Player Matchup

Cthulhu
Cthulhu
Hyts987
Cthulhu
Level 26
God Stats
15W - 8L
1,590 SR
Queue Stats
78W - 83L
1,376 Elo+
Solo
King Arthur
King Arthur
LoboIsHere
King Arthur
Level 23
God Stats
19W - 20L
1,524 SR
Queue Stats
49W - 54L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NishahDhiwughi
Tsukuyomi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,261 Elo+
Solo
Yemoja
Yemoja
Superpanys
Yemoja
Level 18
God Stats
9W - 7L
1,485 SR
Queue Stats
39W - 49L
1,366 Elo+
Party 2
Artemis
Artemis
fededuro
Artemis
Level 9
God Stats
5W - 1L
1,773 SR
Queue Stats
7W - 8L
1,371 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,360 Elo+

VS

Team Averages
Level 7
1,524 SR
1,566 Elo+
Hun Batz
Hun Batz
Modeston
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 1
Ares
Ares
ShizukuVict
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
braianloko
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
efdlima
Olorun
Level 8
God Stats
1W - 1L
1,621 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
winderlly
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hyts987
Cthulhu
14
8 / 0 / 7
9,632
482
11,632
11,931
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
LoboIsHere
King Arthur
15
6 / 1 / 9
10,576
529
8,044
11,443
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
NishahDhiwughi
Tsukuyomi
20
15 / 1 / 3
14,112
706
14,556
16,359
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Superpanys
Yemoja
13
0 / 1 / 5
8,888
444
3,654
6,304
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
fededuro
Artemis
15
4 / 1 / 11
9,779
489
10,113
8,174
3,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Modeston
Hun Batz
11
1 / 8 / 1
7,379
369
4,937
13,468
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 0
8,056
403
4,370
12,201
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
braianloko
Artemis
11
0 / 7 / 1
6,768
338
4,242
9,044
2,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
efdlima
Olorun
14
0 / 6 / 2
8,607
430
6,998
11,608
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
winderlly
Guan Yu
11
1 / 10 / 0
7,286
364
3,856
15,944
12,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
33
Kills
3
4
Deaths
33
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hyts987
Cthulhu
8
0
7
11.5
W
King Arthur
LoboIsHere
King Arthur
6
1
9
10.5
L
Hun Batz
Modeston
Hun Batz
1
8
1
0.19
W
Tsukuyomi
NishahDhiwughi
Tsukuyomi
15
1
3
16.5
L
1
2
0
0.5
W
Yemoja
Superpanys
Yemoja
0
1
5
2.5
L
Artemis
braianloko
Artemis
0
7
1
0.07
L
Olorun
efdlima
Olorun
0
6
2
0.17
W
Artemis
fededuro
Artemis
4
1
11
9.5
L
Guan Yu
winderlly
Guan Yu
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
24,403
54,211
Taken
62,265
39,106
Mitigated
30,450
24,228
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hyts987
Cthulhu
11,632
1,320
151
3,943
11,931
11,167
964
3,289
8,642
30,712
0
W
King Arthur
LoboIsHere
King Arthur
8,044
899
0
4,634
11,443
11,329
905
2,034
9,409
12,777
39,978
L
Hun Batz
Modeston
Hun Batz
4,937
1,728
0
2,378
13,468
3,638
0
1,185
12,104
0
29,672
W
Tsukuyomi
NishahDhiwughi
Tsukuyomi
14,556
5,124
0
9,885
16,359
7,861
6,961
1,160
15,199
0
128,347
L
4,370
352
0
2,665
12,201
7,677
0
3,131
8,414
15,750
0
W
Yemoja
Superpanys
Yemoja
3,654
199
1,255
294
6,304
5,604
441
1,991
4,313
26,864
0
L
Artemis
braianloko
Artemis
4,242
1,877
0
446
9,044
2,433
0
3,667
4,952
0
21,208
L
Olorun
efdlima
Olorun
6,998
2,569
223
2,286
11,608
4,601
534
4,420
6,796
52,581
3,139
W
Artemis
fededuro
Artemis
10,113
4,118
0
4,066
8,174
3,145
1,279
2,581
5,593
0
56,991
L
Guan Yu
winderlly
Guan Yu
3,856
570
0
3,223
15,944
12,101
416
2,997
11,734
2,097
19,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
38,096
484
Minions Killed
277
0
Camps Cleared
0
1,873,683
Distance Traveled
1,652,330
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,632
482
40
2
0
416,881
5
W
King Arthur
10,576
529
94
5
0
344,629
2
L
Hun Batz
7,379
369
55
3
0
353,123
0
W
Tsukuyomi
14,112
706
212
11
0
445,316
4
L
Ares
8,056
403
23
1
0
360,741
2
W
Yemoja
8,888
444
40
2
0
339,660
0
L
Artemis
6,768
338
40
2
0
320,098
2
L
Olorun
8,607
430
119
6
0
326,874
0
W
Artemis
9,779
489
98
5
0
327,197
0
L
Guan Yu
7,286
364
40
2
0
291,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role