Player Matchup

Hercules
Hercules
BiggSmoke843
Hercules
Level 24
God Stats
1W - 2L
1,618 SR
Queue Stats
54W - 84L
1,330 Elo+
Party 1
Sol
Sol
DMIZE24
Sol
Level 25
God Stats
1W - 1L
1,759 SR
Queue Stats
7W - 11L
1,290 Elo+
Solo
Olorun
Olorun
VICTOR VERCETTI
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,250 Elo+
Party 1
Yemoja
Yemoja
a843CHADWiCK
Yemoja
Level 27
God Stats
2W - 17L
1,121 SR
Queue Stats
88W - 134L
1,306 Elo+
Party 1
Neith
Neith
xKaspurr
Neith
Level 17
God Stats
4W - 4L
1,433 SR
Queue Stats
19W - 19L
1,280 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,291 Elo+

VS

Team Averages
Level 23
1,373 SR
1,283 Elo+
Izanami
Izanami
GunzzerkerGaming
Izanami
Level 24
God Stats
50W - 39L
1,510 SR
Queue Stats
101W - 97L
1,375 Elo+
Solo
Horus
Horus
Jayswizzle
Horus
Level 16
God Stats
23W - 31L
1,361 SR
Queue Stats
49W - 82L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
Rachswizzle
Kukulkan
Level 41
God Stats
71W - 76L
1,410 SR
Queue Stats
272W - 310L
1,293 Elo+
Party 2
Fenrir
Fenrir
champ10n_hunt3r5
Fenrir
Level 18
God Stats
12W - 22L
1,267 SR
Queue Stats
43W - 72L
1,270 Elo+
Solo
Hel
Hel
liveD88
Hel
Level 17
God Stats
5W - 7L
1,318 SR
Queue Stats
30W - 47L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiggSmoke843
Hercules
20
3 / 9 / 15
13,796
985
28,291
46,711
39,536
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
20
6 / 6 / 9
13,202
943
12,133
20,997
5,125
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

20
2 / 11 / 18
13,835
988
8,819
28,630
14,575
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
20
0 / 9 / 15
12,844
917
6,314
32,927
31,508
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
xKaspurr
Neith
20
15 / 8 / 9
16,252
1,161
37,285
31,866
9,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 17
18,487
1,321
80,813
30,436
18,433
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
20
11 / 9 / 14
15,534
1,110
17,524
25,104
19,984
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Rachswizzle
Kukulkan
20
11 / 2 / 17
15,258
1,090
34,659
13,810
6,408
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
0 / 10 / 17
12,511
894
12,653
23,370
20,120
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
20
0 / 1 / 22
12,664
905
5,487
8,901
8,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
130
26
Kills
43
43
Deaths
26
66
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
BiggSmoke843
Hercules
3
9
15
1.17
L
Sol
6
6
9
1.75
W
21
4
17
7.38
W
Horus
11
9
14
2
W
Kukulkan
Rachswizzle
Kukulkan
11
2
17
9.75
L
2
11
18
1
L
Yemoja
0
9
15
0.83
W
0
10
17
0.85
W
Hel
0
1
22
11
L
Neith
xKaspurr
Neith
15
8
9
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,842
Damage
151,136
161,131
Taken
101,621
100,388
Mitigated
73,233
27,029
Healing
33,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BiggSmoke843
Hercules
28,291
11,992
0
10,129
46,711
39,536
0
16,280
29,318
0
47,881
L
Sol
12,133
5,706
0
2,380
20,997
5,125
0
3,357
17,263
27,598
0
W
80,813
66,514
0
14,383
30,436
18,433
0
7,472
22,964
0
123,509
W
Horus
17,524
9,174
1,548
4,351
25,104
19,984
0
5,995
19,109
0
35,088
W
Kukulkan
Rachswizzle
Kukulkan
34,659
4,632
778
1,239
13,810
6,408
0
3,566
10,244
56,295
0
L
8,819
5,446
1,171
3,031
28,630
14,575
0
5,767
22,516
26,961
0
L
Yemoja
6,314
3,952
3,053
452
32,927
31,508
0
7,257
24,731
27,958
0
W
12,653
3,486
0
1,905
23,370
20,120
0
8,452
14,918
0
21,125
W
Hel
5,487
633
5,991
3,440
8,901
8,288
0
1,781
7,120
11,450
0
L
Neith
xKaspurr
Neith
37,285
27,260
0
6,813
31,866
9,644
0
7,485
23,774
0
66,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,929
Gold Earned
74,454
216
Minions Killed
237
3
Camps Cleared
5
1,108,559
Distance Traveled
1,275,941
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,796
985
45
3
1
248,415
1
L
Sol
13,202
943
24
2
1
212,196
2
W
Izanami
18,487
1,321
114
8
2
252,322
2
W
Horus
15,534
1,110
38
3
1
250,996
0
W
Kukulkan
15,258
1,090
59
4
2
273,559
0
L
Olorun
13,835
988
30
2
0
199,816
0
L
Yemoja
12,844
917
47
3
0
215,135
0
W
Fenrir
12,511
894
14
1
0
224,971
2
W
Hel
12,664
905
12
1
0
274,093
0
L
Neith
16,252
1,161
70
5
1
232,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role