Player Matchup

Neith
Neith
BreachneySpears
Neith
Level 18
God Stats
8W - 7L
1,490 SR
Queue Stats
8W - 10L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KisaSan
Morgan Le Fay
Level 155
God Stats
3W - 1L
1,520 SR
Queue Stats
7W - 4L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
NeekroO
Gilgamesh
Level 113
God Stats
10W - 4L
1,625 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,509 Elo+

VS

Team Averages
Level 45
1,482 SR
1,451 Elo+
Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KumemuTeucu
Hou Yi
Level 41
God Stats
49W - 66L
1,512 SR
Queue Stats
202W - 209L
1,448 Elo+
Solo
Medusa
Medusa
nKNOT
Medusa
Level 66
God Stats
16W - 20L
1,433 SR
Queue Stats
77W - 103L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,270
727
2,940
3,082
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
KisaSan
Morgan Le Fay
14
11 / 1 / 4
8,875
888
12,075
7,304
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
NeekroO
Gilgamesh
12
3 / 0 / 9
7,926
793
7,925
9,955
7,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 5 / 1
6,074
607
2,215
8,948
7,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
9
1 / 4 / 1
6,618
662
6,273
6,744
1,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
nKNOT
Medusa
10
1 / 6 / 0
6,882
688
4,115
10,250
3,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
2
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
1
0.1
W
1
1
9
5.5
W
Morgan Le Fay
KisaSan
Morgan Le Fay
11
1
4
13
L
Hou Yi
1
4
1
0.38
W
Gilgamesh
NeekroO
Gilgamesh
3
0
9
7.5
L
Medusa
nKNOT
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
12,603
20,341
Taken
25,942
11,770
Mitigated
12,261
2,659
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,215
1,117
0
531
8,948
7,017
0
3,842
4,816
0
6,909
W
2,940
1,081
0
389
3,082
1,445
776
0
3,082
0
19,638
W
Morgan Le Fay
KisaSan
Morgan Le Fay
12,075
2,688
0
1,643
7,304
2,703
233
24
7,280
29,100
0
L
Hou Yi
6,273
1,688
0
633
6,744
1,979
0
1,970
4,602
0
17,605
W
Gilgamesh
NeekroO
Gilgamesh
7,925
2,168
0
627
9,955
7,622
26
646
9,309
1,202
23,171
L
Medusa
nKNOT
Medusa
4,115
1,080
0
1,161
10,250
3,265
0
5,781
4,139
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
19,574
127
Minions Killed
81
8
Camps Cleared
2
613,733
Distance Traveled
503,436
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,074
607
15
2
0
171,764
1
W
Neith
7,270
727
47
5
2
182,376
2
W
Morgan Le Fay
8,875
888
48
5
1
205,710
2
L
Hou Yi
6,618
662
36
4
0
163,286
5
W
Gilgamesh
7,926
793
32
3
5
225,647
2
L
Medusa
6,882
688
30
3
2
168,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role