Player Matchup

Anubis
Anubis
ILoveNav
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,542 Elo+
Solo
Anhur
Anhur
SoloNoe
Anhur
Level 26
God Stats
1W - 2L
1,709 SR
Queue Stats
69W - 68L
1,513 Elo+
Party 2
King Arthur
King Arthur
Spartanqt
King Arthur
Level 25
God Stats
3W - 3L
1,463 SR
Queue Stats
48W - 47L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
awfulcactus187
Ao Kuang
Level 18
God Stats
6W - 5L
1,695 SR
Queue Stats
12W - 17L
1,378 Elo+
Party 2
Chang'e
Chang'e
mirzaminaj
Chang'e
Level 29
God Stats
1W - 3L
1,297 SR
Queue Stats
72W - 78L
1,433 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,448 Elo+

VS

Team Averages
Level 24
1,405 SR
1,446 Elo+
Bastet
Bastet
BDGenji
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,438 Elo+
Party 1
Bellona
Bellona
Blandino
Bellona
Level 13
God Stats
5W - 3L
1,652 SR
Queue Stats
21W - 16L
1,539 Elo+
Party 1
Neith
Neith
IPurpleYou
Neith
Level 8
God Stats
1W - 2L
1,123 SR
Queue Stats
8W - 11L
1,300 Elo+
Party 1
Aphrodite
Aphrodite
Kouful
Aphrodite
Level 29
God Stats
6W - 6L
1,250 SR
Queue Stats
66W - 86L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Nate21Dawg12
Ah Puch
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ILoveNav
Anubis
10
0 / 15 / 2
7,719
368
2,958
15,947
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SoloNoe
Anhur
16
10 / 7 / 5
11,674
556
16,273
18,841
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Spartanqt
King Arthur
10
1 / 9 / 3
7,715
367
4,760
16,910
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
15
5 / 8 / 5
10,765
513
9,045
20,856
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
mirzaminaj
Chang'e
15
3 / 8 / 6
9,664
460
12,179
21,826
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BDGenji
Bastet
20
24 / 3 / 10
13,699
652
25,291
16,495
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Blandino
Bellona
15
10 / 4 / 9
11,095
528
16,275
19,415
16,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
15
3 / 8 / 5
9,734
464
8,830
15,586
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Kouful
Aphrodite
14
1 / 2 / 9
10,320
491
2,410
12,266
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Nate21Dawg12
Ah Puch
17
9 / 2 / 17
11,979
570
22,159
11,243
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
19
Kills
47
47
Deaths
19
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bastet
BDGenji
Bastet
24
3
10
9.67
W
Bellona
Blandino
Bellona
10
4
9
3.63
L
Anubis
ILoveNav
Anubis
0
15
2
0.07
W
Neith
3
8
5
0.69
W
Aphrodite
Kouful
Aphrodite
1
2
9
2.75
W
Ah Puch
Nate21Dawg12
Ah Puch
9
2
17
8.75
L
Anhur
SoloNoe
Anhur
10
7
5
1.79
L
King Arthur
Spartanqt
King Arthur
1
9
3
0.28
L
Ao Kuang
5
8
5
0.94
L
Chang'e
mirzaminaj
Chang'e
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
74,965
94,380
Taken
75,005
30,714
Mitigated
43,994
19,994
Healing
25,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BDGenji
Bastet
25,291
6,828
0
7,390
16,495
5,947
2,604
2,990
13,254
0
97,430
W
Bellona
Blandino
Bellona
16,275
4,425
0
4,202
19,415
16,594
4,331
6,882
11,378
0
53,202
L
Anubis
ILoveNav
Anubis
2,958
188
0
851
15,947
5,250
0
5,547
10,307
29,682
0
W
Neith
8,830
4,542
0
1,425
15,586
5,859
3,725
5,356
10,185
0
45,891
W
Aphrodite
Kouful
Aphrodite
2,410
858
3,290
5,544
12,266
11,702
290
3,913
8,353
28,959
0
W
Ah Puch
Nate21Dawg12
Ah Puch
22,159
797
28
3,968
11,243
3,892
2,574
5,041
6,161
65,623
0
L
Anhur
SoloNoe
Anhur
16,273
8,077
0
1,487
18,841
5,195
614
3,385
15,361
0
57,202
L
King Arthur
Spartanqt
King Arthur
4,760
675
0
1,056
16,910
8,204
0
5,995
10,868
0
20,140
L
Ao Kuang
9,045
3,559
0
6,227
20,856
5,914
0
4,887
15,779
31,277
0
L
Chang'e
mirzaminaj
Chang'e
12,179
396
3,273
7,100
21,826
6,151
48
4,950
16,729
66,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,537
Gold Earned
56,827
362
Minions Killed
421
0
Camps Cleared
0
1,567,310
Distance Traveled
1,936,686
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,699
652
137
7
0
416,336
0
W
Bellona
11,095
528
83
4
0
372,542
0
L
Anubis
7,719
368
72
3
0
234,242
0
W
Neith
9,734
464
73
3
0
374,908
0
W
Aphrodite
10,320
491
36
2
0
391,530
5
W
Ah Puch
11,979
570
92
4
0
381,370
3
L
Anhur
11,674
556
96
5
0
334,530
2
L
King Arthur
7,715
367
32
2
0
286,024
0
L
Ao Kuang
10,765
513
62
3
0
349,735
0
L
Chang'e
9,664
460
100
5
0
362,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role