Player Matchup

Izanami
Izanami
Dak_Attack10
Izanami
Level 27
God Stats
2W - 3L
1,551 SR
Queue Stats
42W - 49L
1,368 Elo+
Solo
Vamana
Vamana
Mast3rSilv3r
Vamana
Level 22
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 2
Jormungandr
Jormungandr
Senshi-iteza
Jormungandr
Level 63
God Stats
6W - 5L
1,472 SR
Queue Stats
45W - 84L
1,324 Elo+
Party 2
Team Averages
Level 37
1,579 SR
1,319 Elo+

VS

Team Averages
Level 59
1,385 SR
1,401 Elo+
Janus
Janus
Superman2052
Janus
Level 27
God Stats
31W - 40L
1,415 SR
Queue Stats
279W - 326L
1,351 Elo+
Solo
King Arthur
King Arthur
TooQuayZz
King Arthur
Level 29
God Stats
10W - 12L
1,367 SR
Queue Stats
103W - 94L
1,413 Elo+
Party 1
Artio
Artio
UNDEAD STARFOX
Artio
Level 122
God Stats
3W - 2L
1,372 SR
Queue Stats
337W - 337L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dak_Attack10
Izanami
10
2 / 3 / 1
6,811
681
5,994
7,805
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
10
1 / 2 / 1
6,522
652
5,956
9,837
5,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Senshi-iteza
Jormungandr
11
0 / 0 / 3
6,904
690
7,042
8,921
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,426
643
5,636
5,398
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TooQuayZz
King Arthur
11
4 / 0 / 1
7,085
709
11,262
9,198
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
6,977
698
4,506
9,728
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
5
5
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dak_Attack10
Izanami
2
3
1
0.83
L
Vamana
1
2
1
0.75
L
Jormungandr
Senshi-iteza
Jormungandr
0
0
3
1.5
W
0
2
4
1
W
King Arthur
TooQuayZz
King Arthur
4
0
1
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
21,404
26,563
Taken
24,324
14,157
Mitigated
18,533
5,542
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dak_Attack10
Izanami
5,994
4,763
0
0
7,805
2,524
0
3,604
3,412
0
16,416
L
Vamana
5,956
3,558
0
3,058
9,837
5,070
0
3,518
5,581
0
17,800
L
Jormungandr
Senshi-iteza
Jormungandr
7,042
2,847
174
2,310
8,921
6,563
0
2,649
5,784
23,713
0
W
5,636
367
0
1,671
5,398
1,624
0
1,514
3,884
22,117
0
W
King Arthur
TooQuayZz
King Arthur
11,262
2,036
0
1,733
9,198
7,355
0
3,028
6,170
0
20,674
W
4,506
1,329
578
2,295
9,728
9,554
0
2,838
6,890
11,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,237
Gold Earned
20,488
100
Minions Killed
85
4
Camps Cleared
3
525,606
Distance Traveled
593,319
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,811
681
27
3
2
176,964
1
L
Vamana
6,522
652
32
3
2
183,814
2
L
Jormungandr
6,904
690
41
4
0
164,828
0
W
Janus
6,426
643
53
5
0
179,833
3
W
King Arthur
7,085
709
18
2
2
223,354
2
W
Artio
6,977
698
14
1
1
190,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role