Player Matchup

Nemesis
Nemesis
Abs0light
Nemesis
Level 128
God Stats
0W - 3L
1,266 SR
Queue Stats
108W - 125L
1,481 Elo+
Party 1
Charybdis
Charybdis
Prodigy1300
Charybdis
Level 42
God Stats
14W - 16L
1,527 SR
Queue Stats
41W - 61L
1,407 Elo+
Party 1
Odin
Odin
hobo218
Odin
Level 120
God Stats
6W - 3L
1,683 SR
Queue Stats
205W - 237L
1,437 Elo+
Party 2
Persephone
Persephone
meepychu
Persephone
Level 79
God Stats
9W - 4L
1,781 SR
Queue Stats
255W - 273L
1,448 Elo+
Party 2
Ra
Ra
ultimapercival3
Ra
Level 38
God Stats
4W - 10L
1,375 SR
Queue Stats
45W - 70L
1,344 Elo+
Party 2
Team Averages
Level 81
1,527 SR
1,423 Elo+

VS

Team Averages
Level 57
1,583 SR
1,515 Elo+
Arachne
Arachne
BinGomez
Arachne
Level 34
God Stats
2W - 1L
1,298 SR
Queue Stats
13W - 23L
1,354 Elo+
Solo
Izanami
Izanami
Stokiika
Izanami
Level 49
God Stats
2W - 1L
1,759 SR
Queue Stats
71W - 63L
1,553 Elo+
Party 3
Ymir
Ymir
TikisFury
Ymir
Level 107
God Stats
55W - 32L
1,650 SR
Queue Stats
94W - 80L
1,560 Elo+
Party 3
Cliodhna
Cliodhna
Wicket1100
Cliodhna
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 69L
1,554 Elo+
Party 3
Baron Samedi
Baron Samedi
volkor11
Baron Samedi
Level 46
God Stats
17W - 9L
1,709 SR
Queue Stats
63W - 50L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abs0light
Nemesis
19
6 / 13 / 9
13,079
934
17,072
30,610
14,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Prodigy1300
Charybdis
20
3 / 8 / 13
13,274
948
18,382
24,110
8,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
hobo218
Odin
20
9 / 5 / 13
14,633
1,045
12,094
18,739
16,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
meepychu
Persephone
20
2 / 5 / 15
13,050
932
26,013
24,570
8,155
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 10 / 14
13,325
952
16,427
19,704
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BinGomez
Arachne
20
4 / 5 / 25
13,920
994
11,479
20,709
10,515
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Stokiika
Izanami
20
9 / 8 / 27
15,323
1,095
37,025
22,659
10,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
20
6 / 2 / 23
14,548
1,039
10,165
25,845
38,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Wicket1100
Cliodhna
20
4 / 5 / 16
13,252
947
20,688
13,643
5,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
volkor11
Baron Samedi
20
19 / 3 / 18
17,030
1,216
33,179
14,255
8,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
151
23
Kills
42
41
Deaths
23
64
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abs0light
Nemesis
6
13
9
0.81
W
Arachne
BinGomez
Arachne
4
5
25
3.3
L
Charybdis
Prodigy1300
Charybdis
3
8
13
1.19
W
Izanami
Stokiika
Izanami
9
8
27
2.81
W
Ymir
6
2
23
8.75
W
Cliodhna
Wicket1100
Cliodhna
4
5
16
2.4
L
Odin
hobo218
Odin
9
5
13
3.1
L
Persephone
meepychu
Persephone
2
5
15
1.9
L
3
10
14
1
W
Baron Samedi
volkor11
Baron Samedi
19
3
18
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,988
Damage
112,536
117,733
Taken
97,111
55,894
Mitigated
73,025
14,409
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abs0light
Nemesis
17,072
6,430
0
1,617
30,610
14,495
0
12,223
18,387
0
29,839
W
Arachne
BinGomez
Arachne
11,479
7,335
0
3,025
20,709
10,515
0
8,967
11,742
0
21,529
L
Charybdis
Prodigy1300
Charybdis
18,382
8,796
0
1,170
24,110
8,388
0
11,382
12,728
0
55,014
W
Izanami
Stokiika
Izanami
37,025
29,810
0
4,258
22,659
10,585
0
11,089
11,570
0
85,370
W
Ymir
10,165
935
0
0
25,845
38,517
0
12,126
13,719
28,092
0
W
Cliodhna
Wicket1100
Cliodhna
20,688
821
0
947
13,643
5,342
0
4,101
9,542
0
39,435
L
Odin
hobo218
Odin
12,094
4,133
0
0
18,739
16,909
0
4,619
14,120
0
35,170
L
Persephone
meepychu
Persephone
26,013
3,020
365
4,383
24,570
8,155
0
6,394
18,171
50,391
0
L
16,427
426
4,478
2,396
19,704
7,947
0
8,724
10,980
47,208
0
W
Baron Samedi
volkor11
Baron Samedi
33,179
1,714
5,625
4,999
14,255
8,066
0
6,157
8,098
54,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,361
Gold Earned
74,073
280
Minions Killed
262
8
Camps Cleared
8
1,190,765
Distance Traveled
1,316,436
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,079
934
22
2
0
251,700
1
W
Arachne
13,920
994
27
2
0
279,117
1
L
Charybdis
13,274
948
77
6
0
202,874
0
W
Izanami
15,323
1,095
112
8
1
241,935
4
W
Ymir
14,548
1,039
42
3
1
264,944
0
W
Cliodhna
13,252
947
34
2
3
255,817
0
L
Odin
14,633
1,045
61
4
0
238,860
0
L
Persephone
13,050
932
48
3
2
245,632
0
L
Ra
13,325
952
72
5
6
251,699
0
W
Baron Samedi
17,030
1,216
47
3
3
274,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role