Player Matchup

Artemis
Artemis
Gotty907
Artemis
Level 41
God Stats
4W - 7L
1,480 SR
Queue Stats
11W - 16L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
ImTheChrist08
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,477 Elo+
Solo
Sylvanus
Sylvanus
MRM0J0R1S1N9662
Sylvanus
Level 27
God Stats
22W - 15L
1,734 SR
Queue Stats
102W - 76L
1,626 Elo+
Solo
Ra
Ra
PaneManitas
Ra
Level 17
God Stats
4W - 0L
1,796 SR
Queue Stats
44W - 14L
1,709 Elo+
Solo
Yemoja
Yemoja
briand1231
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,128 Elo+
Party 2
Team Averages
Level 23
1,602 SR
1,505 Elo+

VS

Team Averages
Level 21
1,542 SR
1,526 Elo+
Janus
Janus
SenisPlayer5428
Janus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,551 Elo+
Party 1
Kali
Kali
SpedBrycen
Kali
Level 29
God Stats
11W - 12L
1,544 SR
Queue Stats
69W - 76L
1,527 Elo+
Solo
Neith
Neith
TheLovingDead
Neith
Level 19
God Stats
24W - 16L
1,598 SR
Queue Stats
32W - 31L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
YepSadge
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,552 Elo+
Party 1
Anhur
Anhur
xSamaeI
Anhur
Level 28
God Stats
2W - 4L
1,569 SR
Queue Stats
140W - 138L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gotty907
Artemis
15
7 / 4 / 11
10,900
495
12,280
18,281
8,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
ImTheChrist08
Jormungandr
18
6 / 1 / 8
12,216
555
13,963
19,661
21,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
18
11 / 2 / 7
12,837
584
15,450
17,543
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 2 / 12
13,518
614
12,838
13,445
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
briand1231
Yemoja
15
3 / 3 / 14
11,260
512
4,341
15,295
12,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
10,229
465
13,380
17,072
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 2
9,659
439
6,567
13,356
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 15 / 3
8,553
389
10,483
21,747
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
YepSadge
Baba Yaga
16
6 / 4 / 2
10,298
468
17,905
13,250
5,572
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
xSamaeI
Anhur
19
2 / 2 / 3
11,507
523
5,304
11,141
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
32
Kills
12
12
Deaths
32
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Gotty907
Artemis
7
4
11
3.13
W
Jormungandr
ImTheChrist08
Jormungandr
6
1
8
10
W
Sylvanus
11
2
7
7.25
W
5
2
12
5.5
L
2
7
2
0.43
L
2
4
2
0.75
L
0
15
3
0.1
L
Baba Yaga
YepSadge
Baba Yaga
6
4
2
1.75
W
Yemoja
briand1231
Yemoja
3
3
14
3.33
L
Anhur
xSamaeI
Anhur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,872
Damage
53,639
84,225
Taken
76,566
60,608
Mitigated
25,339
38,329
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Gotty907
Artemis
12,280
6,019
0
3,313
18,281
8,365
4,606
8,247
9,958
0
59,274
W
Jormungandr
ImTheChrist08
Jormungandr
13,963
4,074
0
1,934
19,661
21,987
915
5,556
13,869
81,217
0
W
Sylvanus
15,450
3,213
5,804
8,116
17,543
10,626
988
5,448
11,837
65,765
13,467
W
12,838
1,625
5,200
5,656
13,445
7,108
3,095
5,492
7,749
128,887
0
L
13,380
686
0
1,753
17,072
5,131
316
14,186
2,868
62,717
0
L
6,567
2,864
0
3,009
13,356
3,902
0
9,046
4,128
0
42,201
L
10,483
3,892
0
3,426
21,747
6,294
815
11,330
10,415
0
55,357
L
Baba Yaga
YepSadge
Baba Yaga
17,905
1,066
0
1,914
13,250
5,572
0
6,898
6,352
62,644
0
W
Yemoja
briand1231
Yemoja
4,341
789
5,300
3,006
15,295
12,522
1,263
5,670
9,527
29,157
0
L
Anhur
xSamaeI
Anhur
5,304
1,969
0
3,762
11,141
4,440
240
3,864
7,277
0
81,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,731
Gold Earned
50,246
604
Minions Killed
537
0
Camps Cleared
0
2,075,205
Distance Traveled
1,936,217
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,900
495
89
4
0
400,863
6
W
Jormungandr
12,216
555
126
6
0
386,818
0
W
Sylvanus
12,837
584
141
6
0
444,439
4
W
Ra
13,518
614
219
10
0
456,343
9
L
Janus
10,229
465
125
6
0
392,519
2
L
Kali
9,659
439
90
4
0
412,444
6
L
Neith
8,553
389
77
4
0
305,143
0
L
Baba Yaga
10,298
468
102
5
0
430,679
0
W
Yemoja
11,260
512
29
1
0
386,742
2
L
Anhur
11,507
523
143
7
0
395,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role