Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BAZ_WOLFZ
Ra
Level 109
God Stats
1W - 1L
1,354 SR
Queue Stats
111W - 106L
1,547 Elo+
Party 1
Ravana
Ravana
MarsRod_
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,545 Elo+
Party 1
Yemoja
Yemoja
sgtrod03
Yemoja
Level 120
God Stats
3W - 5L
1,534 SR
Queue Stats
52W - 34L
1,653 Elo+
Party 1
Anhur
Anhur
swifty026
Anhur
Level 11
God Stats
1W - 2L
1,719 SR
Queue Stats
17W - 11L
1,621 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,573 Elo+

VS

Team Averages
Level 84
1,752 SR
1,562 Elo+
Bakasura
Bakasura
C 4 General F
Bakasura
Level 126
God Stats
8W - 0L
2,065 SR
Queue Stats
486W - 443L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
Dreamurs
Baron Samedi
Level 39
God Stats
7W - 8L
1,455 SR
Queue Stats
180W - 102L
1,630 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GunzaBlazIn1252
Morgan Le Fay
Level 47
God Stats
17W - 13L
1,737 SR
Queue Stats
49W - 48L
1,333 Elo+
Solo
Geb
Geb
PopularPups
Geb
Level 123
God Stats
3W - 2L
1,744 SR
Queue Stats
272W - 246L
1,659 Elo+
Party 2
Chiron
Chiron
TheBugOnYou
Chiron
Level 87
God Stats
1W - 0L
1,757 SR
Queue Stats
385W - 355L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 10 / 3
5,426
388
3,114
11,584
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 3
7,495
535
5,763
7,561
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
MarsRod_
Ravana
13
7 / 4 / 0
8,311
594
8,869
8,140
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
sgtrod03
Yemoja
9
0 / 2 / 3
6,381
456
3,739
6,915
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
swifty026
Anhur
11
2 / 6 / 2
6,534
467
2,502
9,420
2,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C 4 General F
Bakasura
11
2 / 0 / 7
7,349
525
3,652
7,356
5,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Dreamurs
Baron Samedi
15
16 / 1 / 4
10,214
730
13,200
7,449
6,665
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
GunzaBlazIn1252
Morgan Le Fay
9
1 / 8 / 4
6,099
436
3,964
8,370
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 6
8,285
592
6,141
12,020
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
4 / 1 / 3
8,287
592
7,308
7,158
2,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
25
25
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
10
3
0.15
L
3
3
3
1.5
W
Bakasura
C 4 General F
Bakasura
2
0
7
5.5
W
Baron Samedi
Dreamurs
Baron Samedi
16
1
4
18
W
Morgan Le Fay
GunzaBlazIn1252
Morgan Le Fay
1
8
4
0.38
L
Ravana
MarsRod_
Ravana
7
4
0
1.75
W
2
2
6
2.5
W
Chiron
4
1
3
5.5
L
Yemoja
sgtrod03
Yemoja
0
2
3
0.75
L
Anhur
swifty026
Anhur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
34,265
43,620
Taken
42,353
19,095
Mitigated
21,325
8,174
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,114
1,117
85
1,085
11,584
6,163
0
7,640
3,870
0
16,229
L
5,763
188
95
1,674
7,561
2,520
0
5,476
1,795
50,267
0
W
Bakasura
C 4 General F
Bakasura
3,652
2,265
291
2,253
7,356
5,021
61
2,150
5,112
87
11,287
W
Baron Samedi
Dreamurs
Baron Samedi
13,200
3,035
1,173
3,326
7,449
6,665
148
1,208
5,904
56,620
0
W
Morgan Le Fay
GunzaBlazIn1252
Morgan Le Fay
3,964
205
0
165
8,370
2,326
0
2,881
5,185
20,347
0
L
Ravana
MarsRod_
Ravana
8,869
1,579
0
1,488
8,140
2,778
1,221
4,134
3,683
0
44,915
W
6,141
837
0
4,458
12,020
4,907
0
2,102
9,745
45,546
0
W
Chiron
7,308
1,642
451
2,937
7,158
2,406
2,955
628
6,407
0
60,101
L
Yemoja
sgtrod03
Yemoja
3,739
307
741
1,690
6,915
5,230
0
3,054
3,244
24,115
0
L
Anhur
swifty026
Anhur
2,502
1,004
0
1,316
9,420
2,404
112
2,617
6,433
0
32,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
40,234
307
Minions Killed
350
0
Camps Cleared
0
1,321,808
Distance Traveled
1,405,617
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,426
388
30
2
0
226,879
0
L
Ra
7,495
535
94
7
0
293,796
4
W
Bakasura
7,349
525
29
2
0
299,379
2
W
Baron Samedi
10,214
730
98
7
0
260,693
1
W
Morgan Le Fay
6,099
436
27
2
0
251,508
2
L
Ravana
8,311
594
89
6
0
301,364
2
W
Geb
8,285
592
87
6
0
321,948
2
W
Chiron
8,287
592
109
8
0
272,089
4
L
Yemoja
6,381
456
38
3
0
264,349
5
L
Anhur
6,534
467
56
4
0
235,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role