Player Matchup

Neith
Neith
DangYouCute
Neith
Level 29
God Stats
2W - 4L
1,772 SR
Queue Stats
145W - 165L
1,518 Elo+
Party 1
Ymir
Ymir
Grizzlymarsh
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,510 Elo+
Party 1
Anubis
Anubis
Now On iTunes
Anubis
Level 28
God Stats
17W - 13L
1,535 SR
Queue Stats
106W - 120L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TyDefy
Tsukuyomi
Level 128
God Stats
13W - 12L
1,532 SR
Queue Stats
803W - 721L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
VIPER66
Gilgamesh
Level 28
God Stats
5W - 3L
1,650 SR
Queue Stats
132W - 123L
1,526 Elo+
Party 1
Team Averages
Level 46
1,598 SR
1,496 Elo+

VS

Team Averages
Level 19
1,558 SR
1,489 Elo+
Yemoja
Yemoja
BC9R-
Yemoja
Level 29
God Stats
21W - 14L
1,548 SR
Queue Stats
75W - 77L
1,491 Elo+
Solo
Zeus
Zeus
TheMustardKingg
Zeus
Level 28
God Stats
13W - 12L
1,558 SR
Queue Stats
166W - 172L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 7
God Stats
41W - 36L
1,471 SR
Queue Stats
76W - 62L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zeus_Juice97
Cu Chulainn
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 79L
1,477 Elo+
Solo
Loki
Loki
onlyfades
Loki
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 2
10,194
485
16,386
16,904
6,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 7
9,980
475
7,296
16,863
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 3 / 6
12,239
583
9,489
16,197
9,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TyDefy
Tsukuyomi
20
15 / 0 / 2
13,853
660
20,646
19,201
7,870
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
VIPER66
Gilgamesh
18
2 / 5 / 3
11,171
532
5,342
12,244
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BC9R-
Yemoja
13
0 / 6 / 8
8,750
417
6,893
17,279
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 9 / 0
10,214
486
17,148
15,647
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Tosshhi
Sun Wukong
13
5 / 8 / 3
8,715
415
11,754
20,790
11,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Zeus_Juice97
Cu Chulainn
18
7 / 6 / 0
11,394
543
13,964
20,766
20,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
8
3 / 3 / 1
7,354
350
2,392
5,265
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
32
Kills
19
19
Deaths
32
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BC9R-
Yemoja
0
6
8
0.67
W
8
8
2
1.13
W
2
3
7
1.83
W
5
3
6
2.67
L
4
9
0
0.44
L
Sun Wukong
Tosshhi
Sun Wukong
5
8
3
0.81
W
Tsukuyomi
TyDefy
Tsukuyomi
15
0
2
16
W
Gilgamesh
VIPER66
Gilgamesh
2
5
3
0.7
L
Cu Chulainn
Zeus_Juice97
Cu Chulainn
7
6
0
1.17
L
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,159
Damage
52,151
81,409
Taken
79,747
46,913
Mitigated
46,097
33,730
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BC9R-
Yemoja
6,893
1,764
2,200
5,708
17,279
9,661
247
2,818
14,461
25,182
0
W
16,386
10,479
0
6,421
16,904
6,690
657
3,958
12,946
0
61,879
W
7,296
1,162
0
874
16,863
15,252
150
6,503
10,360
36,456
0
W
9,489
412
0
9,369
16,197
9,030
767
9,356
6,841
80,676
0
L
17,148
2,343
0
2,271
15,647
3,780
948
5,646
10,001
72,789
0
L
Sun Wukong
Tosshhi
Sun Wukong
11,754
3,310
0
4,981
20,790
11,296
971
6,494
14,130
0
44,532
W
Tsukuyomi
TyDefy
Tsukuyomi
20,646
7,056
0
12,641
19,201
7,870
20
5,926
13,275
0
112,457
W
Gilgamesh
VIPER66
Gilgamesh
5,342
1,522
0
4,425
12,244
8,071
3,891
1,019
11,225
0
66,217
L
Cu Chulainn
Zeus_Juice97
Cu Chulainn
13,964
1,609
0
4,305
20,766
20,155
384
1,724
19,042
12,192
59,887
L
Loki
2,392
657
0
445
5,265
1,205
26
103
5,162
0
17,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,437
Gold Earned
46,427
553
Minions Killed
381
0
Camps Cleared
0
1,903,559
Distance Traveled
1,525,293
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,750
417
24
1
0
329,773
3
W
Neith
10,194
485
83
4
0
312,299
1
W
Ymir
9,980
475
53
3
0
324,724
0
W
Anubis
12,239
583
138
7
0
348,521
0
L
Zeus
10,214
486
111
5
0
322,318
1
L
Sun Wukong
8,715
415
66
3
0
320,270
2
W
Tsukuyomi
13,853
660
161
8
0
480,372
0
W
Gilgamesh
11,171
532
118
6
0
437,643
0
L
Cu Chulainn
11,394
543
135
6
0
362,554
0
L
Loki
7,354
350
45
2
0
190,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role