Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum III
JayJDub
Osiris
Platinum III
Level 124
God Stats
5W - 7L
1,664 SR
Queue Stats
309W - 321L
1,858 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
Orochi_Kaioh
Nu Wa
Platinum III
Level 149
God Stats
30W - 27L
1,653 SR
Queue Stats
183W - 182L
1,803 MMR
Solo
Tiamat
Tiamat
Platinum III
cLmao
Tiamat
Platinum III
Level 160
God Stats
0W - 2L
1,452 SR
Queue Stats
159W - 151L
1,778 MMR
Solo
Jormungandr
Jormungandr
Platinum III
pahnee
Jormungandr
Platinum III
Level 122
God Stats
2W - 4L
1,267 SR
Queue Stats
243W - 240L
1,739 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,507 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,619 SR
1,799 MMR
Zhong Kui
Zhong Kui
Platinum III
C-Dub104
Zhong Kui
Platinum III
Level 129
God Stats
4W - 5L
1,619 SR
Queue Stats
753W - 747L
1,808 MMR
Solo
Nike
Nike
Platinum II
CAPTAIN_JAMES_E
Nike
Platinum II
Level 148
God Stats
9W - 9L
1,624 SR
Queue Stats
737W - 720L
1,831 MMR
Solo
Anhur
Anhur
Gold II
DivineMurdera
Anhur
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 116L
1,800 MMR
Solo
Sobek
Sobek
Gold I
King Sexy98
Sobek
Gold I
Level 83
God Stats
15W - 7L
1,852 SR
Queue Stats
141W - 142L
1,784 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Slimè
Gilgamesh
Gold IV
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 38L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 7 / 3
10,145
461
8,685
12,310
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
JayJDub
Osiris
18
6 / 6 / 4
11,500
523
10,125
16,455
11,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 5 / 3
10,281
467
13,662
10,423
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
cLmao
Tiamat
13
2 / 4 / 2
8,328
379
5,340
9,931
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
pahnee
Jormungandr
16
1 / 4 / 3
10,848
493
18,773
17,521
16,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaArtioZeus

VS

Bans
LokiGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C-Dub104
Zhong Kui
20
5 / 1 / 5
12,740
579
11,961
15,550
14,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 2 / 9
11,944
543
10,390
26,481
19,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 7 / 2
11,566
526
4,855
16,067
4,481
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 10
11,643
529
4,681
16,966
16,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Slimè
Gilgamesh
20
16 / 2 / 2
14,445
657
19,263
17,995
9,372
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
14
Kills
26
26
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
3
0.64
W
Zhong Kui
C-Dub104
Zhong Kui
5
1
5
7.5
W
2
2
9
3.25
W
1
7
2
0.29
L
Osiris
JayJDub
Osiris
6
6
4
1.33
W
2
2
10
3.5
L
2
5
3
0.7
W
Gilgamesh
Slimè
Gilgamesh
16
2
2
8.5
L
Tiamat
cLmao
Tiamat
2
4
2
0.75
L
Jormungandr
pahnee
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,585
Damage
51,150
66,640
Taken
93,059
46,029
Mitigated
63,801
11,890
Healing
36,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,685
2,529
0
1,501
12,310
3,030
600
885
11,379
0
61,934
W
Zhong Kui
C-Dub104
Zhong Kui
11,961
1,572
173
7,279
15,550
14,715
1,737
6,846
8,664
96,589
0
W
10,390
975
0
10,096
26,481
19,133
676
15,924
10,467
0
63,200
W
4,855
1,534
0
5,499
16,067
4,481
6,631
2,087
13,781
0
85,397
L
Osiris
JayJDub
Osiris
10,125
3,710
0
3,014
16,455
11,577
0
5,201
10,968
0
73,365
W
4,681
279
2,939
5,892
16,966
16,100
25
5,874
10,761
22,389
0
L
13,662
2,515
91
1,034
10,423
2,767
7
3,458
6,789
74,536
0
W
Gilgamesh
Slimè
Gilgamesh
19,263
7,033
0
4,995
17,995
9,372
3,797
7,486
10,275
0
118,888
L
Tiamat
cLmao
Tiamat
5,340
357
120
2,475
9,931
12,375
0
2,181
7,574
27,753
0
L
Jormungandr
pahnee
Jormungandr
18,773
6,575
74
3,581
17,521
16,280
84
4,508
12,807
73,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,102
Gold Earned
62,338
553
Minions Killed
607
0
Camps Cleared
0
1,863,129
Distance Traveled
2,071,290
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,145
461
113
5
0
272,027
7
W
Zhong Kui
12,740
579
154
7
0
393,532
9
W
Nike
11,944
543
129
6
0
444,788
9
W
Anhur
11,566
526
139
6
0
357,466
5
L
Osiris
11,500
523
118
5
0
425,508
2
W
Sobek
11,643
529
31
1
0
414,385
5
L
Nu Wa
10,281
467
132
6
0
408,828
9
W
Gilgamesh
14,445
657
154
7
0
461,119
4
L
Tiamat
8,328
379
48
2
0
377,948
2
L
Jormungandr
10,848
493
142
6
0
378,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role