Player Matchup

Bacchus
Bacchus
ChefJam1e
Bacchus
Level 11
God Stats
2W - 2L
1,582 SR
Queue Stats
48W - 47L
1,316 Elo+
Party 2
Achilles
Achilles
Chucthulhu
Achilles
Level 20
God Stats
0W - 2L
1,279 SR
Queue Stats
147W - 163L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
Cyborg trminatr
Jing Wei
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Pele
Pele
V12 Phoenix
Pele
Level 5
God Stats
7W - 10L
1,361 SR
Queue Stats
38W - 36L
1,276 Elo+
Party 2
The Morrigan
The Morrigan
the antihero
The Morrigan
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
51W - 66L
1,388 Elo+
Party 1
Team Averages
Level 16
1,487 SR
1,377 Elo+

VS

Team Averages
Level 21
1,500 SR
1,413 Elo+
Ah Puch
Ah Puch
ADAN ENDEMIAN
Ah Puch
Level 25
God Stats
9W - 8L
1,474 SR
Queue Stats
143W - 159L
1,384 Elo+
Solo
Skadi
Skadi
Chalkley23
Skadi
Level 15
God Stats
16W - 17L
1,793 SR
Queue Stats
52W - 76L
1,392 Elo+
Solo
Poseidon
Poseidon
Chino092682
Poseidon
Level 17
God Stats
5W - 3L
1,288 SR
Queue Stats
55W - 51L
1,423 Elo+
Solo
Thor
Thor
DelWert
Thor
Level 23
God Stats
34W - 37L
1,420 SR
Queue Stats
53W - 58L
1,395 Elo+
Solo
Guan Yu
Guan Yu
TTV_MINI_MORGZ
Guan Yu
Level 25
God Stats
2W - 0L
1,527 SR
Queue Stats
49W - 32L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChefJam1e
Bacchus
18
1 / 2 / 7
12,403
954
12,980
22,792
35,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Chucthulhu
Achilles
18
2 / 6 / 6
11,958
920
12,596
32,529
36,917
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
18
1 / 2 / 4
11,223
863
8,531
13,638
6,300
17
3 / 18 / 4
11,642
896
15,604
29,637
11,805
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
the antihero
The Morrigan
18
3 / 10 / 2
12,394
953
13,169
18,717
9,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
3 / 0 / 19
13,310
1,024
20,144
11,225
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
12 / 4 / 14
13,969
1,075
29,089
13,354
5,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Chino092682
Poseidon
20
11 / 1 / 18
14,734
1,133
30,888
11,554
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
DelWert
Thor
19
4 / 5 / 10
12,378
952
10,429
14,439
5,911
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
8 / 0 / 23
13,749
1,058
16,496
17,211
24,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
122
10
Kills
38
38
Deaths
10
23
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
0
19
12.5
W
Skadi
12
4
14
4.75
L
Bacchus
ChefJam1e
Bacchus
1
2
7
2.25
W
Poseidon
Chino092682
Poseidon
11
1
18
20
L
Achilles
Chucthulhu
Achilles
2
6
6
0.83
L
Jing Wei
1
2
4
1.5
W
Thor
DelWert
Thor
4
5
10
1.8
W
8
0
23
19.5
L
3
18
4
0.28
L
The Morrigan
the antihero
The Morrigan
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,880
Damage
107,046
117,313
Taken
67,783
99,740
Mitigated
46,344
7,392
Healing
24,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
20,144
233
0
5,473
11,225
5,050
0
5,809
5,416
47,115
0
W
Skadi
29,089
12,243
140
1,676
13,354
5,618
0
5,431
7,923
0
53,283
L
Bacchus
ChefJam1e
Bacchus
12,980
576
0
1,337
22,792
35,476
0
9,380
12,903
25,274
0
W
Poseidon
Chino092682
Poseidon
30,888
4,599
432
3,622
11,554
4,895
0
3,440
8,114
56,748
0
L
Achilles
Chucthulhu
Achilles
12,596
4,825
0
2,095
32,529
36,917
0
13,743
18,139
0
35,729
L
Jing Wei
8,531
3,805
0
0
13,638
6,300
0
6,419
7,122
0
14,870
W
Thor
DelWert
Thor
10,429
3,920
0
248
14,439
5,911
0
5,649
7,850
0
23,344
W
16,496
3,645
5,147
7,810
17,211
24,870
0
5,820
11,391
0
23,019
L
15,604
5,197
0
2,932
29,637
11,805
0
14,283
15,060
0
28,552
L
The Morrigan
the antihero
The Morrigan
13,169
1,885
0
1,028
18,717
9,242
0
7,191
11,193
54,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,620
Gold Earned
68,140
236
Minions Killed
244
6
Camps Cleared
7
1,195,313
Distance Traveled
1,250,631
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,310
1,024
50
4
1
261,446
0
W
Skadi
13,969
1,075
71
5
5
232,245
0
L
Bacchus
12,403
954
21
2
0
271,418
1
W
Poseidon
14,734
1,133
72
6
1
261,363
1
L
Achilles
11,958
920
46
4
0
265,268
0
L
Jing Wei
11,223
863
21
2
3
308,197
0
W
Thor
12,378
952
32
2
0
211,058
0
W
Guan Yu
13,749
1,058
19
1
0
284,519
0
L
Pele
11,642
896
25
2
0
165,933
1
L
The Morrigan
12,394
953
123
9
3
184,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role