Player Matchup

Poseidon
Poseidon
AstroJugs
Poseidon
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 124L
1,674 Elo+
Party 1
Tiamat
Tiamat
Prealcsa
Tiamat
Level 137
God Stats
3W - 4L
1,361 SR
Queue Stats
182W - 175L
1,658 Elo+
Party 1
Mulan
Mulan
UdiedMybad
Mulan
Level 29
God Stats
5W - 3L
1,480 SR
Queue Stats
97W - 143L
1,517 Elo+
Party 1
Team Averages
Level 98
1,447 SR
1,616 Elo+

VS

Team Averages
Level 54
1,625 SR
1,510 Elo+
Serqet
Serqet
FoxVelvet
Serqet
Level 122
God Stats
2W - 3L
1,611 SR
Queue Stats
67W - 74L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingTutty
Ah Muzen Cab
Level 15
God Stats
19W - 13L
1,678 SR
Queue Stats
66W - 56L
1,592 Elo+
Solo
Chang'e
Chang'e
seattleTOP
Chang'e
Level 24
God Stats
24W - 24L
1,585 SR
Queue Stats
74W - 75L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AstroJugs
Poseidon
20
14 / 7 / 7
16,452
748
22,096
16,730
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Prealcsa
Tiamat
19
6 / 7 / 9
14,951
680
21,165
21,447
12,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
1 / 5 / 15
13,584
617
13,737
20,449
20,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FoxVelvet
Serqet
17
5 / 11 / 9
14,702
668
13,394
20,600
6,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
KingTutty
Ah Muzen Cab
19
8 / 3 / 9
15,598
709
17,062
17,559
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
seattleTOP
Chang'e
18
5 / 7 / 10
14,601
664
16,768
26,011
7,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
21
Kills
18
19
Deaths
21
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AstroJugs
Poseidon
14
7
7
2.5
L
Serqet
FoxVelvet
Serqet
5
11
9
0.86
L
Ah Muzen Cab
KingTutty
Ah Muzen Cab
8
3
9
4.17
W
Tiamat
Prealcsa
Tiamat
6
7
9
1.5
W
Mulan
1
5
15
1.7
L
Chang'e
seattleTOP
Chang'e
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,998
Damage
47,224
58,626
Taken
64,170
38,117
Mitigated
19,775
12,078
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AstroJugs
Poseidon
22,096
2,328
148
2,950
16,730
5,626
1,284
3,773
11,612
76,683
0
L
Serqet
FoxVelvet
Serqet
13,394
1,183
0
0
20,600
6,328
0
13,818
5,892
0
28,234
L
Ah Muzen Cab
KingTutty
Ah Muzen Cab
17,062
4,433
0
4,845
17,559
5,651
2,798
13,588
3,489
0
85,541
W
Tiamat
Prealcsa
Tiamat
21,165
476
0
7,944
21,447
12,042
539
4,991
15,584
74,745
0
W
Mulan
13,737
2,384
0
1,036
20,449
20,449
714
8,722
11,045
0
26,828
L
Chang'e
seattleTOP
Chang'e
16,768
2,118
3,641
7,972
26,011
7,796
485
15,902
9,166
47,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
44,901
297
Minions Killed
251
12
Camps Cleared
7
1,170,973
Distance Traveled
1,111,723
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,452
748
135
6
4
372,114
5
L
Serqet
14,702
668
36
2
3
314,770
3
L
Ah Muzen Cab
15,598
709
133
6
2
421,888
7
W
Tiamat
14,951
680
130
6
7
404,351
4
W
Mulan
13,584
617
32
1
1
394,508
0
L
Chang'e
14,601
664
82
4
2
375,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role