Player Matchup

Ah Puch
Ah Puch
Alexonism
Ah Puch
Level 153
God Stats
105W - 94L
1,617 SR
Queue Stats
962W - 878L
1,587 Elo+
Solo
Fafnir
Fafnir
AzuriteCero96
Fafnir
Level 149
God Stats
17W - 16L
1,613 SR
Queue Stats
201W - 162L
1,649 Elo+
Party 1
Tiamat
Tiamat
HuhXV
Tiamat
Level 152
God Stats
13W - 8L
1,629 SR
Queue Stats
37W - 34L
1,597 Elo+
Party 1
Hachiman
Hachiman
OmgitsRalf
Hachiman
Level 128
God Stats
6W - 8L
1,496 SR
Queue Stats
170W - 150L
1,584 Elo+
Party 1
Cliodhna
Cliodhna
TisHoly
Cliodhna
Level 149
God Stats
5W - 3L
1,621 SR
Queue Stats
267W - 235L
1,556 Elo+
Party 1
Team Averages
Level 146
1,595 SR
1,595 Elo+

VS

Team Averages
Level 116
1,700 SR
1,580 Elo+
Sylvanus
Sylvanus
Cucklestein
Sylvanus
Level 101
God Stats
10W - 6L
1,682 SR
Queue Stats
63W - 66L
1,510 Elo+
Party 2
Skadi
Skadi
Starrske
Skadi
Level 152
God Stats
32W - 10L
1,761 SR
Queue Stats
166W - 146L
1,581 Elo+
Solo
Hachiman
Hachiman
Tier3Sub
Hachiman
Level 147
God Stats
1W - 1L
1,741 SR
Queue Stats
61W - 51L
1,619 Elo+
Party 2
Osiris
Osiris
UselessLetters
Osiris
Level 106
God Stats
6W - 4L
1,766 SR
Queue Stats
313W - 238L
1,621 Elo+
Solo
Ra
Ra
xRaY ReloADzZ
Ra
Level 74
God Stats
2W - 2L
1,551 SR
Queue Stats
289W - 268L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alexonism
Ah Puch
12
3 / 0 / 0
7,073
707
5,123
4,629
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 4
5,417
542
1,956
6,714
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
HuhXV
Tiamat
12
3 / 0 / 6
7,131
713
6,236
4,674
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
OmgitsRalf
Hachiman
10
0 / 1 / 2
5,476
548
5,323
6,807
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
TisHoly
Cliodhna
11
7 / 1 / 4
6,988
699
8,692
7,019
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cucklestein
Sylvanus
8
0 / 3 / 3
5,045
505
3,594
10,480
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Starrske
Skadi
10
0 / 2 / 1
5,600
560
2,299
7,262
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Tier3Sub
Hachiman
9
2 / 2 / 0
5,477
548
7,167
7,665
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,967
497
2,970
8,551
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 4 / 1
5,570
557
1,867
6,857
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
3
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alexonism
Ah Puch
3
0
0
3
W
1
1
4
3
L
Sylvanus
Cucklestein
Sylvanus
0
3
3
0.5
W
Tiamat
HuhXV
Tiamat
3
0
6
6
W
Hachiman
OmgitsRalf
Hachiman
0
1
2
1
L
Skadi
Starrske
Skadi
0
2
1
0.25
L
Hachiman
Tier3Sub
Hachiman
2
2
0
1
W
Cliodhna
TisHoly
Cliodhna
7
1
4
9
L
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
17,897
29,843
Taken
40,815
11,371
Mitigated
18,792
15,448
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alexonism
Ah Puch
5,123
111
0
3,378
4,629
1,548
0
0
4,629
41,355
0
W
1,956
522
0
2,336
6,714
3,943
218
1,685
5,029
8,136
0
L
Sylvanus
Cucklestein
Sylvanus
3,594
930
1,027
3,034
10,480
7,012
125
2,611
7,787
15,909
0
W
Tiamat
HuhXV
Tiamat
6,236
757
0
2,033
4,674
2,401
463
726
3,948
39,824
0
W
Hachiman
OmgitsRalf
Hachiman
5,323
2,870
0
4,343
6,807
1,443
86
1,420
5,387
0
34,327
L
Skadi
Starrske
Skadi
2,299
1,167
0
3,066
7,262
1,943
0
1,183
5,987
0
34,653
L
Hachiman
Tier3Sub
Hachiman
7,167
3,577
0
3,768
7,665
2,011
0
1,656
5,979
0
35,336
W
Cliodhna
TisHoly
Cliodhna
8,692
2,486
0
3,358
7,019
2,036
0
1,630
5,389
0
34,871
L
2,970
544
0
3,856
8,551
5,387
0
4,214
3,796
0
24,746
L
1,867
539
362
1,871
6,857
2,439
0
2,686
3,951
30,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
26,659
331
Minions Killed
285
0
Camps Cleared
0
1,015,432
Distance Traveled
973,775
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,073
707
101
10
0
187,372
5
W
Fafnir
5,417
542
12
1
0
205,639
6
L
Sylvanus
5,045
505
27
3
0
179,989
2
W
Tiamat
7,131
713
87
9
0
209,587
1
W
Hachiman
5,476
548
71
7
0
186,379
1
L
Skadi
5,600
560
79
8
0
215,567
2
L
Hachiman
5,477
548
58
6
0
175,239
1
W
Cliodhna
6,988
699
60
6
0
226,455
4
L
Osiris
4,967
497
55
6
0
210,567
0
L
Ra
5,570
557
66
7
0
192,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role