Player Matchup

Geb
Geb
BC9R-
Geb
Level 29
God Stats
10W - 9L
1,571 SR
Queue Stats
75W - 77L
1,500 Elo+
Solo
Neith
Neith
KEKGOT
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Mulan
Mulan
SureBurt-
Mulan
Level 24
God Stats
13W - 9L
1,776 SR
Queue Stats
90W - 77L
1,615 Elo+
Solo
Thor
Thor
VANLUEX1
Thor
Level 18
God Stats
10W - 24L
1,500 SR
Queue Stats
176W - 163L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
Vanloonikbeatz
Zhong Kui
Level 17
God Stats
15W - 13L
1,516 SR
Queue Stats
39W - 37L
1,515 Elo+
Party 1
Team Averages
Level 18
1,573 SR
1,545 Elo+

VS

Team Averages
Level 23
1,595 SR
1,544 Elo+
Nemesis
Nemesis
ChanderZ-_-
Nemesis
Level 24
God Stats
18W - 11L
1,585 SR
Queue Stats
49W - 36L
1,524 Elo+
Solo
Olorun
Olorun
TALESHUNTER1
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,523 Elo+
Solo
Cliodhna
Cliodhna
TheMustardKingg
Cliodhna
Level 28
God Stats
11W - 3L
1,708 SR
Queue Stats
166W - 172L
1,478 Elo+
Solo
Ymir
Ymir
boonie1324
Ymir
Level 29
God Stats
7W - 2L
1,683 SR
Queue Stats
167W - 150L
1,563 Elo+
Solo
Ra
Ra
ljc1221
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BC9R-
Geb
7
0 / 7 / 0
4,495
450
1,948
10,845
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
KEKGOT
Neith
7
0 / 4 / 0
4,564
456
3,042
6,012
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
SureBurt-
Mulan
12
3 / 2 / 0
7,159
716
7,790
9,939
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
9
1 / 2 / 0
5,271
527
3,183
7,496
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Vanloonikbeatz
Zhong Kui
9
0 / 6 / 1
5,279
528
4,133
7,968
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChanderZ-_-
Nemesis
12
2 / 0 / 1
6,422
642
2,331
6,530
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
11
10 / 1 / 4
7,404
740
9,839
6,486
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
10
1 / 2 / 3
6,056
606
3,281
7,536
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 11
6,957
696
4,528
6,816
3,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 1 / 4
7,400
740
7,603
4,956
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
21
21
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
BC9R-
Geb
0
7
0
0
W
Nemesis
ChanderZ-_-
Nemesis
2
0
1
2.5
L
Neith
KEKGOT
Neith
0
4
0
0
L
Mulan
SureBurt-
Mulan
3
2
0
1.5
W
Olorun
10
1
4
12
W
Cliodhna
1
2
3
1.25
L
Thor
1
2
0
0.5
L
Zhong Kui
Vanloonikbeatz
Zhong Kui
0
6
1
0.08
W
2
0
11
7.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
27,582
42,260
Taken
32,324
19,509
Mitigated
11,931
12,567
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BC9R-
Geb
1,948
480
153
1,895
10,845
4,693
0
7,410
3,399
11,106
0
W
Nemesis
ChanderZ-_-
Nemesis
2,331
1,121
0
2,610
6,530
1,705
0
0
6,134
0
33,848
L
Neith
KEKGOT
Neith
3,042
1,233
0
1,305
6,012
1,856
0
2,841
3,163
0
20,005
L
Mulan
SureBurt-
Mulan
7,790
1,981
0
4,937
9,939
5,433
0
3,424
6,435
1,822
40,423
W
Olorun
9,839
5,991
506
2,736
6,486
2,122
834
2,197
4,244
31,292
0
W
Cliodhna
3,281
660
0
3,406
7,536
2,406
0
1,210
6,247
0
32,180
L
Thor
3,183
797
0
2,316
7,496
2,316
0
3,957
3,501
0
25,474
L
Zhong Kui
Vanloonikbeatz
Zhong Kui
4,133
529
0
1,961
7,968
5,211
818
3,848
3,792
23,947
4,138
W
4,528
1,738
1,378
2,543
6,816
3,798
0
594
6,183
13,985
0
W
7,603
986
378
1,609
4,956
1,900
0
1,864
2,922
39,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
34,239
258
Minions Killed
285
0
Camps Cleared
0
929,048
Distance Traveled
1,061,342
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,495
450
16
2
0
191,169
0
W
Nemesis
6,422
642
69
7
0
249,006
1
L
Neith
4,564
456
29
3
0
156,058
0
L
Mulan
7,159
716
89
9
0
202,614
2
W
Olorun
7,404
740
56
6
0
176,057
2
W
Cliodhna
6,056
606
66
7
0
211,936
2
L
Thor
5,271
527
64
6
0
213,985
0
L
Zhong Kui
5,279
528
60
6
0
165,222
0
W
Ymir
6,957
696
21
2
0
187,646
0
W
Ra
7,400
740
73
7
0
236,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role