Player Matchup

Nemesis
Nemesis
AhjinXL
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 11L
1,500 Elo+
Party 3
Anubis
Anubis
ConeGan1103
Anubis
Level 48
God Stats
2W - 0L
1,427 SR
Queue Stats
7W - 22L
1,111 Elo+
Party 2
Anhur
Anhur
RatsHugeNuts
Anhur
Level 4
God Stats
9W - 0L
1,754 SR
Queue Stats
87W - 3L
1,756 Elo+
Party 3
Izanami
Izanami
Zartan100
Izanami
Level 27
God Stats
7W - 2L
1,797 SR
Queue Stats
63W - 58L
1,498 Elo+
Solo
Cthulhu
Cthulhu
conegag-_z
Cthulhu
Level 12
God Stats
8W - 2L
1,656 SR
Queue Stats
8W - 2L
1,652 Elo+
Party 2
Team Averages
Level 19
1,627 SR
1,503 Elo+

VS

Team Averages
Level 32
1,592 SR
1,425 Elo+
Bastet
Bastet
G-corperation
Bastet
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 52L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Mr_Freejos
Amaterasu
Level 27
God Stats
16W - 11L
1,652 SR
Queue Stats
18W - 14L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
SwirlyApple1909
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,005 Elo+
Solo
Artemis
Artemis
prDarkWolf
Artemis
Level 4
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 4L
1,678 Elo+
Party 1
Athena
Athena
volcanickenneth
Athena
Level 38
God Stats
6W - 3L
1,657 SR
Queue Stats
6W - 5L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhjinXL
Nemesis
19
11 / 1 / 5
12,671
667
17,568
17,164
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
2 / 5 / 9
11,250
592
6,208
10,450
4,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 6
13,214
695
20,974
16,806
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Zartan100
Izanami
19
4 / 5 / 3
12,488
657
11,054
11,144
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
conegag-_z
Cthulhu
15
0 / 3 / 11
10,214
538
7,123
17,575
14,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 9 / 5
10,137
534
19,622
19,546
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Mr_Freejos
Amaterasu
15
5 / 6 / 2
9,529
502
11,379
18,336
18,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
SwirlyApple1909
Zhong Kui
6
0 / 5 / 1
5,809
306
1,015
4,983
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
prDarkWolf
Artemis
10
0 / 7 / 2
6,638
349
3,693
8,826
2,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 4
9,025
475
7,025
24,339
17,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
32
Kills
16
16
Deaths
32
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AhjinXL
Nemesis
11
1
5
13.5
W
Anubis
2
5
9
1.3
L
8
9
5
1.17
L
Amaterasu
Mr_Freejos
Amaterasu
5
6
2
1
W
15
2
6
9
L
Zhong Kui
SwirlyApple1909
Zhong Kui
0
5
1
0.1
W
Izanami
Zartan100
Izanami
4
5
3
1.1
W
Cthulhu
conegag-_z
Cthulhu
0
3
11
1.83
L
Artemis
prDarkWolf
Artemis
0
7
2
0.14
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,927
Damage
42,734
73,139
Taken
76,030
36,788
Mitigated
43,720
27,593
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AhjinXL
Nemesis
17,568
10,822
0
6,881
17,164
7,466
2,740
1,748
15,376
0
104,413
W
Anubis
6,208
32
0
2,454
10,450
4,462
2,089
803
9,647
50,997
0
L
19,622
5,926
0
4,358
19,546
4,437
342
2,912
16,634
0
52,786
L
Amaterasu
Mr_Freejos
Amaterasu
11,379
5,041
0
3,528
18,336
18,363
330
1,310
17,026
4,549
43,746
W
20,974
14,753
0
11,665
16,806
5,972
4,128
2,955
13,771
0
124,419
L
Zhong Kui
SwirlyApple1909
Zhong Kui
1,015
117
0
21
4,983
1,286
0
508
4,475
5,317
0
W
Izanami
Zartan100
Izanami
11,054
7,058
0
2,519
11,144
4,457
3,174
373
10,771
0
84,650
W
Cthulhu
conegag-_z
Cthulhu
7,123
1,421
0
4,074
17,575
14,431
1,076
4,510
12,965
37,751
0
L
Artemis
prDarkWolf
Artemis
3,693
1,549
0
367
8,826
2,283
0
2,884
5,942
0
22,580
L
7,025
1,857
95
3,998
24,339
17,351
0
5,717
18,622
31,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
41,138
607
Minions Killed
246
0
Camps Cleared
0
1,771,824
Distance Traveled
1,554,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,671
667
131
7
0
424,091
5
W
Anubis
11,250
592
101
5
0
355,315
0
L
Bastet
10,137
534
78
4
0
360,212
2
L
Amaterasu
9,529
502
74
4
0
317,021
2
W
Anhur
13,214
695
153
8
0
312,707
2
L
Zhong Kui
5,809
306
5
0
0
195,184
1
W
Izanami
12,488
657
160
8
0
298,831
0
W
Cthulhu
10,214
538
62
3
0
380,880
0
L
Artemis
6,638
349
36
2
0
292,577
1
L
Athena
9,025
475
53
3
0
389,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role