Player Matchup

Da Ji
Da Ji
Sixredsz
Da Ji
Level 15
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Ra
Ra
TheInfinityBeans
Ra
Level 14
God Stats
2W - 3L
1,367 SR
Queue Stats
17W - 28L
1,289 Elo+
Solo
Cthulhu
Cthulhu
TheWeirdGrunt
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
shadowsnake88
Zeus
Level 27
God Stats
2W - 1L
1,748 SR
Queue Stats
21W - 14L
1,452 Elo+
Party 2
Hachiman
Hachiman
spacesparten101
Hachiman
Level 29
God Stats
1W - 2L
1,562 SR
Queue Stats
26W - 23L
1,399 Elo+
Party 2
Team Averages
Level 18
1,579 SR
1,463 Elo+

VS

Team Averages
Level 22
1,491 SR
1,268 Elo+
Loki
Loki
CatDevil69
Loki
Level 8
God Stats
3W - 10L
1,266 SR
Queue Stats
9W - 15L
1,208 Elo+
Solo
Aphrodite
Aphrodite
LiftedFall
Aphrodite
Level 55
God Stats
3W - 1L
1,598 SR
Queue Stats
11W - 8L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
QuickTurkey
Kuzenbo
Level 29
God Stats
2W - 1L
1,625 SR
Queue Stats
4W - 3L
1,294 Elo+
Party 1
Artemis
Artemis
rangotango4208
Artemis
Level 7
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 4L
1,180 Elo+
Party 1
Medusa
Medusa
sayserpent12
Medusa
Level 11
God Stats
7W - 5L
1,712 SR
Queue Stats
56W - 62L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Sixredsz
Da Ji
10
0 / 1 / 2
4,958
992
304
1,690
532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 4
5,357
1,071
3,375
5,209
2,352
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
10
0 / 6 / 3
5,286
1,057
3,857
9,674
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 5 / 3
6,978
1,396
8,608
5,304
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
12
3 / 4 / 4
6,753
1,351
5,058
6,968
2,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

248

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 9
7,597
1,519
4,139
3,963
1,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LiftedFall
Aphrodite
12
2 / 0 / 16
6,912
1,382
6,548
3,210
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
QuickTurkey
Kuzenbo
13
6 / 0 / 13
8,012
1,602
4,410
7,501
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 3 / 9
5,680
1,136
3,970
4,370
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
11
4 / 2 / 8
6,248
1,250
4,702
5,970
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
7
Kills
20
20
Deaths
7
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Aphrodite
LiftedFall
Aphrodite
2
0
16
10
W
Kuzenbo
QuickTurkey
Kuzenbo
6
0
13
12.5
L
Da Ji
Sixredsz
Da Ji
0
1
2
1
L
0
4
4
0.5
L
Cthulhu
0
6
3
0.25
W
1
3
9
1.83
W
Medusa
4
2
8
4
L
4
5
3
1.1
L
Hachiman
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
23,769
28,845
Taken
25,014
11,904
Mitigated
16,001
1,746
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,139
1,038
0
0
3,963
1,539
0
2,365
1,560
0
13,860
W
Aphrodite
LiftedFall
Aphrodite
6,548
1,948
3,611
2,376
3,210
1,792
0
2,350
786
15,487
0
W
Kuzenbo
QuickTurkey
Kuzenbo
4,410
2,717
0
1,544
7,501
8,791
0
4,262
3,103
15,581
0
L
Da Ji
Sixredsz
Da Ji
304
0
0
0
1,690
532
0
249
1,441
0
3,405
L
3,375
1,254
133
928
5,209
2,352
0
831
4,378
10,110
0
L
Cthulhu
3,857
546
0
352
9,674
4,849
0
4,276
5,398
7,733
0
W
3,970
3,125
0
0
4,370
1,625
0
2,549
1,739
0
9,775
W
Medusa
4,702
2,512
0
380
5,970
2,254
0
3,903
1,986
0
7,464
L
8,608
2,183
0
0
5,304
1,847
0
2,903
2,401
20,213
0
L
Hachiman
5,058
2,795
0
333
6,968
2,324
0
2,699
4,269
0
15,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
34,449
73
Minions Killed
80
3
Camps Cleared
3
327,058
Distance Traveled
486,333
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,597
1,519
23
5
1
103,709
0
W
Aphrodite
6,912
1,382
26
5
1
89,080
0
W
Kuzenbo
8,012
1,602
9
2
0
117,473
0
L
Da Ji
4,958
992
4
1
0
54,157
0
L
Ra
5,357
1,071
19
4
0
52,057
0
L
Cthulhu
5,286
1,057
8
2
1
56,288
1
W
Artemis
5,680
1,136
16
3
0
87,547
0
W
Medusa
6,248
1,250
6
1
1
88,524
0
L
Zeus
6,978
1,396
27
5
1
74,488
0
L
Hachiman
6,753
1,351
15
3
1
90,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role