Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver II
BolsoMacho
Chaac
Silver II
Level 82
God Stats
8W - 4L
1,671 SR
Queue Stats
164W - 173L
996 MMR
Party 2
Izanami
Izanami
Silver I
ForasterMaster
Izanami
Silver I
Level 137
God Stats
4W - 4L
1,752 SR
Queue Stats
17W - 31L
1,143 MMR
Party 1
Scylla
Scylla
Silver III
SGthomas2
Scylla
Silver III
Level 90
God Stats
1W - 1L
1,822 SR
Queue Stats
20W - 19L
1,217 MMR
Solo
Awilix
Awilix
Silver I
jonyboy911
Awilix
Silver I
Level 125
God Stats
3W - 2L
1,625 SR
Queue Stats
32W - 35L
1,229 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,674 SR
1,217 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,481 SR
1,217 MMR
Odin
Odin
Gold III
 
Odin
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
MCEYEAH
Artio
Silver I
Level 120
God Stats
11W - 11L
1,550 SR
Queue Stats
71W - 77L
1,201 MMR
Party 3
Rama
Rama
Gold V
Markdroop
Rama
Gold V
Level 138
God Stats
7W - 7L
1,497 SR
Queue Stats
166W - 154L
1,342 MMR
Party 3
Janus
Janus
Silver I
Naazchi
Janus
Silver I
Level 149
God Stats
11W - 19L
1,390 SR
Queue Stats
295W - 306L
1,123 MMR
Solo
Set
Set
Silver III
XxDarkkmoonxX
Set
Silver III
Level 57
God Stats
6W - 6L
1,467 SR
Queue Stats
90W - 100L
919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 2
3,392
678
331
1,738
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
6
0 / 1 / 0
3,520
704
2,407
4,045
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
3,333
667
536
1,405
295
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
SGthomas2
Scylla
6
2 / 0 / 0
3,980
796
736
2,334
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
jonyboy911
Awilix
6
0 / 0 / 1
3,445
689
1,186
2,798
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
The MorriganCliodhnaGilgameshKing Arthur

VS

Bans
DanzaburouMorgan Le FayGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 0 / 0
2,409
482
0
0
0
Artio
MCEYEAH
Artio
6
1 / 0 / 0
3,545
709
2,176
4,225
2,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
6
0 / 0 / 0
3,365
673
990
1,596
305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Naazchi
Janus
5
0 / 2 / 0
3,110
622
1,281
1,606
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 1
3,456
691
1,100
2,018
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
Odin
 
Odin
0
0
0
0
W
Chaac
0
1
0
0
W
0
0
0
0
L
Artio
MCEYEAH
Artio
1
0
0
1
L
Rama
0
0
0
0
L
Janus
Naazchi
Janus
0
2
0
0
W
Scylla
SGthomas2
Scylla
2
0
0
2
L
0
0
1
0.5
W
Awilix
jonyboy911
Awilix
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,196
Damage
5,547
12,320
Taken
9,445
4,163
Mitigated
3,999
6,008
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
331
227
0
878
1,738
829
0
218
1,520
5,574
0
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
2,407
900
0
1,882
4,045
1,837
0
2,176
1,869
0
14,950
W
536
536
0
507
1,405
295
0
0
1,405
0
15,785
L
Artio
MCEYEAH
Artio
2,176
271
86
2,707
4,225
2,791
0
0
4,225
14,138
0
L
Rama
990
906
0
795
1,596
305
0
99
1,497
0
14,316
L
Janus
Naazchi
Janus
1,281
221
0
186
1,606
380
0
881
638
13,582
0
W
Scylla
SGthomas2
Scylla
736
84
0
1,054
2,334
556
0
848
1,486
16,053
0
L
1,100
532
0
1,252
2,018
523
0
0
2,018
0
14,342
W
Awilix
jonyboy911
Awilix
1,186
361
0
1,687
2,798
646
0
215
2,583
0
12,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,670
Gold Earned
15,885
154
Minions Killed
136
0
Camps Cleared
0
485,449
Distance Traveled
409,445
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,392
678
10
2
0
98,655
2
L
Odin
2,409
482
0
0
0
0
0
W
Chaac
3,520
704
32
6
0
93,226
2
W
Izanami
3,333
667
38
8
0
90,312
2
L
Artio
3,545
709
40
8
0
110,430
0
L
Rama
3,365
673
31
6
0
95,149
0
L
Janus
3,110
622
24
5
0
93,158
2
W
Scylla
3,980
796
38
8
0
87,058
1
L
Set
3,456
691
41
8
0
110,708
0
W
Awilix
3,445
689
36
7
0
116,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role