185
1
W
Ra
8,098
578
87
6
0
284,726
7
W
Artio
6,905
493
25
2
0
271,664
1
W
Bakasura
7,292
521
61
4
0
333,397
0
L
Scylla
6,238
446
55
4
0
223,221
1
L
Artio
5,627
402
5
0
0
243,791
7
L
Thanatos
7,201
514
83
6
0
293,448
7
L
Achilles
7,192
514
44
3
0
280,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role