Player Matchup

Heimdallr
Heimdallr
ImThanatoast292
Heimdallr
Level 107
God Stats
1W - 3L
1,332 SR
Queue Stats
53W - 48L
1,451 Elo+
Solo
Ra
Ra
KINGNUTZ
Ra
Level 157
God Stats
2W - 2L
1,492 SR
Queue Stats
219W - 253L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingCarpenter95
Tsukuyomi
Level 160
God Stats
1W - 2L
1,505 SR
Queue Stats
317W - 317L
1,535 Elo+
Party 3
Bacchus
Bacchus
Mercurytek274
Bacchus
Level 84
God Stats
0W - 3L
1,569 SR
Queue Stats
53W - 51L
1,425 Elo+
Party 3
Charybdis
Charybdis
maxx1966
Charybdis
Level 160
God Stats
2W - 2L
1,350 SR
Queue Stats
361W - 441L
1,350 Elo+
Party 2
Team Averages
Level 134
1,450 SR
1,441 Elo+

VS

Team Averages
Level 87
1,441 SR
1,410 Elo+
Thor
Thor
NickyMJP
Thor
Level 84
God Stats
2W - 2L
1,403 SR
Queue Stats
121W - 115L
1,425 Elo+
Solo
Rama
Rama
TomoeKamui
Rama
Level 91
God Stats
1W - 1L
1,185 SR
Queue Stats
38W - 52L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
eduitarprojaja
Sylvanus
Level 102
God Stats
1W - 0L
1,635 SR
Queue Stats
39W - 35L
1,448 Elo+
Party 1
Bacchus
Bacchus
gothic-dumbgirl
Bacchus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,435 Elo+
Party 1
Merlin
Merlin
kevinjota21
Merlin
Level 107
God Stats
3W - 2L
1,484 SR
Queue Stats
72W - 99L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImThanatoast292
Heimdallr
19
10 / 4 / 5
11,947
796
15,269
13,983
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 7 / 8
11,083
739
12,409
12,014
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
KingCarpenter95
Tsukuyomi
16
0 / 4 / 12
9,603
640
17,936
14,546
12,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
15
1 / 5 / 12
9,691
646
4,881
13,627
17,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
maxx1966
Charybdis
15
0 / 8 / 12
9,589
639
14,269
14,597
5,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 5 / 6
9,646
643
4,880
9,520
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 1 / 16
10,643
710
12,202
10,491
5,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
4 / 5 / 15
11,120
741
7,374
21,820
27,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 3 / 18
11,908
794
17,914
23,405
32,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
20
7 / 2 / 14
11,910
794
16,608
14,506
8,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
14
Kills
28
28
Deaths
16
49
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ImThanatoast292
Heimdallr
10
4
5
3.13
L
3
7
8
1
L
Tsukuyomi
KingCarpenter95
Tsukuyomi
0
4
12
1.5
L
Bacchus
1
5
12
1.4
W
Thor
6
5
6
1.8
W
3
1
16
11
W
Sylvanus
4
5
15
2.3
W
8
3
18
5.67
W
Merlin
7
2
14
7
L
Charybdis
maxx1966
Charybdis
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,764
Damage
58,978
68,767
Taken
79,742
47,951
Mitigated
79,423
23,263
Healing
33,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ImThanatoast292
Heimdallr
15,269
10,361
936
3,976
13,983
7,025
2,777
8,892
5,091
0
30,585
L
12,409
536
4,460
2,555
12,014
5,207
92
8,633
3,381
33,751
0
L
Tsukuyomi
KingCarpenter95
Tsukuyomi
17,936
2,526
1,447
4,698
14,546
12,556
0
8,390
6,156
0
27,344
L
Bacchus
4,881
207
545
1,313
13,627
17,189
0
6,201
7,426
6,539
0
W
Thor
4,880
410
570
587
9,520
5,010
495
1,967
7,198
0
7,755
W
12,202
10,157
1,771
3,903
10,491
5,475
3,015
1,519
8,634
0
23,805
W
Sylvanus
7,374
1,761
9,467
7,107
21,820
27,679
497
3,712
17,695
19,785
0
W
17,914
1,552
748
1,525
23,405
32,645
420
7,179
15,599
27,772
0
W
Merlin
16,608
731
4,061
4,013
14,506
8,614
574
2,913
11,116
53,228
0
L
Charybdis
maxx1966
Charybdis
14,269
6,761
1,500
1,833
14,597
5,974
658
9,780
4,817
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
55,227
140
Minions Killed
140
0
Camps Cleared
0
1,211,530
Distance Traveled
1,145,670
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,947
796
46
3
0
245,168
0
L
Ra
11,083
739
51
3
0
236,564
1
L
Tsukuyomi
9,603
640
17
1
0
280,457
0
L
Bacchus
9,691
646
4
0
0
229,010
0
W
Thor
9,646
643
4
0
0
140,794
0
W
Rama
10,643
710
20
1
0
226,890
0
W
Sylvanus
11,120
741
18
1
0
254,543
5
W
Bacchus
11,908
794
18
1
0
253,981
3
W
Merlin
11,910
794
80
5
0
269,462
0
L
Charybdis
9,589
639
22
1
0
220,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role