Player Matchup

Jing Wei
Jing Wei
Blackwylde999
Jing Wei
Level 101
God Stats
8W - 10L
1,356 SR
Queue Stats
289W - 397L
1,405 Elo+
Party 1
Ra
Ra
CashCrewG
Ra
Level 28
God Stats
34W - 21L
1,587 SR
Queue Stats
170W - 189L
1,414 Elo+
Party 1
Geb
Geb
YFTBeastKing
Geb
Level 114
God Stats
29W - 24L
1,556 SR
Queue Stats
432W - 555L
1,416 Elo+
Party 1
Team Averages
Level 81
1,499 SR
1,412 Elo+

VS

Team Averages
Level 30
1,454 SR
1,372 Elo+
Ganesha
Ganesha
DormantGnat9722
Ganesha
Level 29
God Stats
8W - 12L
1,376 SR
Queue Stats
8W - 13L
1,341 Elo+
Party 2
Chang'e
Chang'e
SSuper0988
Chang'e
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
shade fate
Jing Wei
Level 24
God Stats
7W - 10L
1,488 SR
Queue Stats
7W - 10L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackwylde999
Jing Wei
12
4 / 1 / 10
8,444
768
8,509
7,926
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 9
9,052
823
8,930
6,202
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 2 / 10
9,661
878
8,199
11,367
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,276
571
4,907
9,563
3,894
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
SSuper0988
Chang'e
10
3 / 7 / 0
7,717
702
4,450
11,192
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
shade fate
Jing Wei
10
0 / 7 / 1
6,291
572
4,750
9,015
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
3
3
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blackwylde999
Jing Wei
4
1
10
9
W
8
0
9
12.5
L
0
5
2
0.2
L
Chang'e
SSuper0988
Chang'e
3
7
0
0.43
W
7
2
10
6
L
Jing Wei
shade fate
Jing Wei
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
14,107
25,495
Taken
29,770
16,008
Mitigated
11,401
8,612
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blackwylde999
Jing Wei
8,509
5,823
0
1,095
7,926
2,519
1,166
3,144
4,782
0
21,922
W
8,930
298
1,657
2,785
6,202
2,090
251
2,608
3,594
37,256
0
L
4,907
100
88
868
9,563
3,894
0
5,553
4,010
12,604
0
L
Chang'e
SSuper0988
Chang'e
4,450
559
992
2,961
11,192
4,198
0
7,169
4,023
12,673
0
W
8,199
374
0
3,075
11,367
11,399
368
4,095
7,272
23,651
0
L
Jing Wei
shade fate
Jing Wei
4,750
2,710
0
0
9,015
3,309
0
4,407
4,608
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
20,284
138
Minions Killed
71
9
Camps Cleared
0
664,775
Distance Traveled
500,050
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,444
768
35
3
2
225,345
1
W
Ra
9,052
823
76
7
3
232,118
0
L
Ganesha
6,276
571
1
0
0
166,540
4
L
Chang'e
7,717
702
28
3
0
152,931
0
W
Geb
9,661
878
27
2
4
207,312
3
L
Jing Wei
6,291
572
42
4
0
180,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role