Player Matchup

Medusa
Medusa
Ayo-FBI-OpenUp
Medusa
Level 27
God Stats
3W - 1L
1,856 SR
Queue Stats
78W - 103L
1,295 Elo+
Solo
Anhur
Anhur
HollowDreams886
Anhur
Level 27
God Stats
6W - 5L
1,467 SR
Queue Stats
97W - 107L
1,360 Elo+
Solo
Merlin
Merlin
Impervious_Mass
Merlin
Level 126
God Stats
2W - 2L
1,160 SR
Queue Stats
37W - 34L
1,272 Elo+
Party 1
Bakasura
Bakasura
KiLLaBouTtE-
Bakasura
Level 8
God Stats
9W - 7L
1,425 SR
Queue Stats
44W - 36L
1,274 Elo+
Party 1
Khepri
Khepri
Synthetic_Head
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,359 Elo+
Solo
Team Averages
Level 42
1,482 SR
1,312 Elo+

VS

Team Averages
Level 16
1,389 SR
1,360 Elo+
Artemis
Artemis
ForeignTrip
Artemis
Level 29
God Stats
4W - 5L
1,128 SR
Queue Stats
101W - 146L
1,141 Elo+
Solo
Thor
Thor
Klan_garcia
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Se7en_Bandos
Cu Chulainn
Level 9
God Stats
4W - 4L
1,597 SR
Queue Stats
11W - 16L
1,377 Elo+
Party 2
Zeus
Zeus
Sir Cridex82 Qc
Zeus
Level 29
God Stats
1W - 5L
1,415 SR
Queue Stats
52W - 79L
1,453 Elo+
Solo
Geb
Geb
ZaPackzz
Geb
Level 11
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 25L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,152
559
4,456
7,002
2,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 1
6,214
565
5,348
5,105
1,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 0
6,560
596
3,545
2,434
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
KiLLaBouTtE-
Bakasura
10
2 / 0 / 2
6,206
564
1,446
7,106
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 0 / 4
5,867
533
1,632
5,613
2,857
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ForeignTrip
Artemis
9
1 / 4 / 2
5,706
519
3,018
6,005
1,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 4 / 1
4,518
411
1,972
4,795
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Se7en_Bandos
Cu Chulainn
8
1 / 2 / 2
5,295
481
2,736
6,028
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 0
6,799
618
2,316
4,048
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 4 / 2
4,961
451
1,882
6,771
3,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
5
6
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Artemis
ForeignTrip
Artemis
1
4
2
0.5
W
3
2
1
1.75
W
3
1
0
3
W
Bakasura
KiLLaBouTtE-
Bakasura
2
0
2
3
L
1
4
1
0.38
L
Cu Chulainn
Se7en_Bandos
Cu Chulainn
1
2
2
1
L
2
0
0
2
W
1
0
4
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
11,924
27,260
Taken
27,647
9,723
Mitigated
10,740
8,586
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,456
2,335
0
2,528
7,002
2,241
560
1,204
5,798
0
27,456
L
Artemis
ForeignTrip
Artemis
3,018
980
0
1,517
6,005
1,308
32
802
5,181
0
23,467
W
5,348
2,752
0
1,560
5,105
1,575
809
527
4,578
0
27,621
W
3,545
255
0
500
2,434
734
585
915
1,519
33,255
0
W
Bakasura
KiLLaBouTtE-
Bakasura
1,446
914
0
1,918
7,106
2,316
647
681
6,425
0
24,294
L
1,972
977
0
323
4,795
995
0
1,472
3,223
0
7,838
L
Cu Chulainn
Se7en_Bandos
Cu Chulainn
2,736
529
0
1,606
6,028
4,056
126
271
5,511
0
22,154
L
2,316
574
0
2,655
4,048
1,201
0
1,685
2,139
40,249
0
W
1,632
147
0
2,080
5,613
2,857
510
871
4,682
18,352
0
L
1,882
582
0
310
6,771
3,180
69
527
5,956
10,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
27,279
285
Minions Killed
199
0
Camps Cleared
0
1,010,025
Distance Traveled
946,309
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,152
559
48
4
0
197,758
0
L
Artemis
5,706
519
53
5
0
176,454
0
W
Anhur
6,214
565
47
4
0
167,767
0
W
Merlin
6,560
596
92
8
0
220,443
2
W
Bakasura
6,206
564
73
7
0
231,192
0
L
Thor
4,518
411
13
1
0
172,730
0
L
Cu Chulainn
5,295
481
36
3
0
212,525
0
L
Zeus
6,799
618
85
8
0
196,011
4
W
Khepri
5,867
533
25
2
0
192,865
0
L
Geb
4,961
451
12
1
0
188,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role