Player Matchup

Bellona
Bellona
Platinum IV
 
Bellona
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
JIVID
Geb
Platinum IV
Level 104
God Stats
5W - 2L
1,767 SR
Queue Stats
286W - 281L
1,713 MMR
Solo
Skadi
Skadi
Platinum II
Ohnoitsscho33
Skadi
Platinum II
Level 140
God Stats
15W - 10L
1,621 SR
Queue Stats
621W - 627L
1,750 MMR
Solo
Nu Wa
Nu Wa
Gold I
The_King_Dean_2
Nu Wa
Gold I
Level 126
God Stats
5W - 3L
1,880 SR
Queue Stats
41W - 32L
1,761 MMR
Party 3
Loki
Loki
Platinum V
White_Hammer_165
Loki
Platinum V
Level 141
God Stats
8W - 6L
1,699 SR
Queue Stats
60W - 49L
1,685 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,693 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,615 SR
1,722 MMR
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold III
AustinHHick
Xbalanque
Gold III
Level 89
God Stats
1W - 1L
1,703 SR
Queue Stats
28W - 24L
1,594 MMR
Party 2
Mulan
Mulan
Platinum II
Jarsinator
Mulan
Platinum II
Level 124
God Stats
41W - 21L
1,770 SR
Queue Stats
546W - 527L
1,894 MMR
Party 1
Sylvanus
Sylvanus
Gold I
OGJRKILLA
Sylvanus
Gold I
Level 130
God Stats
98W - 124L
1,517 SR
Queue Stats
965W - 961L
1,714 MMR
Solo
Olorun
Olorun
Platinum II
ObIeazy
Olorun
Platinum II
Level 143
God Stats
16W - 15L
1,584 SR
Queue Stats
391W - 404L
1,908 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
1 / 2 / 1
11,859
565
10,498
15,026
12,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
JIVID
Geb
16
3 / 1 / 8
10,326
492
10,275
17,704
20,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 1
12,334
587
11,395
13,695
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 8
10,989
523
16,832
7,268
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 2 / 4
12,407
591
12,996
15,842
6,911
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatGilgameshCliodhna

VS

Bans
ArtioOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
1 / 5 / 1
9,649
459
8,617
14,252
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
AustinHHick
Xbalanque
16
1 / 5 / 2
9,824
468
9,779
15,781
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
18
2 / 2 / 1
10,967
522
13,570
20,525
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
OGJRKILLA
Sylvanus
14
2 / 3 / 4
9,006
429
7,754
15,239
14,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ObIeazy
Olorun
17
2 / 5 / 1
11,051
526
7,751
18,171
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
8
8
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
L
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
L
Xbalanque
AustinHHick
Xbalanque
1
5
2
0.4
W
Geb
JIVID
Geb
3
1
8
7
L
Mulan
2
2
1
1.25
L
Sylvanus
OGJRKILLA
Sylvanus
2
3
4
1.33
L
Olorun
ObIeazy
Olorun
2
5
1
0.5
W
7
3
1
2.5
W
3
0
8
7
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,996
Damage
47,471
69,535
Taken
83,968
47,675
Mitigated
45,942
21,153
Healing
32,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,498
5,189
0
5,468
15,026
12,308
0
1,150
12,790
0
99,766
L
Tsukuyomi
 
Tsukuyomi
8,617
1,537
0
4,088
14,252
4,768
0
4,799
9,453
0
70,995
L
Xbalanque
AustinHHick
Xbalanque
9,779
4,992
0
3,660
15,781
4,452
0
2,883
12,898
0
80,752
W
Geb
JIVID
Geb
10,275
1,125
0
4,078
17,704
20,446
0
3,809
13,543
36,301
0
L
Mulan
13,570
2,196
0
10,602
20,525
15,926
0
5,902
14,623
10,772
72,997
L
Sylvanus
OGJRKILLA
Sylvanus
7,754
2,214
1,540
5,325
15,239
14,842
0
7,114
8,125
27,930
10,641
L
Olorun
ObIeazy
Olorun
7,751
3,435
253
7,149
18,171
5,954
0
6,409
11,762
81,667
0
W
11,395
5,342
0
4,081
13,695
5,351
270
3,659
9,987
0
105,565
W
16,832
2,841
0
892
7,268
2,659
0
2,769
4,499
83,932
0
W
12,996
3,171
0
6,634
15,842
6,911
348
5,423
10,419
0
113,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,915
Gold Earned
50,497
776
Minions Killed
658
0
Camps Cleared
0
2,097,536
Distance Traveled
1,847,675
28
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,859
565
216
10
0
460,172
5
L
Tsukuyomi
9,649
459
118
6
0
415,019
7
L
Xbalanque
9,824
468
141
7
0
355,387
10
W
Geb
10,326
492
37
2
0
466,500
6
L
Mulan
10,967
522
168
8
0
429,163
14
L
Sylvanus
9,006
429
63
3
0
303,098
8
L
Olorun
11,051
526
168
8
0
345,008
7
W
Skadi
12,334
587
199
9
0
368,274
6
W
Nu Wa
10,989
523
148
7
0
378,270
7
W
Loki
12,407
591
176
8
0
424,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role