Player Matchup

Kali
Kali
BucklingBrake36
Kali
Level 79
God Stats
16W - 17L
1,328 SR
Queue Stats
402W - 613L
1,329 Elo+
Solo
Aphrodite
Aphrodite
Killerboymicah
Aphrodite
Level 105
God Stats
10W - 7L
1,609 SR
Queue Stats
82W - 76L
1,360 Elo+
Party 1
Achilles
Achilles
Nu3ked_OuTAnT_
Achilles
Level 42
God Stats
2W - 4L
1,278 SR
Queue Stats
151W - 175L
1,210 Elo+
Party 3
Skadi
Skadi
UrticantMeatwad
Skadi
Level 66
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 1
Ares
Ares
VontaCapalot
Ares
Level 39
God Stats
2W - 9L
1,151 SR
Queue Stats
200W - 236L
1,235 Elo+
Party 3
Team Averages
Level 66
1,333 SR
1,323 Elo+

VS

Team Averages
Level 53
1,472 SR
1,298 Elo+
Olorun
Olorun
Albino7YearOld
Olorun
Level 89
God Stats
6W - 11L
1,511 SR
Queue Stats
142W - 150L
1,352 Elo+
Solo
Arachne
Arachne
Eveekat07
Arachne
Level 39
God Stats
14W - 17L
1,408 SR
Queue Stats
69W - 140L
1,177 Elo+
Solo
Merlin
Merlin
Hydra Hide
Merlin
Level 55
God Stats
4W - 3L
1,444 SR
Queue Stats
117W - 148L
1,329 Elo+
Party 2
Erlang Shen
Erlang Shen
TTVJunkgem
Erlang Shen
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 153L
1,398 Elo+
Solo
Vulcan
Vulcan
krashoo777
Vulcan
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 83L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 3
7,265
454
5,617
11,608
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Killerboymicah
Aphrodite
14
4 / 6 / 2
8,420
526
11,355
16,788
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
13
2 / 7 / 0
7,473
467
3,609
11,793
4,589
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 6 / 1
6,396
400
4,220
10,140
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
5,975
373
3,987
13,282
8,018
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 0
10,720
670
11,045
9,061
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Eveekat07
Arachne
14
5 / 3 / 3
8,316
520
6,263
13,928
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Hydra Hide
Merlin
13
2 / 5 / 2
8,004
500
6,862
8,890
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
TTVJunkgem
Erlang Shen
15
11 / 2 / 2
9,304
582
16,446
10,071
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
krashoo777
Vulcan
12
2 / 1 / 7
7,767
485
7,142
6,164
1,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
30
30
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
L
4
7
3
0.79
W
Arachne
Eveekat07
Arachne
5
3
3
2.17
W
Merlin
Hydra Hide
Merlin
2
5
2
0.6
L
Aphrodite
Killerboymicah
Aphrodite
4
6
2
0.83
L
Achilles
2
7
0
0.29
W
Erlang Shen
TTVJunkgem
Erlang Shen
11
2
2
6
L
0
6
1
0.08
L
1
4
2
0.5
W
Vulcan
krashoo777
Vulcan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,788
Damage
47,758
63,611
Taken
48,114
26,046
Mitigated
23,712
18,457
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,045
6,755
34
6,982
9,061
5,054
3,725
0
9,061
70,914
9,492
L
5,617
1,665
101
2,620
11,608
4,360
0
4,921
6,527
0
27,653
W
Arachne
Eveekat07
Arachne
6,263
4,108
0
6,267
13,928
6,804
155
3,815
10,113
0
50,168
W
Merlin
Hydra Hide
Merlin
6,862
187
0
1,232
8,890
3,095
741
6,209
2,681
37,959
0
L
Aphrodite
Killerboymicah
Aphrodite
11,355
965
158
9,088
16,788
6,263
482
5,618
10,656
54,297
0
L
Achilles
3,609
1,384
0
1,150
11,793
4,589
0
6,427
5,366
0
33,262
W
Erlang Shen
TTVJunkgem
Erlang Shen
16,446
8,519
174
4,401
10,071
6,798
1,288
3,435
6,636
0
40,209
L
4,220
1,228
609
2,738
10,140
2,816
403
2,994
7,120
0
33,503
L
3,987
361
0
1,993
13,282
8,018
24
2,949
10,333
15,638
0
W
Vulcan
krashoo777
Vulcan
7,142
2,838
52
1,050
6,164
1,961
184
2,096
4,068
33,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
44,111
289
Minions Killed
423
0
Camps Cleared
0
1,437,195
Distance Traveled
1,547,313
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,720
670
156
10
0
287,050
0
L
Kali
7,265
454
41
3
0
279,703
0
W
Arachne
8,316
520
80
5
0
342,856
0
W
Merlin
8,004
500
85
5
0
287,022
2
L
Aphrodite
8,420
526
94
6
0
267,652
3
L
Achilles
7,473
467
64
4
0
314,418
4
W
Erlang Shen
9,304
582
50
3
0
344,277
6
L
Skadi
6,396
400
70
4
0
274,465
1
L
Ares
5,975
373
20
1
0
300,957
5
W
Vulcan
7,767
485
52
3
0
286,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role